zefram/minetest/minetest_engine.git
2012-04-07 Perttu AholaTune desert beaches
2012-04-07 Perttu AholaFix MSVC ambiguous fabs() call errors
2012-04-07 Perttu AholaAdd deserts to map generator
2012-04-07 Perttu AholaTune mapgen a bit
2012-04-07 Sergey GilfanovPerlinNoise for Lua.
2012-04-07 Perttu AholaSupport custom textures installed as /textures/all...
2012-04-06 Perttu AholaAdd EnvRef:find_node_near(pos, radius, nodenames)
2012-04-06 Perttu AholaAdd missing mapgen.lua to games/minimal
2012-04-06 Perttu AholaHandle failing openal init properly, add enable_sound...
2012-04-06 Perttu AholaAdd #include <unistd.h> to filesys.cpp
2012-04-06 Perttu Aholaexperimental:soundblock dig_immediate=3
2012-04-05 Perttu AholaAttempt to fix sound left-right channels
2012-04-05 Perttu AholaMake the minimal development test somewhat playable...
2012-04-05 Perttu AholaFix crash when inputting only / in chat
2012-04-04 Perttu AholaFix super-small size of regular item entities
2012-04-04 Perttu AholaShow reported map seed on debug info (F5)
2012-04-04 Perttu AholaMinimally update compiling on Windows in README.txt
2012-04-04 Perttu AholaAdd to README.txt's example dependencies on Linux:...
2012-04-04 Perttu AholaFix visual='cube' size
2012-04-04 Perttu AholaFix sound direction and add experimental:soundblock...
2012-04-04 Perttu AholaRemove debug output
2012-04-04 Perttu AholaFix dropped nodeitem visuals
2012-04-03 Perttu AholaFix buildbot
2012-04-03 Perttu AholaAdd util/buildbot
2012-04-02 Perttu AholaAdd optional MINGWM10_DLL to cmake install
2012-04-02 Perttu AholaAdd multiplayer test script
2012-04-02 Perttu AholaFix installation path of minetest_game/mods (// in...
2012-04-02 Perttu AholaFix things for cross-compiling using mingw
2012-04-02 Perttu AholaTune cave generation
2012-04-01 Perttu AholaImprove caves more
2012-04-01 Perttu AholaSome completely crapshit coding to make caves more...
2012-04-01 Perttu AholaImplement dropped items as LuaEntities; leave the old...
2012-04-01 Perttu AholaFix disabling of player movement cheat detection in...
2012-04-01 Perttu AholaDon't apply player movement cheat detection in singleplayer
2012-04-01 Perttu AholaRemplement and improve /setting in Lua, now called...
2012-04-01 Perttu AholaDon't allow /granting unknown privileges
2012-04-01 Perttu AholaSplit builtin.lua to multiple files
2012-04-01 Perttu AholaAllow getting the path of builtin.lua using minetest...
2012-03-31 Perttu Aholagranting and revoking of all privileges at once
2012-03-31 Perttu AholaAdd license of Lua in README.txt
2012-03-31 Perttu AholaChange default privileges from "build, shout" to "inter...
2012-03-31 Perttu AholaFix authentication handler reporting failed password...
2012-03-31 Perttu AholaImprove /grant and /revoke output, add /auth_reload
2012-03-31 Perttu AholaAdd server-side enforcement of the 'fast' privilege...
2012-03-31 Perttu AholaFix client.h getting included on the server build
2012-03-31 Perttu AholaAdd 'fly' and 'fast' privileges and the underlying...
2012-03-31 Perttu AholaFix doc/lua_api.txt
2012-03-31 Perttu Aholainitial_properties field in entity definition
2012-03-31 Perttu AholaMore documentation in doc/lua_api.txt
2012-03-31 Perttu AholaAllow group:groupname in ABM definition and implement...
2012-03-30 Jonathan Neuschäfercmake: lua: use COMMON_CFLAGS
2012-03-30 Perttu AholaInstall minetest_game without .git and other unnecessar...
