From b760e2ba23d607fa90022c082ba26a07408f0712 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Tue, 6 Dec 2011 15:28:56 +0200 Subject: [PATCH] Rename InvStack to ItemStack --- src/scriptapi.cpp | 40 ++++++++++++++++++++-------------------- 1 file changed, 20 insertions(+), 20 deletions(-) diff --git a/src/scriptapi.cpp b/src/scriptapi.cpp index f7a2ce9a..f1035516 100644 --- a/src/scriptapi.cpp +++ b/src/scriptapi.cpp @@ -1471,10 +1471,10 @@ static void luaentity_get(lua_State *L, u16 id) #define method(class, name) {#name, class::l_##name} /* - InvStack + ItemStack */ -class InvStack +class ItemStack { private: InventoryItem *m_stack; @@ -1486,7 +1486,7 @@ private: // garbage collector static int gc_object(lua_State *L) { - InvStack *o = *(InvStack **)(lua_touserdata(L, 1)); + ItemStack *o = *(ItemStack **)(lua_touserdata(L, 1)); delete o; return 0; } @@ -1494,7 +1494,7 @@ private: // take_item(self) static int l_take_item(lua_State *L) { - InvStack *o = checkobject(L, 1); + ItemStack *o = checkobject(L, 1); push_stack_item(L, o->m_stack); if(o->m_stack->getCount() == 1){ delete o->m_stack; @@ -1508,7 +1508,7 @@ private: // put_item(self, item) -> true/false static int l_put_item(lua_State *L) { - InvStack *o = checkobject(L, 1); + ItemStack *o = checkobject(L, 1); InventoryItem *item = check_stack_item(L, 2); if(!item){ // nil can always be inserted lua_pushboolean(L, true); @@ -1525,22 +1525,22 @@ private: } public: - InvStack(InventoryItem *item=NULL): + ItemStack(InventoryItem *item=NULL): m_stack(item) { } - ~InvStack() + ~ItemStack() { delete m_stack; } - static InvStack* checkobject(lua_State *L, int narg) + static ItemStack* checkobject(lua_State *L, int narg) { luaL_checktype(L, narg, LUA_TUSERDATA); void *ud = luaL_checkudata(L, narg, className); if(!ud) luaL_typerror(L, narg, className); - return *(InvStack**)ud; // unbox pointer + return *(ItemStack**)ud; // unbox pointer } InventoryItem* getItemCopy() @@ -1550,7 +1550,7 @@ public: return m_stack->clone(); } - // Creates an InvStack and leaves it on top of stack + // Creates an ItemStack and leaves it on top of stack static int create_object(lua_State *L) { InventoryItem *item = NULL; @@ -1564,7 +1564,7 @@ public: } } } - InvStack *o = new InvStack(item); + ItemStack *o = new ItemStack(item); *(void **)(lua_newuserdata(L, sizeof(void *))) = o; luaL_getmetatable(L, className); lua_setmetatable(L, -2); @@ -1573,7 +1573,7 @@ public: // Not callable from Lua static int create(lua_State *L, InventoryItem *item) { - InvStack *o = new InvStack(item); + ItemStack *o = new ItemStack(item); *(void **)(lua_newuserdata(L, sizeof(void *))) = o; luaL_getmetatable(L, className); lua_setmetatable(L, -2); @@ -1604,14 +1604,14 @@ public: luaL_openlib(L, 0, methods, 0); // fill methodtable lua_pop(L, 1); // drop methodtable - // Can be created from Lua (InvStack::create(itemstring)) + // Can be created from Lua (ItemStack::create(itemstring)) lua_register(L, className, create_object); } }; -const char InvStack::className[] = "InvStack"; -const luaL_reg InvStack::methods[] = { - method(InvStack, take_item), - method(InvStack, put_item), +const char ItemStack::className[] = "ItemStack"; +const luaL_reg ItemStack::methods[] = { + method(ItemStack, take_item), + method(ItemStack, put_item), {0,0} }; @@ -1701,10 +1701,10 @@ private: int i = luaL_checknumber(L, 3); InventoryItem *item = getitem(L, ref, listname, i); if(!item){ - InvStack::create(L, NULL); + ItemStack::create(L, NULL); return 1; } - InvStack::create(L, item->clone()); + ItemStack::create(L, item->clone()); return 1; } @@ -1714,7 +1714,7 @@ private: InvRef *ref = checkobject(L, 1); const char *listname = luaL_checkstring(L, 2); int i = luaL_checknumber(L, 3); - InvStack *stack = InvStack::checkobject(L, 4); + ItemStack *stack = ItemStack::checkobject(L, 4); InventoryList *list = getlist(L, ref, listname); if(!list){ lua_pushboolean(L, false); -- 2.30.2