From ce5dfa311ebc1347e11721c21a83b808a5bbccbd Mon Sep 17 00:00:00 2001 From: m97 Date: Thu, 4 Jul 2013 19:05:00 +0200 Subject: [PATCH] Add extractor. Add extractor for make more rubber from latex. Moved make dyes from grinder to extractor. --- technic/extractor.lua | 212 ++++++++++++++++++++++++++++++++++++++ technic/grinder.lua | 9 -- technic/init.lua | 1 + unified_inventory/api.lua | 7 +- 4 files changed, 218 insertions(+), 11 deletions(-) create mode 100644 technic/extractor.lua diff --git a/technic/extractor.lua b/technic/extractor.lua new file mode 100644 index 0000000..92ccdd5 --- /dev/null +++ b/technic/extractor.lua @@ -0,0 +1,212 @@ +technic.extractor_recipes ={} + +technic.register_extractor_recipe = function(src, dst) + technic.extractor_recipes[src] = dst + if unified_inventory then + unified_inventory.register_craft( + { + type = "extracting", + output = dst, + items = {src}, + width = 0, + }) + end + end + +-- Receive an ItemStack of result by an ItemStack input +technic.get_extractor_recipe = function(itemstack) + local src_item = itemstack:to_table() + if src_item == nil then + return nil + end + local item_name = src_item["name"] + if technic.extractor_recipes[item_name] then + return ItemStack(technic.extractor_recipes[item_name]) + else + return nil + end + end + + + +technic.register_extractor_recipe("technic:coal_dust","dye:black 2") +technic.register_extractor_recipe("default:cactus","dye:green 2") +technic.register_extractor_recipe("default:dry_shrub","dye:brown 2") +technic.register_extractor_recipe("flowers:geranium","dye:blue 2") +technic.register_extractor_recipe("flowers:dandelion_white","dye:white 2") +technic.register_extractor_recipe("flowers:dandelion_yellow","dye:yellow 2") +technic.register_extractor_recipe("flowers:tulip","dye:orange 2") +technic.register_extractor_recipe("flowers:rose","dye:red 2") +technic.register_extractor_recipe("flowers:viola","dye:violet 2") +technic.register_extractor_recipe("technic:raw_latex","technic:rubber 3") +technic.register_extractor_recipe("moretrees:rubber_tree_trunk_empty","technic:rubber 1") +technic.register_extractor_recipe("moretrees:rubber_tree_trunk","technic:rubber 1") + +minetest.register_alias("extractor", "technic:extractor") +minetest.register_craft({ + output = 'technic:extractor', + recipe = { + {'technic:treetap', 'technic:motor', 'technic:treetap'}, + {'technic:treetap', 'technic:lv_cable', 'technic:treetap'}, + {'','',''}, + } + }) + +minetest.register_craftitem("technic:extractor", { + description = "Extractor", + stack_max = 99, + }) + +local extractor_formspec = + "invsize[8,9;]".. + "label[0,0;Extractor]".. + "list[current_name;src;3,1;1,1;]".. + "list[current_name;dst;5,1;2,2;]".. + "list[current_player;main;0,5;8,4;]" + +minetest.register_node( + "technic:extractor", + { + description = "Extractor", + tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png", + "technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front.png"}, + paramtype2 = "facedir", + groups = {cracky=2}, + legacy_facedir_simple = true, + sounds = default.node_sound_wood_defaults(), + on_construct = function(pos) + local meta = minetest.env:get_meta(pos) + meta:set_string("infotext", "Extractor") + meta:set_float("technic_power_machine", 1) + meta:set_string("formspec", extractor_formspec) + local inv = meta:get_inventory() + inv:set_size("src", 1) + inv:set_size("dst", 4) + end, + can_dig = function(pos,player) + local meta = minetest.env:get_meta(pos); + local inv = meta:get_inventory() + if not inv:is_empty("src") or not inv:is_empty("dst") then + minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty"); + return false + else + return true + end + end, + }) + +minetest.register_node( + "technic:extractor_active", + { + description = "Extractor", + tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png", + "technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front_active.png"}, + paramtype2 = "facedir", + groups = {cracky=2,not_in_creative_inventory=1}, + legacy_facedir_simple = true, + sounds = default.node_sound_wood_defaults(), + can_dig = function(pos,player) + local meta = minetest.env:get_meta(pos); + local inv = meta:get_inventory() + if not inv:is_empty("src") or not inv:is_empty("dst") then + minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty"); + return false + else + return true + end + end, + }) + +minetest.register_abm( + { nodenames = {"technic:extractor","technic:extractor_active"}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + -- Run a machine through its states. Takes the same arguments as the ABM action + -- and adds the machine's states and any extra data which is needed by the machine. + -- A machine is characterized by running through a set number of states (usually 2: + -- Idle and active) in some order. A state decides when to move to the next one + -- and the machine only changes state if it is powered correctly. + -- The