From 2b200d481fd919752bdb786142e5eb41c3932537 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Thu, 15 Mar 2012 13:59:48 +0200 Subject: [PATCH] Menu tuning WIP --- src/guiMainMenu.cpp | 528 ++++++++++++++++++++++++++++++++++++-------- src/guiMainMenu.h | 4 + 2 files changed, 435 insertions(+), 97 deletions(-) diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp index 32688cb5..cb9fe43a 100644 --- a/src/guiMainMenu.cpp +++ b/src/guiMainMenu.cpp @@ -32,10 +32,12 @@ with this program; if not, write to the Free Software Foundation, Inc., #include #include #include +#include // For IGameCallback #include "guiPauseMenu.h" #include "gettext.h" #include "utility.h" +#include "tile.h" // getTexturePath struct CreateWorldDestMainMenu : public CreateWorldDest { @@ -81,6 +83,7 @@ enum GUI_ID_CHANGE_KEYS_BUTTON, GUI_ID_DELETE_WORLD_BUTTON, GUI_ID_CREATE_WORLD_BUTTON, + GUI_ID_CONFIGURE_WORLD_BUTTON, GUI_ID_WORLD_LISTBOX, GUI_ID_TAB_CONTROL, }; @@ -89,7 +92,8 @@ enum { TAB_SINGLEPLAYER=0, TAB_MULTIPLAYER, - TAB_ADVANCED + TAB_ADVANCED, + TAB_CREDITS }; GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env, @@ -152,7 +156,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) Calculate new sizes and positions */ - v2s32 size(620, 460); + v2s32 size(screensize.X, screensize.Y); core::rect rect( screensize.X/2 - size.X/2, @@ -170,58 +174,311 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) Add stuff */ - v2s32 topleft_client(40, 30); - v2s32 size_client = size - v2s32(40, 0); + changeCtype(""); - v2s32 topleft_server(40, 320); - v2s32 size_server = size - v2s32(40, 0); + // Version + if(active_tab != TAB_CREDITS) + { + core::rect rect(0, 0, size.X, 40); + rect += v2s32(4, 0); + Environment->addStaticText(narrow_to_wide( + "Minetest-c55 " VERSION_STRING).c_str(), + rect, false, true, this, -1); + } + + //v2s32 center(size.X/2, size.Y/2); + v2s32 c800(size.X/2-400, size.Y/2-300); - /* - Client section - */ + m_topleft_client = c800 + v2s32(90, 70+50+30); + m_size_client = v2s32(620, 270); - changeCtype(""); + m_topleft_server = c800 + v2s32(90, 70+30+50+290); + m_size_server = v2s32(620, 140); + if(active_tab == TAB_ADVANCED) + { + m_topleft_client = c800 + v2s32(90, 20+50+30); + m_size_client = v2s32(620, 270); + + m_topleft_server = c800 + v2s32(90, 20+30+50+290); + m_size_server = v2s32(620, 140); + } + // Tabs +#if 1 { - core::rect rect(0, 0, size_client.X, 30); - rect += topleft_client + v2s32(0, -30); + core::rect rect(0, 0, m_size_client.X, 30); + rect += m_topleft_client + v2s32(0, -30); gui::IGUITabControl *e = Environment->addTabControl( rect, this, true, true, GUI_ID_TAB_CONTROL); e->addTab(L"Singleplayer"); e->addTab(L"Multiplayer"); e->addTab(L"Advanced"); + e->addTab(L"Credits"); e->setActiveTab(active_tab); } - // Version +#endif + + if(active_tab == TAB_SINGLEPLAYER) { - core::rect rect(0, 0, 300, 30); - rect += topleft_client + v2s32(-36, 0); - Environment->addStaticText(narrow_to_wide(VERSION_STRING).c_str(), - rect, false, true, this, -1); + // HYBRID + { + /*core::rect rect(0, 0, 20, 125); + rect += m_topleft_client + v2s32(15, 80); + const wchar_t *text = L"H\nY\nB\nR\nI\nD";*/ + core::rect rect(0, 0, 20, 300); + rect += m_topleft_client + v2s32(15, 15); + const wchar_t *text = L"T\nA\nP\nE\n\nA\nN\nD\n\nG\nL\nU\nE"; + //gui::IGUIStaticText *t = + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + u32 bs = 5; + // World selection listbox + u32 world_sel_h = 160; + u32 world_sel_w = 365; + //s32 world_sel_x = 50; + s32 world_sel_x = m_size_client.X-world_sel_w-30; + s32 world_sel_y = 30; + u32 world_button_count = 3; + u32 world_button_w = (world_sel_w)/world_button_count - bs + + bs/(world_button_count-1); + { + core::rect rect(0, 