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zefram/minetest/minetest_engine.git
2011-02-28
Perttu Ahola
added trees (very glitchy) and changed grass texture
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2011-02-28
Perttu Ahola
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2011-02-28
Perttu Ahola
A third try on terrain generation. No trees yet.
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2011-02-27
Perttu Ahola
modified grass texture
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2011-02-26
Perttu Ahola
fixed 3d noise and made 2d noise faster
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2011-02-26
Perttu Ahola
3d noise stuff
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2011-02-24
Perttu Ahola
fixed a possible infinite loop in ClientEnvironment...
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2011-02-23
Perttu Ahola
modified the build system of lua to a more minimal one
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2011-02-23
Perttu Ahola
fixed a path in build system's packaging part
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2011-02-23
Perttu Ahola
updated scripting api a bit
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2011-02-23
Perttu Ahola
mainly work on object scripting api
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2011-02-22
Perttu Ahola
removed an old comment
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2011-02-22
Perttu Ahola
Fixed insufficient error handling in narrow_to_wide...
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2011-02-21
Perttu Ahola
some tidying
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2011-02-21
Perttu Ahola
preliminary lua scripting framework for objects
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2011-02-20
Perttu Ahola
Temporary commit; lots of test code and stuff
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2011-02-19
Perttu Ahola
video backend selection
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2011-02-18
Perttu Ahola
random code cleaning, shouldn't affect anything
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2011-02-18
Perttu Ahola
Set ambient light in inventory cube generation
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2011-02-17
Perttu Ahola
updated changelog
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2011-02-17
Perttu Ahola
removed duplicate "bmp"
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2011-02-17
Perttu Ahola
Better texture handling. Textures are not added to...
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2011-02-16
Perttu Ahola
Debug stacks will now be printed on Ctrl-C. Also client...
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2011-02-16
Perttu Ahola
fixed invalid block loading (the action is to generate...
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2011-02-16
Perttu Ahola
small fixes: crack texture, server build on windows...
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2011-02-16
Perttu Ahola
forgot some test code in...
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2011-02-16
Perttu Ahola
Hopefully fixed some of the errors in cmake's finding...
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2011-02-15
Perttu Ahola
fixed slight error in server build
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2011-02-15
Perttu Ahola
updated changelog
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2011-02-15
Perttu Ahola
CMake working nicely on Windows, at least with MSVC...
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2011-02-15
Perttu Ahola
might work good on cmake+msvc now
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2011-02-15
Perttu Ahola
still a little fix!
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2011-02-15
Perttu Ahola
Fix for windows
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2011-02-15
Perttu Ahola
Ctrl+C handling on POSIX, some commands for server...
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2011-02-15
Perttu Ahola
mud gets now grass onto it when placed into sunlight...
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2011-02-15
Perttu Ahola
smgr->drop() is now used in tile.cpp
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2011-02-14
Perttu Ahola
server now won't crash when it is tries to generate...
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2011-02-14
Perttu Ahola
fixed CMakeLists.txt syntax (removed additional ,)
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2011-02-14
Perttu Ahola
Added tag 110214175330 for changeset 20c49c98c92a
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2011-02-14
Perttu Ahola
changelog update
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2011-02-14
Perttu Ahola
new hotbar, more minecraft-like
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2011-02-14
Perttu Ahola
Some fiddling around with fog... not much changed
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2011-02-14
Perttu Ahola
removed useless SMaterial parameter from mapblock
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2011-02-14
Perttu Ahola
sneaking bug fixing
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2011-02-14
Perttu Ahola
cube inventory texture rendering thing (not good yet)
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2011-02-14
Perttu Ahola
New way of determining the outcome of digging
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2011-02-14
Perttu Ahola
disabled jumping in sneak mode if far away from the...
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2011-02-14
Perttu Ahola
fixed bug in sneaking
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2011-02-14
Perttu Ahola
players to not be saved when map saving is disabled...
