From 10a363ebf314fccb18b73c54c05fa8c66d38516d Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Tue, 29 Nov 2011 17:26:21 +0200 Subject: [PATCH] Add a note about the default mod not using the modname_ prefix in textures --- data/mods/default/init.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua index a8e3b7ba..986b9187 100644 --- a/data/mods/default/init.lua +++ b/data/mods/default/init.lua @@ -5,6 +5,7 @@ -- Textures: -- Mods should prefix their textures with modname_, eg. given the mod -- name "foomod", a texture could be called "foomod_superfurnace.png" +-- Due to historical reasons, the default mod does not follow this rule. -- -- Global functions: -- minetest.register_entity(name, prototype_table) -- 2.30.2