ShadowNinja [Thu, 3 Oct 2013 20:33:07 +0000 (16:33 -0400)]
Create technic config file if it doesn't exist
ShadowNinja [Thu, 3 Oct 2013 20:18:28 +0000 (16:18 -0400)]
Move framedglass to it's own repository
ShadowNinja [Thu, 3 Oct 2013 04:27:08 +0000 (00:27 -0400)]
Remove item_drop from config.lua
ShadowNinja [Thu, 3 Oct 2013 04:23:21 +0000 (00:23 -0400)]
Remove item_drop
ShadowNinja [Thu, 3 Oct 2013 04:09:14 +0000 (00:09 -0400)]
Move stargate to it's own repo
ShadowNinja [Sat, 28 Sep 2013 22:16:39 +0000 (18:16 -0400)]
Move unified inventory to it's own repository
ShadowNinja [Wed, 25 Sep 2013 02:04:29 +0000 (22:04 -0400)]
Disable the trash button outside of creative mode
ShadowNinja [Tue, 24 Sep 2013 21:09:20 +0000 (17:09 -0400)]
Don't consume items or drain power when there isn't room for the results
ShadowNinja [Tue, 24 Sep 2013 20:52:27 +0000 (16:52 -0400)]
Add an API to unified inventory
ShadowNinja [Wed, 17 Jul 2013 19:34:35 +0000 (15:34 -0400)]
Partial rewrite
Novatux [Sat, 31 Aug 2013 13:04:08 +0000 (15:04 +0200)]
Use only 1 node for frame motors.
Novatux [Fri, 30 Aug 2013 08:20:44 +0000 (10:20 +0200)]
Add license
kpoppel [Tue, 27 Aug 2013 07:30:48 +0000 (00:30 -0700)]
Merge pull request #82 from GloopMaster/patch-1
Update grinder_gloopores.lua
GloopMaster [Sat, 24 Aug 2013 22:20:11 +0000 (18:20 -0400)]
Update grinder_gloopores.lua
hdastwb [Tue, 13 Aug 2013 19:53:01 +0000 (15:53 -0400)]
a small fix to not create "empty" stargate files for each player and to clean up such files that already exist
sdzen [Wed, 7 Aug 2013 00:08:22 +0000 (17:08 -0700)]
Merge pull request #76 from kol0/patch-2
correct amount of energy produced
RealBadAngel [Sun, 4 Aug 2013 13:16:00 +0000 (15:16 +0200)]
Fix wrench crashes
RealBadAngel [Sun, 4 Aug 2013 13:03:35 +0000 (06:03 -0700)]
Merge pull request #79 from metalstache/master
Fix recipe and battery box compatibility
metalstache [Sat, 3 Aug 2013 22:15:51 +0000 (18:15 -0400)]
Fix recipe and battery box compatibility
RealBadAngel [Fri, 2 Aug 2013 03:38:53 +0000 (20:38 -0700)]
Merge pull request #71 from bulldog98/mk3_fix
Fixed the crafting for mining_drill mk3
RealBadAngel [Fri, 2 Aug 2013 03:38:14 +0000 (20:38 -0700)]
Merge pull request #78 from metalstache/master
Add node metadata storage and Technic machine support
metalstache [Thu, 1 Aug 2013 22:46:20 +0000 (18:46 -0400)]
Add node metadata storage and Technic machine support
RealBadAngel [Wed, 31 Jul 2013 16:08:13 +0000 (09:08 -0700)]
Merge pull request #77 from metalstache/master
Add Wrench mod
metalstache [Wed, 31 Jul 2013 15:55:59 +0000 (11:55 -0400)]
Add Wrench mod
kol0 [Tue, 30 Jul 2013 09:30:12 +0000 (11:30 +0200)]
correction amount of energy produced
I correct amount of energy produced with descripton value.
Jonathan Raphael Joachim Kolberg [Sun, 28 Jul 2013 10:45:53 +0000 (12:45 +0200)]
Fixed the crafting for mining_drill mk3
Jonathan Raphael Joachim Kolberg [Thu, 25 Jul 2013 12:10:58 +0000 (14:10 +0200)]
Finaly fixed the statements
The idle condition for mv mashines is changed to what it should be
because sending items into the tube is done in idle, so we only care
if there is something left in src
Jonathan Raphael Joachim Kolberg [Wed, 24 Jul 2013 12:59:05 +0000 (14:59 +0200)]
simplified a statement
RealBadAngel [Thu, 25 Jul 2013 05:59:00 +0000 (07:59 +0200)]
Deployer and node breaker are now moved to pipeworks.
