From a031a1548783f1dd4d6b357fef391647dfb35ce3 Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Sat, 20 Apr 2013 17:01:02 -0400 Subject: [PATCH] Don't predict placement of nodes if they would replace a non buildable_to node --- src/game.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/game.cpp b/src/game.cpp index a5011b6f..3fbfad80 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -808,6 +808,8 @@ void nodePlacementPrediction(Client &client, MapNode n_under = map.getNode(nodepos); if(nodedef->get(n_under).buildable_to) p = nodepos; + else if (!nodedef->get(map.getNode(p)).buildable_to) + return; }catch(InvalidPositionException &e){} // Find id of predicted node content_t id; -- 2.30.2