From 829426c71456f9980f42ebd5435c5eee6615dd6f Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Mon, 30 Dec 2013 14:00:05 -0500 Subject: [PATCH] Fix InventoryList reading order Lua does not guarantee that the indexes of a table will be in numerical order. --- src/script/common/c_content.cpp | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp index cb5a92ae..a8f87424 100644 --- a/src/script/common/c_content.cpp +++ b/src/script/common/c_content.cpp @@ -884,7 +884,7 @@ void push_items(lua_State *L, const std::vector &items) } /******************************************************************************/ -std::vector read_items(lua_State *L, int index,Server* srv) +std::vector read_items(lua_State *L, int index, Server *srv) { if(index < 0) index = lua_gettop(L) + 1 + index; @@ -892,10 +892,15 @@ std::vector read_items(lua_State *L, int index,Server* srv) std::vector items; luaL_checktype(L, index, LUA_TTABLE); lua_pushnil(L); - while(lua_next(L, index) != 0){ - // key at index -2 and value at index -1 - items.push_back(read_item(L, -1, srv)); - // removes value, keeps key for next iteration + while (lua_next(L, index)) { + s32 key = luaL_checkinteger(L, -2); + if (key < 1) { + throw LuaError(NULL, "Invalid inventory list index"); + } + if (items.size() < (u32) key) { + items.resize(key); + } + items[key - 1] = read_item(L, -1, srv); lua_pop(L, 1); } return items; -- 2.30.2