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Novatux [Sun, 20 Jan 2013 16:53:17 +0000 (17:53 +0100)]
Changed the name of some textures for naming conventions. Added deployer and node breaker (most of the code is from Technic, the textures too).
Novatux [Sun, 20 Jan 2013 16:29:11 +0000 (17:29 +0100)]
Added sand tubes, which take nearby items.
Novatux [Sun, 20 Jan 2013 08:20:26 +0000 (09:20 +0100)]
Changed autocrafter formspec.
Novatux [Sun, 20 Jan 2013 06:57:58 +0000 (07:57 +0100)]
Added chests and furnaces autoconnect to tubes.
Fixed a bug where autocrafter could bbe used to clone items.
Removed test code.
Novatux [Sat, 19 Jan 2013 18:11:28 +0000 (19:11 +0100)]
Changed mese tubes: you can now choose if items should not go in a direction.
Novatux [Sat, 19 Jan 2013 16:51:11 +0000 (17:51 +0100)]
Added textures for teleport tube
Novatux [Sat, 19 Jan 2013 16:13:47 +0000 (17:13 +0100)]
Fixed a bug where items were not moved after teleport tube when they went to the same direction.
Novatux [Sat, 19 Jan 2013 14:37:27 +0000 (15:37 +0100)]
Added autocrafter.
Fixed a bug where items in mese tubes disappeared whan placing or removing a tube next to it.
Novatux [Sat, 19 Jan 2013 12:40:19 +0000 (13:40 +0100)]
Added channel formspec for teleport tube
Novatux [Sat, 19 Jan 2013 12:24:25 +0000 (13:24 +0100)]
Added crafting recipes for teleport and accelerator tubes, changed the recipe of the detector tube
Novatux [Sat, 19 Jan 2013 12:15:09 +0000 (13:15 +0100)]
Merge http://github.com/VanessaE/pipeworks
Novatux [Sat, 19 Jan 2013 12:14:41 +0000 (13:14 +0100)]
Added accelrator and teleport pipes
Vanessa Ezekowitz [Thu, 17 Jan 2013 20:04:42 +0000 (15:04 -0500)]
added crafting recipes for detector tube and also for filter/injector device.
VanessaE [Thu, 17 Jan 2013 19:43:19 +0000 (11:43 -0800)]
Merge pull request #7 from Novatux/master
Detector tube (mesecons)
Novatux [Thu, 17 Jan 2013 18:49:27 +0000 (19:49 +0100)]
Added detector tube
Vanessa Ezekowitz [Wed, 16 Jan 2013 20:52:31 +0000 (15:52 -0500)]
re-added furnace side texture.
Vanessa Ezekowitz [Wed, 16 Jan 2013 20:26:27 +0000 (15:26 -0500)]
added crafting recipes for mese pneumatic tubes
VanessaE [Wed, 16 Jan 2013 19:46:38 +0000 (11:46 -0800)]
Merge pull request #6 from Novatux/master
Item insertion in furnaces through side and mese pipe
Novatux [Wed, 16 Jan 2013 19:16:14 +0000 (20:16 +0100)]
Added a function to register tubes.
Added the mese pipe.
Novatux [Wed, 16 Jan 2013 11:26:11 +0000 (12:26 +0100)]
Items can be inserted in furnaces through side
Vanessa Ezekowitz [Tue, 15 Jan 2013 16:01:20 +0000 (11:01 -0500)]
new textures for filter object, courtesy of Spots :-)
Vanessa Ezekowitz [Tue, 15 Jan 2013 00:55:41 +0000 (19:55 -0500)]
forgot to account for facedir in spigots when I added that water stream
Novatux [Mon, 14 Jan 2013 17:36:28 +0000 (18:36 +0100)]
Updated the last version of item_transport
Vanessa Ezekowitz [Mon, 14 Jan 2013 19:17:07 +0000 (14:17 -0500)]
Added a little stub to the bottom of the spigot, showing the water texture,
so that when a spigot is flowing, it looks like water is actually pouring out
of it.
Vanessa Ezekowitz [Mon, 14 Jan 2013 02:45:03 +0000 (21:45 -0500)]
Added Nore's item transport mod and integrated it into pipeworks
Items can now flow from one chest (or Nore's filter object) to another via the
pneumatic tubes! Thanks to Nore and RealBadAngel for the code.