0, world_sel_w-4, 20); + rect += m_topleft_client + v2s32(world_sel_x+4, world_sel_y-20); + /*gui::IGUIStaticText *e =*/ Environment->addStaticText( + wgettext("Select World:"), + rect, false, true, this, -1); + /*e->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);*/ + } + { + core::rect rect(0, 0, world_sel_w, world_sel_h); + rect += m_topleft_client + v2s32(world_sel_x, world_sel_y); + gui::IGUIListBox *e = Environment->addListBox(rect, this, + GUI_ID_WORLD_LISTBOX); + e->setDrawBackground(true); + for(std::vector::const_iterator i = m_data->worlds.begin(); + i != m_data->worlds.end(); i++){ + e->addItem(narrow_to_wide(i->name+" ["+i->gameid+"]").c_str()); + } + e->setSelected(m_data->selected_world); + } + // Delete world button + { + core::rect rect(0, 0, world_button_w, 30); + rect += m_topleft_client + v2s32(world_sel_x, world_sel_y+world_sel_h+0); + Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON, + wgettext("Delete")); + } + // Create world button + { + core::rect rect(0, 0, world_button_w, 30); + rect += m_topleft_client + v2s32(world_sel_x+world_button_w+bs, world_sel_y+world_sel_h+0); + Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON, + wgettext("New")); + } + // Configure world button + { + core::rect rect(0, 0, world_button_w, 30); + rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*2, + world_sel_y+world_sel_h+0); + Environment->addButton(rect, this, GUI_ID_CONFIGURE_WORLD_BUTTON, + wgettext("Configure")); + } + // Start game button + { + /*core::rect rect(0, 0, 120, 30); + rect += m_topleft_client + v2s32(m_size_client.X-120-30, + m_size_client.Y-30-20-30-5);*/ + /*core::rect rect(0, 0, world_button_w, 30); + rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*3, + world_sel_y+world_sel_h+0);*/ + u32 bw = 160; + core::rect rect(0, 0, bw, 30); + rect += m_topleft_client + v2s32(world_sel_x+world_sel_w-bw, + world_sel_y+world_sel_h+30+bs); + Environment->addButton(rect, this, + GUI_ID_JOIN_GAME_BUTTON, wgettext("Play")); + } + // Options + //s32 option_x = 450; + s32 option_x = 50; + s32 option_y = 30; + { + core::rect rect(0, 0, 250, 30); + rect += m_topleft_client + v2s32(option_x, option_y); + Environment->addCheckBox(m_data->fancy_trees, rect, this, + GUI_ID_FANCYTREE_CB, wgettext("Fancy trees")); + } + { + core::rect rect(0, 0, 250, 30); + rect += m_topleft_client + v2s32(option_x, option_y+20); + Environment->addCheckBox(m_data->smooth_lighting, rect, this, + GUI_ID_SMOOTH_LIGHTING_CB, wgettext("Smooth Lighting")); + } + { + core::rect rect(0, 0, 250, 30); + rect += m_topleft_client + v2s32(option_x, option_y+20*2); + Environment->addCheckBox(m_data->clouds_3d, rect, this, + GUI_ID_3D_CLOUDS_CB, wgettext("3D Clouds")); + } + { + core::rect rect(0, 0, 250, 30); + rect += m_topleft_client + v2s32(option_x, option_y+20*3); + Environment->addCheckBox(m_data->opaque_water, rect, this, + GUI_ID_OPAQUE_WATER_CB, wgettext("Opaque water")); + } + { + core::rect rect(0, 0, 250, 30); + rect += m_topleft_client + v2s32(option_x, option_y+20*4); + Environment->addCheckBox(m_data->creative_mode, rect, this, + GUI_ID_CREATIVE_CB, wgettext("Creative Mode")); + } + { + core::rect rect(0, 0, 250, 30); + rect += m_topleft_client + v2s32(option_x, option_y+20*5); + Environment->addCheckBox(m_data->enable_damage, rect, this, + GUI_ID_DAMAGE_CB, wgettext("Enable Damage")); + } + // Key change button + { + core::rect rect(0, 0, 120, 30); + /*rect += m_topleft_client + v2s32(m_size_client.X-120-30, + m_size_client.Y-30-20);*/ + rect += m_topleft_client + v2s32(option_x, option_y+20*6+20); + Environment->addButton(rect, this, + GUI_ID_CHANGE_KEYS_BUTTON, wgettext("Change keys")); + } + changeCtype("C"); } - // CLIENT + else if(active_tab == TAB_MULTIPLAYER) { - core::rect rect(0, 0, 20, 125); - rect += topleft_client + v2s32(-15, 80); - const wchar_t *text = L"C\nL\nI\nE\nN\nT"; - //gui::IGUIStaticText *t = - Environment->addStaticText(text, rect, false, true, this, -1); - //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + changeCtype(""); + // CLIENT + { + core::rect rect(0, 0, 20, 125); + rect += m_topleft_client + v2s32(15, 80); + const wchar_t *text = L"C\nL\nI\nE\nN\nT"; + //gui::IGUIStaticText *t = + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + // Nickname + password + { + core::rect rect(0, 0, 110, 20); + rect += m_topleft_client + v2s32(35+30, 50+6); + Environment->addStaticText(wgettext("Name/Password"), + rect, false, true, this, -1); + } + changeCtype("C"); + { + core::rect rect(0, 0, 230, 30); + rect += m_topleft_client + v2s32(160+30, 50); + gui::IGUIElement *e = + Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT); + if(m_data->name == L"") + Environment->setFocus(e); + } + { + core::rect rect(0, 0, 120, 30); + rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50); + gui::IGUIEditBox *e = + Environment->addEditBox(L"", rect, true, this, 264); + e->setPasswordBox(true); + if(m_data->name != L"" && m_data->address != L"") + Environment->setFocus(e); + + } + changeCtype(""); + // Address + port + { + core::rect rect(0, 0, 110, 20); + rect += m_topleft_client + v2s32(35+30, 100+6); + Environment->addStaticText(wgettext("Address/Port"), + rect, false, true, this, -1); + } + changeCtype("C"); + { + core::rect rect(0, 0, 230, 30); + rect += m_topleft_client + v2s32(160+30, 100); + gui::IGUIElement *e = + Environment->addEditBox(m_data->address.c_str(), rect, true, + this, GUI_ID_ADDRESS_INPUT); + if(m_data->name != L"" && m_data->address == L"") + Environment->setFocus(e); + } + { + core::rect rect(0, 0, 120, 30); + rect += m_topleft_client + v2s32(m_size_client.X-60-100, 100); + Environment->addEditBox(m_data->port.c_str(), rect, true, + this, GUI_ID_PORT_INPUT); + } + changeCtype(""); + { + core::rect rect(0, 0, 250, 30); + rect += m_topleft_client + v2s32(35+30, 150); + Environment->addCheckBox(m_data->fancy_trees, rect, this, GUI_ID_FANCYTREE_CB, + wgettext("Fancy trees")); + } + { + core::rect rect(0, 0, 250, 30); + rect += m_topleft_client + v2s32(35+30, 150+20); + Environment->addCheckBox(m_data->smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB, + wgettext("Smooth Lighting")); + } + { + core::rect rect(0, 0, 250, 30); + rect += m_topleft_client + v2s32(35+30, 150+40); + Environment->addCheckBox(m_data->clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB, + wgettext("3D Clouds")); + } + { + core::rect rect(0, 0, 250, 30); + rect += m_topleft_client + v2s32(35+30, 150+60); + Environment->addCheckBox(m_data->opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB, + wgettext("Opaque water")); + } + // Key change button + { + core::rect rect(0, 0, 120, 30); + rect += m_topleft_client + v2s32(m_size_client.X-180-30-120-20, + m_size_client.Y-30-20); + Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON, + wgettext("Change keys")); + } + // Start game button + { + core::rect rect(0, 0, 180, 30); + rect += m_topleft_client + v2s32(m_size_client.X-180-30, + m_size_client.Y-30-20); + Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, + wgettext("Start Game / Connect")); + } + changeCtype("C"); } - if(getTab() != TAB_SINGLEPLAYER) + else if(active_tab == TAB_ADVANCED) { + changeCtype(""); + // CLIENT + { + core::rect rect(0, 0, 20, 125); + rect += m_topleft_client + v2s32(15, 80); + const wchar_t *text = L"C\nL\nI\nE\nN\nT"; + //gui::IGUIStaticText *t = + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } // Nickname + password { core::rect rect(0, 0, 