2012-03-30 Perttu AholaFix handling of missing auth.txt in the new handler
2012-03-30 Perttu AholaMake server ignore media files with unknown filename...
2012-03-30 Perttu AholaFix admin password handling in minetest.builtin_auth_ha...
2012-03-30 Perttu AholaImproved teleport command
2012-03-30 Perttu AholaReimplement authentication handler in Lua; now we have...
2012-03-30 Perttu AholaFix the position of LuaEntityCAOs not getting updated...
2012-03-30 Perttu AholaAdd minetest.get_connected_players()
2012-03-30 Perttu AholaFix object visuals flashing brightly or disappearing...
2012-03-30 Perttu AholaFix walking sound of other players (and other objects)
2012-03-30 Perttu AholaObjectRef:set_armor_groups() and ObjectRef:set_properti...
2012-03-30 Perttu AholaObjectProperties
2012-03-29 Perttu Aholaminetest.register_chatcommand(cmd, def)
2012-03-29 Perttu AholaRaise the player fall damage threshold to a much more...
2012-03-29 Perttu AholaImprove the look of fences
2012-03-29 Kahrl[transformN image modifier
2012-03-29 Perttu AholaSimple fix for camera blinking black when jumping into...
2012-03-29 Perttu AholaUse GenericCAO in place of LuaEntityCAO and PlayerCAO
2012-03-29 Perttu AholaAdd GenericCAO and player armor groups, but don't use...
2012-03-29 Kahrlon_joinplayer + on_leaveplayer + scriptapi_run_callback...
2012-03-29 Kahrladded PlayerSAO and RemotePlayer, removed ServerRemoteP...
2012-03-29 Perttu AholaModify minimal/give_initial_stuff to always give stuff
2012-03-29 Perttu AholaRework tool_capabilities a bit (maxwear->uses, scale...
2012-03-29 Perttu AholaTry a default day+night length of 20 minutes instead...
2012-03-29 Perttu AholaGenerate beaches
2012-03-28 Perttu AholaGenerate blobs of dirt and gravel in stone
2012-03-28 Perttu AholaRemove unnecessary debug output
2012-03-28 Perttu AholaArea-based MapEditEvent ignore and that put to use...
2012-03-28 Perttu AholaReduce EnvRef:set_node() time tenfold by postponing...
2012-03-28 Perttu AholaFix on_generate minp/maxp (was broken due to chunkymapgen)
2012-03-28 Perttu AholaAdd EnvRef:set_node()
2012-03-28 Perttu AholaAdd range option to PseudoRandom:next()
2012-03-28 Perttu AholaAdd blockseed to on_generated
2012-03-28 Perttu AholaDefault to having fancy trees and 3d clouds turned on
2012-03-28 Perttu AholaAdd minetest.is_singleplayer()
2012-03-28 Perttu Aholadoc/lua_api.txt: minetest.get_worldpath(modname) -...
2012-03-28 Perttu AholaCorrectly lock mutexes when the server sends MapEditEve...
2012-03-28 Perttu AholaNo occlusion culling when free_move is on and camera...
2012-03-27 Perttu AholaMake mapgen use mapgen_* node aliases rather than the...
2012-03-27 Perttu AholaAdd PseudoRandom in Lua API
2012-03-27 Perttu AholaTune skybox
2012-03-27 Perttu AholaTry to make background/fog/sky color selection work...
2012-03-27 Perttu AholaSet default minimum viewing range of 35 nodes
2012-03-27 Perttu AholaUnrelated, but anyway: tune light levels again
2012-03-27 Perttu AholaTune caves
2012-03-27 Perttu AholaFix deep ground cave generation a bit
2012-03-27 Perttu AholaFix mapgen block_is_underground heuristic
2012-03-27 Perttu AholaTune mapgen
2012-03-27 Perttu AholaSet default maximum viewing range to a bit more than...
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