Note that this mod has to redefine the default chests and furnaces (see
compat.lua) in order to add some new group definitions so that tubes can
appear to connect to these objects.
Vanessa Ezekowitz [Sun, 6 Jan 2013 02:14:09 +0000 (21:14 -0500)]
made storage tanks connect from top/bottom, made storage tank and pipe
textures use the ^ combine operator so they can show the actual liquid going
through the pipes/tanks.
Vanessa Ezekowitz [Fri, 4 Jan 2013 06:34:25 +0000 (01:34 -0500)]
Made pipes able to carry water!
It was just a minor logic error resulting from moving the water flowing code
into it's own file when I originally imported it. Many thanks to Mauvebic for
writing it!
Vanessa Ezekowitz [Fri, 4 Jan 2013 06:12:39 +0000 (01:12 -0500)]
minor spacing tweaks, nothing functional
Vanessa Ezekowitz [Fri, 4 Jan 2013 05:15:23 +0000 (00:15 -0500)]
First stage of integrating Mauvebic's water flowing code. This is experimental
and doesn't move water yet - but at least it doesn't break anything :-)
Vanessa Ezekowitz [Wed, 2 Jan 2013 18:16:25 +0000 (13:16 -0500)]
fixed typo, pneumatic test [ojbect -> object]
Vanessa Ezekowitz [Wed, 2 Jan 2013 03:44:30 +0000 (22:44 -0500)]
Minor tweak to fix a bug in the spigot texture ordering
Vanessa Ezekowitz [Tue, 1 Jan 2013 23:17:43 +0000 (18:17 -0500)]
fixed facedir/rotation bug in placement of expansion tanks.
Vanessa Ezekowitz [Tue, 1 Jan 2013 23:00:16 +0000 (18:00 -0500)]
changed default orientation of spigot to make it easier to place.
Vanessa Ezekowitz [Tue, 1 Jan 2013 22:51:55 +0000 (17:51 -0500)]
Minor tweak to fix missing smooth bend on some T-junctions.
Vanessa Ezekowitz [Tue, 1 Jan 2013 22:04:39 +0000 (17:04 -0500)]
Changed crafting recipes to account for revamped pumps, valves, etc. Now
requires the moreores mod and most recent git (for mese crystal fragments) to
craft a pump.
Vanessa Ezekowitz [Tue, 1 Jan 2013 21:30:21 +0000 (16:30 -0500)]
added a "sealed" entry/exit panel (really just a horizontal pipe with a metal
panel overlayed into the middle). Also, tweaked pipes to always drop the
empty ones.
Vanessa Ezekowitz [Tue, 1 Jan 2013 21:04:05 +0000 (16:04 -0500)]
revamped pumps so that now they should sit in/on liquid and be connected only
from the top, relegated grates to decorational-only, added outlet spigot. Got
rid of a few obsolete textures. Got rid of that whole _x and _z naming thing,
now all directional devices (pumps, valves, spigots, tanks) use facedir.
Valves, spigots no longer auto-rotate to find nearby pipes.
Vanessa Ezekowitz [Mon, 17 Sep 2012 16:32:47 +0000 (12:32 -0400)]
Added test object for pneumatic tube autorouting code, made tubes connect to
it and any object that bears groups={tubedevice=1} (connects to any side)
Vanessa Ezekowitz [Wed, 5 Sep 2012 10:57:36 +0000 (06:57 -0400)]
All recipes doubled except for junglegrass -> plastic sheet (since that is
derived from home decor)
Vanessa Ezekowitz [Sun, 2 Sep 2012 20:11:07 +0000 (16:11 -0400)]
Fixed plastic sheeting recipe
Vanessa Ezekowitz [Sun, 2 Sep 2012 16:55:14 +0000 (12:55 -0400)]
Added crafting recipes for various objects, with options: If homedecor is
installed, use the plastic sheeting therein. If not, we define it manually.
If the Technic mod is installed, don't define any recipes at all. Also removed
the extra "loaded!" messages and tweaked the default pipe alias to point to
something that is actually visible :-)
Vanessa Ezekowitz [Sat, 1 Sep 2012 22:37:19 +0000 (18:37 -0400)]
flattened wielded pipe segment.
Vanessa Ezekowitz [Fri, 24 Aug 2012 19:26:51 +0000 (15:26 -0400)]
better textures for pneumatic pipes.