110, 20); - rect += topleft_client + v2s32(35, 50+6); + rect += m_topleft_client + v2s32(35+30, 50+6); Environment->addStaticText(wgettext("Name/Password"), rect, false, true, this, -1); } changeCtype("C"); { core::rect rect(0, 0, 230, 30); - rect += topleft_client + v2s32(160, 50); + rect += m_topleft_client + v2s32(160+30, 50); gui::IGUIElement *e = Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT); if(m_data->name == L"") @@ -229,7 +486,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) } { core::rect rect(0, 0, 120, 30); - rect += topleft_client + v2s32(size_client.X-60-100, 50); + rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50); gui::IGUIEditBox *e = Environment->addEditBox(L"", rect, true, this, 264); e->setPasswordBox(true); @@ -241,83 +498,80 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) // Address + port { core::rect rect(0, 0, 110, 20); - rect += topleft_client + v2s32(35, 100+6); + rect += m_topleft_client + v2s32(35+30, 100+6); Environment->addStaticText(wgettext("Address/Port"), rect, false, true, this, -1); } changeCtype("C"); { core::rect rect(0, 0, 230, 30); - rect += topleft_client + v2s32(160, 100); + rect += m_topleft_client + v2s32(160+30, 100); gui::IGUIElement *e = - Environment->addEditBox(m_data->address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT); + Environment->addEditBox(m_data->address.c_str(), rect, true, + this, GUI_ID_ADDRESS_INPUT); if(m_data->name != L"" && m_data->address == L"") Environment->setFocus(e); } { core::rect rect(0, 0, 120, 30); - //rect += topleft_client + v2s32(160+250+20, 125); - rect += topleft_client + v2s32(size_client.X-60-100, 100); - Environment->addEditBox(m_data->port.c_str(), rect, true, this, GUI_ID_PORT_INPUT); + rect += m_topleft_client + v2s32(m_size_client.X-60-100, 100); + Environment->addEditBox(m_data->port.c_str(), rect, true, + this, GUI_ID_PORT_INPUT); } changeCtype(""); { core::rect rect(0, 0, 400, 20); - rect += topleft_client + v2s32(160, 100+35); + rect += m_topleft_client + v2s32(160+30, 100+35); Environment->addStaticText(wgettext("Leave address blank to start a local server."), rect, false, true, this, -1); } - } - { - core::rect rect(0, 0, 250, 30); - rect += topleft_client + v2s32(35, 150); - Environment->addCheckBox(m_data->fancy_trees, rect, this, GUI_ID_FANCYTREE_CB, - wgettext("Fancy trees")); - } - { - core::rect rect(0, 0, 250, 30); - rect += topleft_client + v2s32(35, 150+20); - Environment->addCheckBox(m_data->smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB, - wgettext("Smooth Lighting")); - } - { - core::rect rect(0, 0, 250, 30); - rect += topleft_client + v2s32(35, 150+40); - Environment->addCheckBox(m_data->clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB, - wgettext("3D Clouds")); - } - { - core::rect rect(0, 0, 250, 30); - rect += topleft_client + v2s32(35, 150+60); - Environment->addCheckBox(m_data->opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB, - wgettext("Opaque water")); - } - // Start game button - { - core::rect rect(0, 0, 180, 30); - //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2); - rect += topleft_client + v2s32(size_client.X-180-40, 150+25+25); - Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, - wgettext("Start Game / Connect")); - } - - // Key change button - { - core::rect rect(0, 0, 100, 30); - //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2); - rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25+25); - Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON, - wgettext("Change keys")); - } - if(getTab() != TAB_MULTIPLAYER) - { + { + core::rect rect(0, 0, 250, 30); + rect += m_topleft_client + v2s32(35+30, 150); + Environment->addCheckBox(m_data->fancy_trees, rect, this, GUI_ID_FANCYTREE_CB, + wgettext("Fancy