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zefram/minetest/minetest_engine.git
2013-12-09
RealBadAngel
Optimize shaders code. Add settings at compile time.
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2013-12-09
kwolekr
Mapgen Indev: Fix segfault in cave generation due to...
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2013-12-08
Novatux
Fix shaders on some GPUs
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2013-12-08
kwolekr
Fix leak and possible segfault in minetest.set_mapgen_p...
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2013-12-08
kwolekr
EmergeManager: Fix Lua mapgen override param handling
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2013-12-08
kwolekr
Dungeongen: Create dungeon gen tuneables; add desert...
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2013-12-08
ShadowNinja
Move script_run_callbacks to Lua
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2013-12-07
ShadowNinja
Fix paralax occlusion setting
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2013-12-06
sfan5
Fix small mistake in Lua API docs
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2013-12-06
sapier
Fix win32 jthread implementation
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2013-12-05
sweetbomber
Improve (re)spawn, add cache_block_before_spawn and...
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2013-12-04
ShadowNinja
Only create one alias metatable
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2013-12-03
PilzAdam
Use a table in set_physics_override()
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2013-12-03
PilzAdam
Add sneak and sneak_glitch to set_physics_override()
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2013-12-03
Sfan5
Fix LevelDB maps
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2013-12-03
RealBadAngel
Shaders rework.
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2013-12-03
PilzAdam
Dont move item back when not clicking on a slot
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2013-12-03
proller
Rename names -> can_see_far_names in announce
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2013-12-03
sapier
Fix broken async locking in release build
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2013-12-03
proller
Remove link to #, add unlimited_player_transfer_distanc...
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2013-12-01
Sfan5
Fix MinGW build
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2013-12-01
sapier
Cleanup jthread and fix win32 build
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2013-12-01
kwolekr
Cavegen: Fix possible out-of-bounds heightmap access
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2013-12-01
kwolekr
Decoration: Add schematic Y-slice probability support
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2013-11-30
sapier
Fix log threadname lookup handling not beeing threadsafe
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2013-11-30
0gb.us
Assume a selection box for fences
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2013-11-30
ShadowNinja
Add error handler to async step
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2013-11-30
ShadowNinja
Optimize table creation
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2013-11-30
Novatux
Add documentation for minetest.swap_node
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2013-11-30
Novatux
Add minetest.swap_node
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2013-11-30
Ilya Zhuravlev
Fix MSVC build.
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2013-11-30
kwolekr
Change default value of is_ground_content to true
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2013-11-30
kwolekr
LuaVoxelManip: Add area parameters back to calc_lightin...
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2013-11-30
kwolekr
LuaVoxelManip: Add get_light_data() and set_light_data()
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2013-11-30
MetaDucky
Fixed potential NULL pointer and leak when setting...
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2013-11-30
kwolekr
Cavegen: Respect is_ground_content MapNode setting...
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2013-11-30
sapier
Fix broken thread stop handling
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2013-11-29
sapier
Fix old gcc build
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2013-11-29
sapier
Fix modstore/favourites hang by adding asynchronous...
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2013-11-28
sapier
Split server/client port setting to avoid port number...
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2013-11-28
ShadowNinja
Don't use variable length arrays
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2013-11-27
ShadowNinja
Rollback fixes and get_node_actions
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2013-11-27
Mario Barrera
SQLite rollback
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2013-11-24
sapier
Fix line_of_sight (AGAIN)
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2013-11-24
PilzAdam
Reenable -dev suffix
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2013-11-24
kwolekr
Bump version to 0.4.8
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2013-11-24
kwolekr
Don't continue trying to deserialize blank block data
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2013-11-24
sapier
Temporary disable local install button due to irrlicht...
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2013-11-23
Novatux
Fix my name (doesn't display correctly because of utf8...