Vanessa Ezekowitz [Fri, 24 Aug 2012 17:39:29 +0000 (13:39 -0400)]
Added pneumatic tubes with their own autoplace code (does not connect to
steel pipes). Fixed a recursion bug that sometimes caused a stack overflow.
Vanessa Ezekowitz [Fri, 24 Aug 2012 14:31:18 +0000 (10:31 -0400)]
old pipes were overridind the pipeworks:pipe defintion that belongs with the
new pipes.
Vanessa Ezekowitz [Wed, 22 Aug 2012 13:56:45 +0000 (09:56 -0400)]
Added "expansion tank" that appears if the user stacks tanks upwards.
(Downwards is not checked).
Vanessa Ezekowitz [Wed, 22 Aug 2012 12:50:18 +0000 (08:50 -0400)]
changed textures on tanks to suggest more of a stainless steel apparance
instead of rusty.
Vanessa Ezekowitz [Wed, 22 Aug 2012 12:32:20 +0000 (08:32 -0400)]
tweak storgae tank descriptions to read "empty" on 0% full.
Vanessa Ezekowitz [Wed, 22 Aug 2012 12:24:42 +0000 (08:24 -0400)]
Extended storage tank to show fill level in 10% steps (0% to 100%).
Vanessa Ezekowitz [Wed, 22 Aug 2012 07:43:38 +0000 (03:43 -0400)]
Added outlet grate, made it participate in autoplace algorithm.
Vanessa Ezekowitz [Tue, 21 Aug 2012 18:49:17 +0000 (14:49 -0400)]
made storage tanks' upper/lower fittings and intake grate fitting participate
in pipe autoplace algorithm
Vanessa Ezekowitz [Tue, 21 Aug 2012 18:38:59 +0000 (14:38 -0400)]
minor opps/bugfix - devices should not look above/below them normally :-)
Vanessa Ezekowitz [Tue, 21 Aug 2012 18:32:44 +0000 (14:32 -0400)]
reorganized code a bit to allow for upcoming rules changes.
Vanessa Ezekowitz [Tue, 21 Aug 2012 17:52:25 +0000 (13:52 -0400)]
Made storage tank participate in autoplace algorithm. Tuned API a
little to allow for more flexible placement.
Vanessa Ezekowitz [Tue, 21 Aug 2012 09:20:47 +0000 (05:20 -0400)]
fix crash where I forgot to actually index the metadata elements I added to
the valves' on-punch-node functions
Vanessa Ezekowitz [Mon, 20 Aug 2012 07:46:24 +0000 (03:46 -0400)]
Added some metadata to the valve, grate, storage tank to make flow calculation
easier. Ask RealBadAngel about it :-)
Vanessa Ezekowitz [Mon, 20 Aug 2012 07:38:38 +0000 (03:38 -0400)]
fixed wrong veriable in creative inventory filter
Vanessa Ezekowitz [Mon, 20 Aug 2012 07:35:49 +0000 (03:35 -0400)]
added "back" texture to pump.
Vanessa Ezekowitz [Mon, 20 Aug 2012 06:06:03 +0000 (02:06 -0400)]
more tweaks to tank textures.
Vanessa Ezekowitz [Mon, 20 Aug 2012 05:54:10 +0000 (01:54 -0400)]
tweak tank textures
Vanessa Ezekowitz [Mon, 20 Aug 2012 05:52:19 +0000 (01:52 -0400)]
tweak grating top texture
Vanessa Ezekowitz [Mon, 20 Aug 2012 05:49:01 +0000 (01:49 -0400)]
added intake grate and storage tanks in two versions (with fittings on +/- X
and +/- Z respectively)
VanessaE [Sun, 19 Aug 2012 07:58:59 +0000 (00:58 -0700)]
Merge pull request #2 from RealBadAngel/patch-2
Update init.lua
RealBadAngel [Sun, 19 Aug 2012 07:48:34 +0000 (10:48 +0300)]
Update init.lua
Vanessa Ezekowitz [Sun, 19 Aug 2012 06:06:46 +0000 (02:06 -0400)]
changelog, readme tweaks.
Vanessa Ezekowitz [Sun, 19 Aug 2012 05:56:30 +0000 (01:56 -0400)]
Pumps and valves now fully participate in the auto-rotate/auto-route process.