RealBadAngel [Wed, 24 Jul 2013 10:39:09 +0000 (03:39 -0700)]
Merge pull request #64 from hdastwb/mvidlecond
fix the mv tube-enabled idle condition
hdastwb [Wed, 24 Jul 2013 01:43:36 +0000 (21:43 -0400)]
fixed a condition with mv machines so as to not power down machines with stuff to grind/smelt but nothing to tube out
RealBadAngel [Tue, 23 Jul 2013 06:38:39 +0000 (23:38 -0700)]
Merge pull request #62 from hdastwb/connect_sides
add tube routing support
RealBadAngel [Tue, 23 Jul 2013 04:38:07 +0000 (21:38 -0700)]
Merge pull request #60 from hdastwb/mesesandtube
MESE Sand Tubes
hdastwb [Sun, 21 Jul 2013 21:15:03 +0000 (17:15 -0400)]
added connect_sides to appropriate tube tables
ShadowNinja [Sat, 20 Jul 2013 21:48:18 +0000 (14:48 -0700)]
Merge pull request #61 from hdastwb/patch-1
Convert remove_items to a number in item_drop to avoid crashes
hdastwb [Sat, 20 Jul 2013 15:32:26 +0000 (11:32 -0400)]
convert remove_items to avoid crashes
hdastwb [Fri, 19 Jul 2013 21:51:24 +0000 (17:51 -0400)]
added a recipe for MESE sand tubes
RealBadAngel [Fri, 19 Jul 2013 14:24:02 +0000 (07:24 -0700)]
Merge pull request #59 from bulldog98/master
added a mv grinder
Jonathan Raphael Joachim Kolberg [Fri, 19 Jul 2013 08:58:38 +0000 (10:58 +0200)]
added a mv grinder
RealBadAngel [Wed, 17 Jul 2013 22:51:06 +0000 (00:51 +0200)]
Another try to get rid of default creative without depending on it.
RealBadAngel [Wed, 17 Jul 2013 19:18:02 +0000 (21:18 +0200)]
remove debug code
RealBadAngel [Wed, 17 Jul 2013 18:28:42 +0000 (20:28 +0200)]
- Fix teleportation: now it teleports player to side of the gate player was lookin at when placing.
- Teleportation handles now player look yaw.
- Fix to a bug in gates formspec.
RealBadAngel [Wed, 17 Jul 2013 17:15:29 +0000 (19:15 +0200)]
backgrounds for mv and hv batboxes
RealBadAngel [Wed, 17 Jul 2013 17:14:40 +0000 (19:14 +0200)]
Commons for battery boxes
RealBadAngel [Wed, 17 Jul 2013 17:14:01 +0000 (19:14 +0200)]
Remove lv, mv, and hv tiers from power tools.
Theyre already tiered with Mk1-3 (at least drill is, more in the future).
Tools can be considered as designed for different tiers of circuits thx to their power needs.
For example Mk3 will require ages to load in LV batbox.
Batboxes load tools timining: LV standard (1000EU), MV 4x faster (4000EU), HV 16x faster (16000EU)
Also since 1EU is the same in any circuit it is possible to move energy from one to another with portable devices like crystals.
Other changes:
- moved charge/discharge functions to battery_boxes_commons.lua
- added UI style backgrounds for all the batboxes
RealBadAngel [Wed, 17 Jul 2013 09:54:52 +0000 (11:54 +0200)]
Add compressing method to UI
RealBadAngel [Mon, 15 Jul 2013 19:39:31 +0000 (21:39 +0200)]
LV batbox background
RealBadAngel [Mon, 15 Jul 2013 18:23:08 +0000 (20:23 +0200)]
32x compressor textures
RealBadAngel [Mon, 15 Jul 2013 18:21:49 +0000 (20:21 +0200)]
Add compressor
RealBadAngel [Sun, 14 Jul 2013 10:43:11 +0000 (12:43 +0200)]
New items by ObKo (textures)
RealBadAngel [Sun, 14 Jul 2013 10:42:38 +0000 (12:42 +0200)]
New items by ObKo
RealBadAngel [Sun, 14 Jul 2013 10:11:56 +0000 (12:11 +0200)]
Blast resistant concrete (by ObKo)
RealBadAngel [Sun, 14 Jul 2013 09:30:03 +0000 (11:30 +0200)]
Fix crafting recipes and some code style.