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2011-02-14
Perttu Ahola
added sneaking/crouching and changelog
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2011-02-13
Perttu Ahola
tuned fog distance a bit
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2011-02-13
Perttu Ahola
mapgen parameter tweaking
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2011-02-13
Perttu Ahola
changed sky color and made new style leaves a bit more...
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2011-02-12
Perttu Ahola
Added tag 110212200513 for changeset 23880c78e40c
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2011-02-12
Perttu Ahola
hopefully a fix for the majority of the windows 7 probl...
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2011-02-12
Perttu Ahola
Use random-generated fallback textures when real textur...
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2011-02-11
Perttu Ahola
some fixes to make compiling on some bsd easier
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2011-02-11
Perttu Ahola
Added tag 110211211322 for changeset e3c3c8e27bbc
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2011-02-11
Perttu Ahola
tiny fix
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2011-02-11
Perttu Ahola
pauseMenu text change
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2011-02-11
Perttu Ahola
disabled work wrap to show every line of chat in any...
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2011-02-11
Perttu Ahola
more stuff...
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2011-02-11
Perttu Ahola
now it works nicely
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2011-02-11
Perttu Ahola
fully working i guess
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2011-02-11
Perttu Ahola
new texture stuff quite working
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2011-02-10
Perttu Ahola
fixes toward mingw compatibility
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2011-02-10
Perttu Ahola
some texture stuff
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2011-02-10
Perttu Ahola
work-in-progress texture atlas optimization
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2011-02-08
Perttu Ahola
uh... accidentally left directX as the default in main.cpp
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2011-02-08
Perttu Ahola
local game connects to 127.0.0.1 instead of localhost...
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2011-02-08
Perttu Ahola
made it to work with my windows compiler
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2011-02-07
Perttu Ahola
bug-fixin'
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2011-02-06
Perttu Ahola
mapgen tweaking
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2011-02-05
Perttu Ahola
added noise.*
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2011-02-05
Perttu Ahola
mapgen stuff
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2011-02-04
Perttu Ahola
added sand to map generator
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2011-02-03
Perttu Ahola
nicer looking water
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2011-02-03
Perttu Ahola
all kinds of tweaking and fixing
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2011-02-03
Perttu Ahola
water drawing glitch fix
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2011-02-03
Perttu Ahola
a little backwards compatibility with coal
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2011-02-03
Perttu Ahola
added temporary backwards compatibility to player inventory
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2011-02-03
Perttu Ahola
some generation-time mud flow tweaking
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2011-02-02
Perttu Ahola
some tweaking
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2011-02-02
Perttu Ahola
more tweaking
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2011-02-01
Perttu Ahola
Map generator tweaking. Still doesn't resume from save...
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2011-02-01
Perttu Ahola
end-of-day.
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2011-02-01
Perttu Ahola
tweaking mapgenv2 settings for maximum awesomeness.
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2011-02-01
Perttu Ahola
one line of cleaning server code
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2011-02-01
Perttu Ahola
changed default minimum viewing range to a bit lower
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2011-02-01
Perttu Ahola
This map generator is starting to look pretty good...
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2011-02-01
Perttu Ahola
Hopefully fixed the problem of IRRLICHT_SOURCE_DIR...
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2011-02-01
Perttu Ahola
partly working chunk-based map generator (doesn't save...
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2011-01-29
Perttu Ahola
map generation framework under development... not quite...
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2011-01-28
Perttu Ahola
Commented out some debug output of class Settings
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2011-01-28
Perttu Ahola
Fixed MBOItem inventory images
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2011-01-28
Perttu Ahola
Commented out some debug output about saving players...
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2011-01-28
Perttu Ahola
server builds now!
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2011-01-27
Perttu Ahola
server might build now
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2011-01-27
Perttu Ahola
Now texture handling is fast. Also now players are...
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2011-01-26
Perttu Ahola
backing up some stuff
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