From 595ed5045171ac45c92551e093fe582e0ca2508e Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Mon, 15 Apr 2013 08:33:01 +0200 Subject: [PATCH] avoid nil --- item_drop/init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/item_drop/init.lua b/item_drop/init.lua index 8cd3b14..f51469b 100644 --- a/item_drop/init.lua +++ b/item_drop/init.lua @@ -8,7 +8,7 @@ minetest.register_globalstep(function(dtime) for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then - if object:get_luaentity().timer > time_pick then + if object:get_luaentity() and object:get_luaentity().timer > time_pick then inv:add_item("main", ItemStack(object:get_luaentity().itemstring)) if object:get_luaentity().itemstring ~= "" then minetest.sound_play("item_drop_pickup", { @@ -137,4 +137,4 @@ minetest.register_on_dieplayer(function(name, pos) end end) ]]-- -print("DROPS LOADED!") \ No newline at end of file +print("DROPS LOADED!") -- 2.30.2