trees")); + } + { + core::rect rect(0, 0, 250, 30); + rect += m_topleft_client + v2s32(35+30, 150+20); + Environment->addCheckBox(m_data->smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB, + wgettext("Smooth Lighting")); + } + { + core::rect rect(0, 0, 250, 30); + rect += m_topleft_client + v2s32(35+30, 150+40); + Environment->addCheckBox(m_data->clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB, + wgettext("3D Clouds")); + } + { + core::rect rect(0, 0, 250, 30); + rect += m_topleft_client + v2s32(35+30, 150+60); + Environment->addCheckBox(m_data->opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB, + wgettext("Opaque water")); + } + // Key change button + { + core::rect rect(0, 0, 120, 30); + rect += m_topleft_client + v2s32(m_size_client.X-180-30-120-20, + m_size_client.Y-30-20); + Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON, + wgettext("Change keys")); + } + // Start game button + { + core::rect rect(0, 0, 180, 30); + rect += m_topleft_client + v2s32(m_size_client.X-180-30, + m_size_client.Y-30-20); + Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, + wgettext("Start Game / Connect")); + } /* Server section */ // SERVER { core::rect rect(0, 0, 20, 125); - rect += topleft_server + v2s32(-15, 15); + rect += m_topleft_server + v2s32(15, 15); const wchar_t *text = L"S\nE\nR\nV\nE\nR"; //gui::IGUIStaticText *t = Environment->addStaticText(text, rect, false, true, this, -1); @@ -326,34 +580,34 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) // Server parameters { core::rect rect(0, 0, 250, 30); - rect += topleft_server + v2s32(20+250+20, 20); + rect += m_topleft_server + v2s32(30+20+250+20, 20); Environment->addCheckBox(m_data->creative_mode, rect, this, GUI_ID_CREATIVE_CB, wgettext("Creative Mode")); } { core::rect rect(0, 0, 250, 30); - rect += topleft_server + v2s32(20+250+20, 40); + rect += m_topleft_server + v2s32(30+20+250+20, 40); Environment->addCheckBox(m_data->enable_damage, rect, this, GUI_ID_DAMAGE_CB, wgettext("Enable Damage")); } // Delete world button { core::rect rect(0, 0, 130, 30); - rect += topleft_server + v2s32(20+250+20, 90); + rect += m_topleft_server + v2s32(30+20+250+20, 90); Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON, wgettext("Delete world")); } // Create world button { core::rect rect(0, 0, 130, 30); - rect += topleft_server + v2s32(20+250+20+140, 90); + rect += m_topleft_server + v2s32(30+20+250+20+140, 90); Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON, wgettext("Create world")); } // World selection listbox { core::rect rect(0, 0, 250, 120); - rect += topleft_server + v2s32(20, 10); + rect += m_topleft_server + v2s32(30+20, 10); gui::IGUIListBox *e = Environment->addListBox(rect, this, GUI_ID_WORLD_LISTBOX); e->setDrawBackground(true); @@ -363,8 +617,31 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) } e->setSelected(m_data->selected_world); } + changeCtype("C"); + } + else if(active_tab == TAB_CREDITS) + { + // CREDITS + { + core::rect rect(0, 0, 20, 200); + rect += m_topleft_client + v2s32(15, 60); + const wchar_t *text = L"C\nR\nE\nD\nI\nT\nS"; + //gui::IGUIStaticText *t = + Environment->addStaticText(text, rect, false, true, this, -1); + //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT); + } + { + core::rect rect(0, 0, 620, 250); + rect += m_topleft_client + v2s32(150+14, 50+35); + Environment->addStaticText(narrow_to_wide( + "Minetest-c55 " VERSION_STRING "\n" + "http://c55.me/minetest/\n" + "\n" + "by Perttu Ahola \n" + "and contributors" + ).c_str(), rect, false, true, this, -1); + } } - changeCtype("C"); m_is_regenerating = false; } @@ -381,17 +658,57 @@ void GUIMainMenu::drawMenu() video::SColor