machine will automatically shut down if disconnected from power in some fashion. + local meta = minetest.env:get_meta(pos) + local eu_input = meta:get_int("LV_EU_input") + local state = meta:get_int("state") + local next_state = state + + -- Machine information + local machine_name = "Extractor" + local machine_node = "technic:extractor" + local machine_state_demand = { 50, 300 } + + -- Setup meta data if it does not exist. state is used as an indicator of this + if state == 0 then + meta:set_int("state", 1) + meta:set_int("LV_EU_demand", machine_state_demand[1]) + meta:set_int("LV_EU_input", 0) + return + end + + -- Power off automatically if no longer connected to a switching station + technic.switching_station_timeout_count(pos, "LV") + + -- State machine + if eu_input == 0 then + -- unpowered - go idle + hacky_swap_node(pos, machine_node) + meta:set_string("infotext", machine_name.." Unpowered") + next_state = 1 + elseif eu_input == machine_state_demand[state] then + -- Powered - do the state specific actions + + local inv = meta:get_inventory() + local empty = inv:is_empty("src") + + if state == 1 then + hacky_swap_node(pos, machine_node) + meta:set_string("infotext", machine_name.." Idle") + + local result = technic.get_extractor_recipe(inv:get_stack("src", 1)) + if not empty and result and inv:room_for_item("dst",result) then + meta:set_int("src_time", 0) + next_state = 2 + end + + elseif state == 2 then + hacky_swap_node(pos, machine_node.."_active") + meta:set_string("infotext", machine_name.." Active") + + if empty then + next_state = 1 + else + meta:set_int("src_time", meta:get_int("src_time") + 1) + if meta:get_int("src_time") == 4 then -- 4 ticks per output + -- check if there's room for output in "dst" list + local result = technic.get_extractor_recipe(inv:get_stack("src", 1)) + + meta:set_int("src_time", 0) + if inv:room_for_item("dst",result) then + -- take stuff from "src" list + srcstack = inv:get_stack("src", 1) + srcstack:take_item() + inv:set_stack("src", 1, srcstack) + -- Put result in "dst" list + inv:add_item("dst", result) + else + -- all full: go idle + next_state = 1 + end + end + end + end + end + -- Change state? + if next_state ~= state then + meta:set_int("LV_EU_demand", machine_state_demand[next_state]) + meta:set_int("state", next_state) + end + end + }) + +technic.register_LV_machine ("technic:extractor","RE") +technic.register_LV_machine ("technic:extractor_active","RE") + diff --git a/technic/grinder.lua b/technic/grinder.lua index 8b41184..ba78710 100644 --- a/technic/grinder.lua +++ b/technic/grinder.lua @@ -53,15 +53,6 @@ technic.register_grinder_recipe("technic:stainless_steel_ingot","stainless_steel technic.register_grinder_recipe("technic:brass_ingot","technic:brass_dust 1") technic.register_grinder_recipe("technic:zinc_lump","technic:zinc_dust 2") technic.register_grinder_recipe("technic:zinc_ingot","technic:zinc_dust 1") -technic.register_grinder_recipe("technic:coal_dust","dye:black 2") -technic.register_grinder_recipe("default:cactus","dye:green 2") -technic.register_grinder_recipe("default:dry_shrub","dye:brown 2") -technic.register_grinder_recipe("flowers:flower_geranium","dye:blue 2") -technic.register_grinder_recipe("flowers:flower_dandelion_white","dye:white 2") -technic.register_grinder_recipe("flowers:flower_dandelion_yellow","dye:yellow 2") -technic.register_grinder_recipe("flowers:flower_tulip","dye:orange 2") -technic.register_grinder_recipe("flowers:flower_rose","dye:red 2") -technic.register_grinder_recipe("flowers:flower_viola","dye:violet 2") minetest.register_craftitem( "technic:coal_dust", { description = "Coal Dust", diff --git a/technic/init.lua b/technic/init.lua index abe0439..263b6b9 100644 --- a/technic/init.lua +++ b/technic/init.lua @@ -44,6 +44,7 @@ dofile(modpath.."/grinder.lua") dofile(modpath.."/cnc.lua") dofile(modpath.."/cnc_api.lua") dofile(modpath.."/cnc_nodes.lua") +dofile(modpath.."/extractor.lua") --MV machines dofile(modpath.."/wires_mv.lua") diff --git a/unified_inventory/api.lua b/unified_inventory/api.lua index 02c08e9..91681b1 100644 --- a/unified_inventory/api.lua +++ b/unified_inventory/api.lua @@ -230,7 +230,10 @@ unified_inventory.get_formspec = function(player,page) end if craft.type == "alloy" then method="Alloy cooking" - end + end + if craft.type == "extracting" then + method="Extracting" + end formspec = formspec.."label[6,3;"..method.."]" end @@ -558,7 +561,7 @@ unified_inventory.update_recipe = function(player, stack_name, alternate) inv:set_stack("output", 1, craft.output) local items=craft.items -- cook, fuel, grinding recipes - if craft.type == "cooking" or craft.type == "fuel" or craft.type == "grinding" then + if craft.type == "cooking" or craft.type == "fuel" or craft.type == "grinding" or craft.type == "extracting" then def=unified_inventory.find_item_def(craft["items"][1]) if def then inv:set_stack("build", 1, def) -- 2.30.2