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zefram/minetest/minetest_engine.git
2012-08-31
Matthew I
Fix black display inside opaque water
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2012-08-19
Perttu Ahola
Fix github issue #213: Dropping unknown items crashes...
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2012-08-12
Perttu Ahola
Fix crash when furnace is full (minimal game)
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2012-08-12
Matthew I
Move chat commands to Lua and remove servercommand...
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2012-08-12
Matthew I
Add ban management routines to Lua API
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2012-08-12
Matthew I
Extend Lua API in order to implement chat commands
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2012-08-12
Matthew I
Remove trailing comma after player list in server statu...
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2012-08-12
Matthew I
Allow digging of unknown nodes
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2012-08-12
Perttu Ahola
Fix wrong amount of nodes being dropped from inventory
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2012-08-12
darkrose
fix node timers so on_timer gets the correct position
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2012-08-12
Perttu Ahola
Remove unwanted ! from ifs in inventory record-for...
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2012-07-28
Perttu Ahola
Call this 0.4.2-rc1
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2012-07-28
Perttu Ahola
Fix inventory segfault when rollback recording is disabled
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2012-07-28
Perttu Ahola
Add enable_rollback_recording setting, defaulting to...
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2012-07-27
Perttu Ahola
Handle max<min in LuaPseudoRandom::l_next()
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2012-07-27
Perttu Ahola
Tweak rollback and liquids
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2012-07-27
Perttu Ahola
Tweak rollback stuff
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2012-07-27
Perttu Ahola
Increase automatic suspect guess timeframe
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2012-07-27
Perttu Ahola
ABM and liquid overload skip
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2012-07-27
Perttu Ahola
Fix server build (a missing header)
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2012-07-27
Perttu Ahola
Make the rollback system VERY FUCKING GOD DAMN POWERFUL
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2012-07-26
Perttu Ahola
Don't track liquids for rollback because of too much log
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2012-07-26
Perttu Ahola
Properly rollback chat command triggered things
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2012-07-26
Perttu Ahola
Experimental-ish rollback functionality
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2012-07-26
Perttu Ahola
Working group-shapeless and multigroup recipes
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2012-07-25
Perttu Ahola
Restore focus to formspec menu when pressing a button
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2012-07-25
Perttu Ahola
Deprecate minetest.add_to_creative_inventory and use...
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2012-07-25
Perttu Ahola
Add notice in the minimal game
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2012-07-25
Perttu Ahola
Add special return value -1 to inventry callbacks
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2012-07-25
Perttu Ahola
Improve formspec positioning
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2012-07-25
Perttu Ahola
Improve inventory callbacks a bit
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2012-07-25
Perttu Ahola
Remove special handling of creative mode
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2012-07-24
Perttu Ahola
Detached inventory callbacks and reworked node metadata...
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2012-07-24
Perttu Ahola
Detached inventories
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2012-07-24
Perttu Ahola
builtin/item.lua: callbacks with copies of positions...
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2012-07-24
Perttu Ahola
darkrose should work at a nuclear power plant.
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2012-07-24
Perttu Ahola
Update minetestmapper.py to support ver. 24 and 25
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2012-07-24
Perttu Ahola
Improve node timer format (map format version 25) and...
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2012-07-24
Perttu Ahola
Add node timer test in minimal/experimental
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2012-07-23
Perttu Ahola
Add oldnode parameter to minetest.register_on_placenode...
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2012-07-23
Perttu Ahola
Fix building on top of (pointable && buildable_to)...
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2012-07-23
Perttu Ahola
Describe node definition fields better in lua_api.txt
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2012-07-23
Perttu Ahola
Move /give, /giveme, /spawnentity and /pulverize to...
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2012-07-23
Perttu Ahola
Improve build configuration options
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2012-07-23
Perttu Ahola
Update lua_api.txt a bit
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2012-07-23
Perttu Ahola
Fix map deserialization and remove old serialization...
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2012-07-23
darkrose
Increase node id/param0 to 16 bits, leaving param2...
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2012-07-23
darkrose
Implement node timers
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2012-07-22
Perttu Ahola
Fix terrible grammar in comment!