bgcolor(140,0,0,0); + if(getTab() == TAB_SINGLEPLAYER) { - core::rect rect(0, 0, 620, 270); - rect += AbsoluteRect.UpperLeftCorner + v2s32(0,30); - driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect); + { + core::rect rect(0, 0, m_size_client.X, m_size_client.Y); + rect += AbsoluteRect.UpperLeftCorner + m_topleft_client; + driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect); + } } - - if(getTab() != TAB_MULTIPLAYER) + else if(getTab() == TAB_MULTIPLAYER) + { + { + core::rect rect(0, 0, m_size_client.X, m_size_client.Y); + rect += AbsoluteRect.UpperLeftCorner + m_topleft_client; + driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect); + } + } + else if(getTab() == TAB_ADVANCED) + { + { + core::rect rect(0, 0, m_size_client.X, m_size_client.Y); + rect += AbsoluteRect.UpperLeftCorner + m_topleft_client; + driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect); + } + { + core::rect rect(0, 0, m_size_server.X, m_size_server.Y); + rect += AbsoluteRect.UpperLeftCorner + m_topleft_server; + driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect); + } + } + else if(getTab() == TAB_CREDITS) { - core::rect rect(0, 320, 620, 460); - rect += AbsoluteRect.UpperLeftCorner; - driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect); + { + core::rect rect(0, 0, m_size_client.X, m_size_client.Y); + rect += AbsoluteRect.UpperLeftCorner + m_topleft_client; + driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect); + } + video::ITexture *logotexture = + driver->getTexture(getTexturePath("menulogo.png").c_str()); + if(logotexture) + { + v2s32 logosize(logotexture->getOriginalSize().Width, + logotexture->getOriginalSize().Height); + logosize *= 2; + core::rect rect(0,0,logosize.X,logosize.Y); + rect += AbsoluteRect.UpperLeftCorner + m_topleft_client; + rect += v2s32(150, 50); + driver->draw2DImage(logotexture, rect, + core::rect(core::position2d(0,0), + core::dimension2di(logotexture->getSize())), + NULL, NULL, true); + } } gui::IGUIElement::draw(); @@ -404,7 +721,7 @@ void GUIMainMenu::readInput(MainMenuData *dst) dst->name = L"singleplayer"; dst->password = L""; dst->address = L""; - dst->port = 30001; + dst->port = 30000; } else { @@ -513,10 +830,19 @@ bool GUIMainMenu::OnEvent(const SEvent& event) { switch(event.GUIEvent.Caller->getID()) { - case GUI_ID_JOIN_GAME_BUTTON: + case GUI_ID_JOIN_GAME_BUTTON: { + MainMenuData cur; + readInput(&cur); + if(cur.address == L"" && getTab() == TAB_MULTIPLAYER){ + (new GUIMessageMenu(env, parent, -1, menumgr, + wgettext("Address required.")) + )->drop(); + return true; + } acceptInput(); quitMenu(); return true; + } case GUI_ID_CHANGE_KEYS_BUTTON: { GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(env, parent, -1,menumgr); kmenu->drop(); @@ -555,6 +881,13 @@ bool GUIMainMenu::OnEvent(const SEvent& event) } return true; } + case GUI_ID_CONFIGURE_WORLD_BUTTON: { + GUIMessageMenu *menu = new GUIMessageMenu(env, parent, + -1, menumgr, + wgettext("Nothing here")); + menu->drop(); + return true; + } } } if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER) @@ -607,6 +940,7 @@ int GUIMainMenu::getTab() gui::IGUIElement *e = getElementFromId(GUI_ID_TAB_CONTROL); if(e != NULL && e->getType() == gui::EGUIET_TAB_CONTROL) return ((gui::IGUITabControl*)e)->getActiveTab(); - return TAB_ADVANCED; // Default to advanced + //return TAB_ADVANCED; // Default + return TAB_SINGLEPLAYER; // Default } diff --git a/src/guiMainMenu.h b/src/guiMainMenu.h index 68f3ca0f..397c2f7c 100644 --- a/src/guiMainMenu.h +++ b/src/guiMainMenu.h @@ -96,6 +96,10 @@ private: IMenuManager *menumgr; bool m_is_regenerating; + v2s32 m_topleft_client; + v2s32 m_size_client; + v2s32 m_topleft_server; + v2s32 m_size_server; }; #endif -- 2.30.2