From 7d36833bd432f6912241093f4244037ea041b700 Mon Sep 17 00:00:00 2001 From: Kahrl Date: Mon, 6 Feb 2012 23:12:33 +0100 Subject: [PATCH] Set fixed FOV for the wielded item --- src/camera.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/camera.cpp b/src/camera.cpp index 041dd9de..b9e1273c 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -504,7 +504,7 @@ void Camera::drawWieldedTool() // Draw the wielded node (in a separate scene manager) scene::ICameraSceneNode* cam = m_wieldmgr->getActiveCamera(); cam->setAspectRatio(m_cameranode->getAspectRatio()); - cam->setFOV(m_cameranode->getFOV()); + cam->setFOV(72.0*PI/180.0); cam->setNearValue(0.1); cam->setFarValue(100); m_wieldmgr->drawAll(); -- 2.30.2