These devices can only be connected to horizontal pipes or to each other. Note
that only the device being placed and the pipes around it will adapt; if you
have a valve and pump next to one another and they won't connect, put a piece
of pipe at one end to show the auto-rotator which way they should go. Removal
of a pipe or device will not change the orientation of surrounding devices.
Vanessa Ezekowitz [Sun, 19 Aug 2012 02:12:29 +0000 (22:12 -0400)]
better pipe end textures, made 'cut' ends also display them.
Vanessa Ezekowitz [Sun, 19 Aug 2012 01:42:44 +0000 (21:42 -0400)]
readme tweak again
Vanessa Ezekowitz [Sun, 19 Aug 2012 01:40:45 +0000 (21:40 -0400)]
readme tweak
Vanessa Ezekowitz [Sun, 19 Aug 2012 01:33:52 +0000 (21:33 -0400)]
rewrote the readme to match forum post.
Vanessa Ezekowitz [Sun, 19 Aug 2012 01:26:07 +0000 (21:26 -0400)]
minor wording tweak to comments at top.
Vanessa Ezekowitz [Sun, 19 Aug 2012 01:24:30 +0000 (21:24 -0400)]
Re-enabled old pipes by default. Only horizontal pipe appears in creative
inventory now (for both old and new), as well as "off" valve and "off" pump.
Vanessa Ezekowitz [Sat, 18 Aug 2012 12:47:58 +0000 (08:47 -0400)]
changelog
Vanessa Ezekowitz [Sat, 18 Aug 2012 12:46:17 +0000 (08:46 -0400)]
Total rewrite again. All pipes are now nice and round-looking, and they auto-connect! Also added temporary nodes for pump
and valve (each with an on/off setting - punch to change). No crafting recipes yet and the pipes still don't do anything
useful yet. Soon.
Vanessa Ezekowitz [Mon, 6 Aug 2012 22:26:32 +0000 (18:26 -0400)]
re-arrange recent changelog entry to be easier to read.
Vanessa Ezekowitz [Mon, 6 Aug 2012 22:18:50 +0000 (18:18 -0400)]
moved changelog from forum post into separate file.
Vanessa Ezekowitz [Mon, 6 Aug 2012 03:23:05 +0000 (23:23 -0400)]
Made the empty/loaded indication at the capped end more prominent.
Vanessa Ezekowitz [Mon, 6 Aug 2012 03:11:50 +0000 (23:11 -0400)]
changed the default pipe segment to the aforementioned "short centered"
segment, renamed it to just "pipeworks:pipe" (and pipe_loaded), added
empty/loaded indicator images to the capped ends, removed some redundant
comments
Vanessa Ezekowitz [Mon, 6 Aug 2012 02:52:18 +0000 (22:52 -0400)]
Added -X, +X, -Y, +Y, -Z, +Z capped stubs and a short centered horizontal
segment.
Vanessa Ezekowitz [Mon, 6 Aug 2012 01:29:59 +0000 (21:29 -0400)]
rewrote pipeworks to use loops and tables to create the nodes. Requires far
less code now.
Vanessa Ezekowitz [Tue, 31 Jul 2012 15:44:23 +0000 (11:44 -0400)]
disable debug by default
Vanessa Ezekowitz [Tue, 31 Jul 2012 14:25:54 +0000 (10:25 -0400)]
moving all screenshots to a separate site.
Vanessa Ezekowitz [Mon, 30 Jul 2012 22:02:26 +0000 (18:02 -0400)]
just getting rid of some *~ files
Vanessa Ezekowitz [Sat, 21 Jul 2012 18:23:16 +0000 (14:23 -0400)]
Fixed pipeworks filenames earlier, this just deletes the old oles.
Also added a screenshot taken after the nodebox texture rotation bug got fixed.
Vanessa Ezekowitz [Wed, 18 Jul 2012 17:54:11 +0000 (13:54 -0400)]
Fixed pipeworks filenames, tweaked init.lua to match. Whole mode is now
"pipeworks" as it shoulda been, instead of just "pipes".
Nemo08 [Fri, 13 Jul 2012 22:51:26 +0000 (02:51 +0400)]
added .gitignore for temp Kate files, added depends.txt for "default"
Vanessa Ezekowitz [Thu, 12 Jul 2012 21:52:35 +0000 (17:52 -0400)]
first commit