zefram/minetest/minetest_engine.git
2014-08-16 RealBadAngelLet lighting be done only CPU side. Remove finalColorBl...
2014-08-16 sapierRevert "Fix inventory items blinking on item preloading"
2014-08-16 sapierFix inventory items blinking on item preloading
2014-08-16 selatRemove temporary file at safeWriteToFile()
2014-08-16 sapierMakefile support for build without leveldb
2014-08-16 sapierAdd sqlite3 backend hack for android
2014-08-15 SmallJokerFix the *CDP display
2014-08-14 BlockMenFix mainmenu game initialisation
2014-08-14 RealBadAngelMake faces shading correct for all possible modes.
2014-08-09 KahrlMove #includes from version.h to version.cpp
2014-08-05 ShadowNinjaFormspec escape fixed seen in world creation menu
2014-08-05 ShadowNinjaDisable preload_item_visuals by default
2014-07-30 Craig RobbinsFix issue 1527
2014-07-29 sfan5Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove...
2014-07-29 sfan5Rework texture generating code, add texture grouping...
2014-07-25 sfan5Don't include cmake_config_githash.h into files that...
2014-07-24 RealBadAngelDont display interior of glasslike_framed node when...
2014-07-24 RealBadAngelAllow full circle rotation with 2degs step for plantlik...
2014-07-21 RealBadAngelAdd rotation for plantlike drawtype.
2014-07-20 RealBadAngelBugfix in makeCuboid - apply rotations to all faces...
2014-07-20 ShadowNinjaRemove vector assertions
2014-07-17 RealBadAngelSpeedup mapblock_mesh
2014-07-17 RealBadAngelFix texture glitches for plants with visual scale ...
2014-07-17 RealBadAngelFix texture hack in fences.
2014-07-16 sapierFix error handling on inconsistent client ready message
2014-07-16 ZeframMake tooltip_show_delay=0 work
2014-07-16 ZeframPermit non-integer sizes for item_image[]
2014-07-16 ZeframFix indexing error in timer processing
2014-07-16 sapierFix flipped textures for drawtype "glasslike"
2014-07-16 sapierAdd srollbar formspec element
2014-07-16 sapierFix android build after removal of indev and math mapgen
2014-07-13 NovatuxFix crash reported here: https://forum.minetest.net...
2014-07-12 sfan5Move MapBlock (de)serializing code out of Database...
2014-07-12 prollerRemove proller from credits
2014-07-12 prollerRemove indev mapgen
2014-07-12 prollerRemove math mapgen
2014-07-07 BlockMenUpdate default control documentation
2014-07-07 sapierSwitch back repository to dev-mode after 0.4.10 release.
2014-07-07 RealBadAngelFaces shading fixes
2014-07-07 kwolekrDon't copy back already generated blocks on map generation
2014-07-07 kwolekrDon't unload blocks if save failed
2014-07-06 sapierFix regression in leveldb backend
2014-07-06 sapierUpdate version numbers for 0.4.10
2014-07-06 sapierFix client crash on deletion of an object the clients...
2014-07-06 sapierSwitch android to leveldb as sqlite3 is broken and...
2014-07-06 sfan5Improve error reporting in leveldb backend
2014-07-06 Perttu AholaFix non-smooth non-shader node shading (Fixes #1436...
2014-07-06 sfan5Fix errors/warnings reported by valgrind
2014-07-06 PilzAdamFix memory leak in EmergeManager
2014-07-06 sfan5Fix warnings reported by clang
2014-07-05 sfan5Fix typos in doc/lua-api.txt
2014-07-05 Perttu AholaRemove FPS from being next to the version string
2014-07-04 KahrlFix typo in doc/lua_api.txt
2014-07-02 sapierFix memory leaks in GenericCAO, ShaderSource and Player...
2014-07-02 NovatuxFix inversion of full_punch_interval
2014-06-30 ShadowNinjaMove master server to seperate repository
2014-06-30 sapierFix regression in light calculation
2014-06-30 ShadowNinjaFix serverlist code style, const-correctness, and types
2014-06-30 ShadowNinjaFix server list boolean typing and alignment
2014-06-30 ShadowNinjaAdd support for multipart/form-data to HTTPFetch for...
2014-06-30 prollerMasterserver: Fix compiling servers.jst
2014-06-29 sfan5Add redis options to documentation
2014-06-29 sapierCopy zlib and freetype dll to windows package too
2014-06-29 sapierAdd support for Android 2.3+
2014-06-29 sapierDon't spam server console on player/playersao error...
2014-06-29 RealBadAngelGlasslike_framed drawtype rework.
2014-06-29 Martin DoegeOS X compatibility fixes
2014-06-29 sapierFix msvc2012 build
2014-06-29 sapierAdd formspec api versioning
2014-06-29 sapierMake sure none of the irrlicht member objects of Generi...
2014-06-28 SmallJokerMake player files saving again
2014-06-28 prollerMasterserver: Fix undefined players
2014-06-28 kwolekrAdd prefixes to enum values and fix style issues
2014-06-27 KahrlMake GUITable mouse wheel scrolling faster
2014-06-27 sapierFix GenericCAO fails to grabing member animated mesh...
2014-06-27 RealBadAngelFix wrong status text rectangle. Fix for #1412
2014-06-26 sapierAdd separate download timeout to allow download of...
2014-06-25 sapierFix statement not set NULL on deletion
2014-06-25 RealBadAngelAdd setting for tooltips show delay.
2014-06-24 RealBadAngelTooltips rework.
2014-06-24 KahrlHandle missing tablecolumns[], fixes bug #1187
2014-06-23 KahrlGUITable typo fixes in comments
2014-06-23 ShadowNinjaStore the maximum player file tries in a constant
2014-06-23 ShadowNinjaOnly try to load from possible player files
2014-06-23 ShadowNinjaOnly keep players loaded while they're connected
2014-06-23 ShadowNinjaRemove confusing code block from SQLite3 database
2014-06-23 ShadowNinjaClear inventory before setting lists
2014-06-23 sfan5Fix Windows build
2014-06-22 sapierFix race condition on accessing m_time_of_day_speed...
2014-06-22 sapierRemove MapVoxelManipulator not really used by anyone
2014-06-22 sapierRemove emerge and speedup addArea by using memcopy...
2014-06-22 sapierMinor fix in check order
2014-06-22 sapierDon't keep temporary images in RAM
2014-06-22 sapierAvoid doing a full material compare if not even first...
2014-06-22 sapierSpeedup attachement handling by replacing vector search...
2014-06-22 sapierUse memset for flag initialization (compiler optimizati...
2014-06-22 sapierSpeedup getTileInfo by up to 30%
2014-06-22 sapierSpeedup getBlockNodeIdMapping by up to factor 4 by...
2014-06-22 sapierFix menu crash due to lack of favourites list
2014-06-22 sapierFix sqlite3 map shutdown fails due to missing to finali...
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