From 80acdab93bde1f5b543e3655d1a6885938dcc810 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 29 Jan 2011 00:48:54 +0200 Subject: [PATCH] Commented out some debug output about saving players on server. --- src/environment.cpp | 24 +++++++++++++----------- 1 file changed, 13 insertions(+), 11 deletions(-) diff --git a/src/environment.cpp b/src/environment.cpp index 9d64ff58..d4d189ac 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -322,7 +322,7 @@ void Environment::serializePlayers(const std::string &savedir) // Full path to this file std::string path = players_path + "/" + player_files[i].name; - dstream<<"Checking player file "<getName() - <<" was already saved."<getName() + <<" was already saved."<getName(); // Don't save unnamed player if(playername == "") { - dstream<<"Not saving unnamed player."<getName()<<" to " - <getName()<<" to " + <serialize(os); saved_players.insert(player, true); } } + + //dstream<<"Saved "<