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zefram/minetest/minetest_engine.git
2012-03-13
Perttu Ahola
Crude tab test in main menu (requires gui redesign...
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2012-03-12
Perttu Ahola
Add [new] to world name when supplying a non-existent...
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2012-03-12
Perttu Ahola
Allow directly supplying world as a parameter, includin...
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2012-03-12
Perttu Ahola
Move keychange/connect main menu buttons a bit
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2012-03-12
Perttu Ahola
Fix game selection in world creation (used always the...
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2012-03-12
Perttu Ahola
Attempt to fix RUN_IN_PLACE autodetection on Linux
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2012-03-12
Perttu Ahola
Add confirmation menu and make world deletion possible...
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2012-03-12
Perttu Ahola
World creation button and dialog and functionality
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2012-03-12
Perttu Ahola
Remember selected world by path
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2012-03-12
Perttu Ahola
Make finish quicktune and leave it unused (as intended)
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2012-03-12
Perttu Ahola
Add quicktune.{cpp,h}
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2012-03-11
Perttu Ahola
Handle certain errors properly when using --go
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2012-03-11
Perttu Ahola
Add a note about minetest.conf in the key change dialog...
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2012-03-11
Perttu Ahola
Use default_game when making a new world using --world...
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2012-03-11
Perttu Ahola
Remove duplicate code in main menu
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2012-03-11
Perttu Ahola
Rename "Delete map" to "Delete world"
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2012-03-11
Perttu Ahola
Proper handling of failing to bind server socket
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2012-03-11
Perttu Ahola
World selection box in main menu (and random fixing)
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2012-03-11
Perttu Ahola
--world implies local game
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2012-03-11
Perttu Ahola
Fix CreateAllDirs() (failed for relative fully non...
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2012-03-11
Perttu Ahola
Mention world location at server startup at action...
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2012-03-11
Perttu Ahola
Redirect Lua print to minetest.debug
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2012-03-11
Perttu Ahola
--logfile '' = no logging
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2012-03-11
Perttu Ahola
Remove useless debug output (log at info level)
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2012-03-11
Perttu Ahola
--gameid list
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2012-03-11
Perttu Ahola
Update --gameid to manpages
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2012-03-11
Perttu Ahola
Update version number to 0.4.dev-20120311
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2012-03-11
Perttu Ahola
world.mt creation
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2012-03-11
Perttu Ahola
command-line/world game selection
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2012-03-11
Perttu Ahola
full_punch_interval = 1.0 for mese pickaxe
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2012-03-11
Perttu Ahola
Limit crack update speed
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2012-03-11
Perttu Ahola
When mouse button is held down in air, show continuous...
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2012-03-11
Perttu Ahola
Fix log output in ban.cpp
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2012-03-11
Perttu Ahola
Improve command-line parameters
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2012-03-11
Perttu Ahola
Prettify --help output
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2012-03-11
Perttu Ahola
Move huge comment from the beginning of main.cpp to...
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2012-03-11
Perttu Ahola
--verbose, not --info-on-stderr
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2012-03-11
Perttu Ahola
Clean up log messages everywhere
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2012-03-10
Perttu Ahola
Do not print errors when searching for usable configura...
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2012-03-10
Perttu Ahola
Fix configuration file behaviour
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2012-03-10
Perttu Ahola
Increase Peer max_packets_per_second (hopefully doesn...
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2012-03-10
Perttu Ahola
Add description in minetest.conf.example
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2012-03-10
Perttu Ahola
Tune "Connecting to server" and "Waiting content" screens
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2012-03-10
Kahrl
Chat console, including a number of rebases and modific...
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2012-03-10
Perttu Ahola
Starting the game in the pause menu is lame, don't...
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2012-03-10
Kahrl
Set fixed FOV for the wielded item
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2012-03-10
Kahrl
Different implementation of KeyPress::operator==
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2012-03-10
Perttu Ahola
Make Camera::updateViewingRange more snappy in followin...
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2012-03-10
Perttu Ahola
Faster player movement and smaller collision box
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2012-03-10
Perttu Ahola
dig_immediate=2 -> 0.5 seconds digging time
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2012-03-10
Perttu Ahola
Set rail to have dig_immediate=2
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2012-03-10
Perttu Ahola
Tidy up server log output a bit
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2012-03-10
Perttu Ahola
Clean unit test output
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2012-03-10
Perttu Ahola
Add and tidy up some Server log output for declined...