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2012-07-22
Perttu Ahola
Fix compressZlib()
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2012-07-22
Perttu Ahola
Test zlib wrapper's handling of large data
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2012-07-22
Perttu Ahola
Tweak test.c overally a bit
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2012-07-22
Perttu Ahola
Formspec button_exit[] and image_button_exit[]
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2012-07-22
darkrose
Doc updates for formspec
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2012-07-22
Perttu Ahola
Add /test1 command to minimal for testing a more compli...
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2012-07-22
Perttu Ahola
minetest.register_on_player_receive_fields()
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2012-07-22
darkrose
Implement formspec
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2012-07-22
Matthew I
Update Lua API documentation to include minetest.get_mo...
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2012-07-22
Matthew I
Add "/mods" command to list mods to client
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2012-07-22
Matthew I
Add minetest.get_modnames() to Lua API
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2012-07-21
Perttu Ahola
Version 0.4.1
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2012-07-21
Andreas Zwinkau
Fix signedness warning in base64.cpp
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2012-07-21
Andreas Zwinkau
Fix wctomb use
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2012-07-21
Andreas Zwinkau
Remove mbtowc warnings
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2012-07-21
Perttu Ahola
Actually fix facedir-rotated nodes placed using minetes...
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2012-07-21
Matthew I
Fix hovering after mining a block underneath you while...
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2012-07-21
Perttu Ahola
Rotate facedir-rotated top and bottom textures too...
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2012-07-21
Perttu Ahola
Facedir rotation of nodebox textures
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2012-07-21
Perttu Ahola
Check whether node is known before reading definition...
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2012-07-21
Bad-Command
Fix signed overflow in getPointedThing
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2012-07-21
Perttu Ahola
Fix typo in scriptapi.cpp in minetest.get_craft_recipe()
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2012-07-21
Perttu Ahola
Server-side checking of digging; disable_anticheat...
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2012-07-21
Perttu Ahola
BITCH, THIS IS 0.4.0.
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2012-07-21
Perttu Ahola
Define M_PI on MSVC
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2012-07-21
Perttu Ahola
Add a random-ish contributor list to credit screen
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2012-07-20
darkrose
Check for table type when reading groups from Lua
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2012-07-20
darkrose
Add minetest.get_craft_recipe()
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2012-07-20
darkrose
Add support for "textures/all" (and thus texture packs...
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2012-07-20
darkrose
Make lava buckets work as fuel in minimal game
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2012-07-20
darkrose
Remove trenches from map generator (cyisfor) (glitches...
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2012-07-20
Calinou
Message cleanups (consistency) and prevent /me when...
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2012-07-20
darkrose
Handle nil placer as it might occur when using minetest...
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2012-07-19
Perttu Ahola
Remove util/old/genmap.py, because it is uselessly old
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2012-07-19
Perttu Ahola
Allow defining player's inventory form in Lua
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2012-06-18
Perttu Ahola
Fix /builtin/misc.lua:47: attempt to call method 'is_pl...
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2012-06-17
Perttu Ahola
Fix random glitches in transparent animations
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2012-06-17
Perttu Ahola
Add pointed_thing to lua_api.txt
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2012-06-17
Perttu Ahola
Hopefully fix includes on mingw
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2012-06-17
Perttu Ahola
Increment protocol version
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2012-06-17
Perttu Ahola
Explain node boxes in lua_api.txt
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2012-06-17
Kahrl
Custom boxy nodes (stairs, slabs) and collision changes
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2012-06-17
Perttu Ahola
Optimize headers
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2012-06-16
Perttu Ahola
Properly and efficiently use split utility headers
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2012-06-16
Perttu Ahola
Initially split utility.h to multiple files in util/
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2012-06-16
Perttu Ahola
Mention node drawtypes in lua_api.txt
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2012-06-16
Perttu Ahola
Fix /setpassword and /clearpassword
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2012-06-16
Perttu Ahola
Fix "Node placement prediction failed for (places __def...
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2012-06-16
Perttu Ahola
Add desynchronize_mapblock_texture_animation setting...
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2012-06-16
Perttu Ahola
Fix build error due to DEBUGFILE
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2012-06-16
Perttu Ahola
Revert back proper crack texture
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