From 24a662705cb73f8a5630114654c38a0e1328b9ec Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 30 Jul 2011 20:02:17 +0300 Subject: [PATCH] Added network protocol version number in protocol --- src/client.cpp | 8 ++++++-- src/clientserver.h | 3 ++- src/server.cpp | 19 ++++++++++++++++++- 3 files changed, 26 insertions(+), 4 deletions(-) diff --git a/src/client.cpp b/src/client.cpp index 7ebb30fb..5f299890 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -415,8 +415,9 @@ void Client::step(float dtime) // [0] u16 TOSERVER_INIT // [2] u8 SER_FMT_VER_HIGHEST // [3] u8[20] player_name - // [23] u8[28] password - SharedBuffer data(2+1+PLAYERNAME_SIZE+PASSWORD_SIZE); + // [23] u8[28] password (new in some version) + // [51] u16 client network protocol version (new in some version) + SharedBuffer data(2+1+PLAYERNAME_SIZE+PASSWORD_SIZE+2); writeU16(&data[0], TOSERVER_INIT); writeU8(&data[2], SER_FMT_VER_HIGHEST); @@ -428,6 +429,9 @@ void Client::step(float dtime) memset((char*)&data[23], 0, PASSWORD_SIZE); snprintf((char*)&data[23], PASSWORD_SIZE, "%s", m_password.c_str()); + + // This should be incremented in each version + writeU16(&data[51], 1); // Send as unreliable Send(0, data, false); diff --git a/src/clientserver.h b/src/clientserver.h index 35484fe7..4981b7ea 100644 --- a/src/clientserver.h +++ b/src/clientserver.h @@ -171,7 +171,8 @@ enum ToServerCommand [0] u16 TOSERVER_INIT [2] u8 SER_FMT_VER_HIGHEST [3] u8[20] player_name - [23] u8[28] password + [23] u8[28] password (new in some version) + [51] u16 client network protocol version (new in some version) */ TOSERVER_INIT2 = 0x11, diff --git a/src/server.cpp b/src/server.cpp index 96e64b31..ca166eae 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -1966,6 +1966,23 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) derr_server<= 2+1+PLAYERNAME_SIZE+PASSWORD_SIZE+2) + { + net_proto_version = readU16(&data[2+1+PLAYERNAME_SIZE+PASSWORD_SIZE]); + } + if(net_proto_version == 0) + { + SendAccessDenied(m_con, peer_id, + L"Your client is too old (network protocol)"); return; } @@ -1999,7 +2016,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) // Get password char password[PASSWORD_SIZE]; - if(datasize == 2+1+PLAYERNAME_SIZE) + if(datasize >= 2+1+PLAYERNAME_SIZE) { // old version - assume blank password password[0] = 0; -- 2.30.2