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2012-03-10
Perttu Ahola
Remove servermain.cpp, use main.cpp with a couple of...
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2012-03-10
Perttu Ahola
Fix addon and configuration file paths
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2012-03-10
Perttu Ahola
Initial directory structure rework
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2012-03-10
Perttu Ahola
Ban and Auth managers use infostream rather than dstream
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2012-03-10
Perttu Ahola
Replace dig_immediate=1 with dig_immediate=3 in mods...
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2012-03-10
Perttu Ahola
Add a small bunch of notes about groups in mods/default...
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2012-03-10
Perttu Ahola
dig_immediate=3 instead of 1 means 0 seconds
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2012-03-10
Perttu Ahola
Update mini documentation in mods/default/init.lua...
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2012-03-10
Perttu Ahola
Immediate smoke puff when a normal entity is punched...
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2012-03-10
Perttu Ahola
Fix and tune things, add tool "recharge" animation...
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2012-03-10
Perttu Ahola
Set proper armor group for experimental:tnt
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2012-03-10
Perttu Ahola
LuaEntity armor groups
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2012-03-10
Perttu Ahola
ClientActiveObject::debugInfoText()
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2012-03-10
Perttu Ahola
Remove header in servermain.cpp to make minetestserver...
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2012-03-10
Perttu Ahola
Damage groups WIP
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2012-03-10
Perttu Ahola
Entity damage system WIP; Remove C++ mobs
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2012-03-10
Perttu Ahola
Small fix in getHitParams
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2012-03-10
Perttu Ahola
Don't draw cracks when digging is impossible
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2012-03-10
Perttu Ahola
itemgroup.h and ItemGroupList typedef
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2012-03-10
Perttu Ahola
Tune group digging time stuff a bit
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2012-03-10
Perttu Ahola
remove material from minetest.nodedef_default
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2012-03-10
Perttu Ahola
Digging time groups WIP
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2012-03-10
Jeija
Improve raillike drawtype
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2012-03-08
Perttu Ahola
Handle select errno EINTR properly (not doing this...
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2012-03-07
Perttu Ahola
Move profiler measurements into inside of mutex locking...
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2012-03-07
Perttu Ahola
Add dedicated_server_step setting
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2012-02-28
Perttu Ahola
Merge remote-tracking branch 'jn/random-fixes'
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2012-02-28
Juhani Numminen
Add UNIX man pages to aid package creators.
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2012-02-28
Juhani Numminen
Add descriptions to command line arguments
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2012-02-28
Juhani Numminen
Install icon and .desktop file on Unix systems
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2012-02-28
celeron55
Merge pull request #46 from garrosh/master
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2012-02-28
Perttu Ahola
Add minetest.get_worldpath() for getting location for...
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2012-02-28
Perttu Ahola
Fix pointed.thing.ref -> pointed_thing.ref in builtin.lua
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2012-02-27
Perttu Ahola
Add descriptions to minetest.conf.example
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2012-02-24
Jonathan Neuschäfer
server: /give: show the actual stackstring
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2012-02-24
Jonathan Neuschäfer
creative inventory: update to use default:fence_wood
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2012-02-24
Jonathan Neuschäfer
mesh: warn only once about render-to-target not being...
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2012-02-24
Jonathan Neuschäfer
tile: remove redundant warning about failing render...
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2012-02-24
Jonathan Neuschäfer
tile: don't duplicate std::string::find_last_of
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2012-02-24
Jonathan Neuschäfer
itemdef: handle the !render-to-target case
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2012-02-06
Perttu Ahola
Tune brightness stuff and fog color
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2012-02-06
Perttu Ahola
Set default maximum viewing range to a bit more than...
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2012-02-06
Perttu Ahola
Fix calculating if block is in viewing range; fix fog...
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2012-02-05
Kahrl
Players stay in environment even when dead, damage...
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2012-02-05
Perttu Ahola
Modify light values to work a bit better with non-smoot...
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2012-02-04
Perttu Ahola
Add groups = {} to item definition
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