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2013-11-23
Sfan5
Fix rename modpack button not working, fixes #1019
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2013-11-23
PilzAdam
Run updatepo.sh
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2013-11-23
Pablo Lezaeta
Translated using Weblate (Spanish)
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2013-11-23
Anton Tsyganenko
Translated using Weblate (Russian)
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2013-11-23
Maciej Kasatkin
Translated using Weblate (Polish)
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2013-11-23
Jakub Vaněk
Translated using Weblate (Czech)
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2013-11-23
King Artur
Translated using Weblate (Romanian)
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2013-11-23
Jakub Vaněk
Translated using Weblate (Czech)
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2013-11-23
Frantisek Simorda
Translated using Weblate (Czech)
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2013-11-23
Pablo Lezaeta
Translated using Weblate (Spanish)
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2013-11-23
Heisenberg CZE
Translated using Weblate (Czech)
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2013-11-23
Pablo Lezaeta
Translated using Weblate (Spanish)
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2013-11-23
Petr Hála
Translated using Weblate (Czech)
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2013-11-23
Heisenberg CZE
Translated using Weblate (Czech)
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2013-11-23
Heisenberg CZE
Translated using Weblate (Czech)
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2013-11-23
Petr Hála
Translated using Weblate (Czech)
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2013-11-23
Kahrl
Fix invalid escape sequence in database migration code
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2013-11-23
Sfan5
Prevent enabling Shaders if Direct3D is used
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2013-11-22
Kahrl
Fix crash when pressing Enter key in formspec menu
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2013-11-22
ShadowNinja
Fix usage of 'minetest' where 'engine' was intended
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2013-11-21
kwolekr
Fix possible implicit conversion of NULL to std::string
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2013-11-21
kwolekr
LuaVoxelManip: Update parameter index of set_lighting()
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2013-11-21
kwolekr
Mapgen V6: Respect water_level setting
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2013-11-19
BlockMen
Fix modmanager screenshot path
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2013-11-19
MetaDucky
fix gettext compile issues under win32
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2013-11-17
kwolekr
Fix issue #1009 (minetest.get_connected_players() retur...
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2013-11-17
PilzAdam
Increase liquid_loop_max to 10000 again
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2013-11-17
Perttu Ahola
Revert patch 58f036ad1 that causes object duplication...
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2013-11-17
sapier
Fix Result of processed Request was written to invalid...
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2013-11-17
sapier
Add missing RequestQueue doc
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2013-11-17
sapier
Fix multicaller support in RequestQueue
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2013-11-17
kwolekr
Do the same for LevelDB interface
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2013-11-17
kwolekr
Handle blank blocks in database
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2013-11-17
kwolekr
Revert "Don't use msvc libs for mingw build"
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2013-11-17
PilzAdam
Replace print()s with minetest.log() in builtin
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2013-11-17
kwolekr
Prevent shaders from being created when disabled
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2013-11-17
sapier
Add CURL_DLL search to show up CURL_DLL in cmake gui...
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2013-11-17
sapier
Don't use msvc libs for mingw build
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2013-11-17
kwolekr
Decoration: Stop DecoSimple::resolveNodeNames from...
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2013-11-17
kwolekr
Actually fix weather
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2013-11-16
sapier
Fix invalid listname and listsize not handled correctly...
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2013-11-16
MetaDucky
fixed array limit check when reading Lua specialtiles...
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2013-11-15
ShadowNinja
Pass a errfunc to lua_pcall to get a traceback
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2013-11-14
BlockMen
Fix formspec background padding when clipped
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2013-11-14
proller
Improved default settings for floatland perlin noise...
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2013-11-12
Sfan5
Fix compiling with 32bit MinGW
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2013-11-11
sapier
Fix invalid usage of temporary object in mainmenu json...
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2013-11-11
sapier
Disable localization workaround in server
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2013-11-11
sapier
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
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2013-11-10
sapier
Fix "TODO read modinfo" in modmanager to improve ui...
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2013-11-10
proller
Fix spaces float islands code
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