RealBadAngel [Sun, 14 Jul 2013 09:21:43 +0000 (11:21 +0200)]
Remove deafault creative mod dependency.
ShadowNinja [Sat, 13 Jul 2013 00:32:38 +0000 (20:32 -0400)]
Gigh -> High
ShadowNinja [Sat, 13 Jul 2013 00:28:07 +0000 (20:28 -0400)]
Fix code style of the high voltage battery box
ShadowNinja [Fri, 12 Jul 2013 23:23:29 +0000 (19:23 -0400)]
Fix coding style of nuclear reactor
ShadowNinja [Fri, 12 Jul 2013 19:41:59 +0000 (15:41 -0400)]
Add LuaVoxelManip support to forcefield
ShadowNinja [Fri, 12 Jul 2013 19:06:15 +0000 (15:06 -0400)]
Fix forcefield
kpoppel [Thu, 11 Jul 2013 21:01:13 +0000 (23:01 +0200)]
Remove file that doesn't seem to have any use.
Fix typing error in register... file
Fix two issues with nuclear reactor and set the burn time to 24h.
ShadowNinja [Thu, 11 Jul 2013 19:10:14 +0000 (15:10 -0400)]
Load tools
ShadowNinja [Thu, 11 Jul 2013 16:19:09 +0000 (12:19 -0400)]
Move files to subfolders
kpoppel [Thu, 11 Jul 2013 12:33:03 +0000 (14:33 +0200)]
Update nuclear_reactor_hv.lua
Fix temporary recipe.
kpoppel [Wed, 10 Jul 2013 23:04:58 +0000 (01:04 +0200)]
Add nuclear reactor
Still needs some work. I am pushing it to get ideas and feedback.
Also fix some bugs in the LV coal generator that were found while making
the nuclear reactor.
Conflicts:
technic/init.lua
kpoppel [Mon, 8 Jul 2013 20:11:20 +0000 (22:11 +0200)]
Fix HV battery box and some indentation.
Bug found by pagliaccio.
ShadowNinja [Mon, 8 Jul 2013 20:53:44 +0000 (16:53 -0400)]
Merge branch 'indev'
Conflicts:
technic/alloy_furnace.lua
technic/alloy_furnaces_commons.lua
technic/battery_box.lua
technic/battery_box_hv.lua
technic/battery_box_mv.lua
technic/chainsaw.lua
technic/cnc.lua
technic/cnc_nodes.lua
technic/electric_furnace.lua
technic/grinder.lua
technic/init.lua
technic/solar_array_hv.lua
technic/solar_array_lv.lua
technic/solar_array_mv.lua
technic/solar_panel.lua
unified_inventory/api.lua
unified_inventory/depends.txt
kpoppel [Sat, 6 Jul 2013 22:55:26 +0000 (15:55 -0700)]
Merge pull request #43 from ObKo/indev-enriched-uranium
Enriched Uranium.
Konstantin Oblaukhov [Sat, 6 Jul 2013 13:52:41 +0000 (20:52 +0700)]
Enriched Uranium.
RealBadAngel [Sat, 6 Jul 2013 13:22:39 +0000 (06:22 -0700)]
Merge pull request #42 from ObKo/indev-uranium
Improved extractor
RealBadAngel [Sat, 6 Jul 2013 08:35:48 +0000 (10:35 +0200)]
Merge changes made in technic_game
Konstantin Oblaukhov [Sat, 6 Jul 2013 08:19:15 +0000 (15:19 +0700)]
Support for multiple-input recipes in extractor.
kpoppel [Fri, 5 Jul 2013 22:31:48 +0000 (00:31 +0200)]
Made the supply converter reset its supply and demand stats if the cabling is bad.
kpoppel [Fri, 5 Jul 2013 22:22:12 +0000 (00:22 +0200)]
Forgot to reset demand on power failure.
kpoppel [Fri, 5 Jul 2013 22:19:05 +0000 (00:19 +0200)]
Merge branch 'indev' of https://github.com/RealBadAngel/technic into indev
kpoppel [Fri, 5 Jul 2013 22:17:56 +0000 (00:17 +0200)]
Fix a bug when digging up a small cube light.
Fix the power radiator so that it reacts correcty when power is lost.
Add punch feature to toggle all attached appliances.
RealBadAngel [Fri, 5 Jul 2013 13:20:28 +0000 (06:20 -0700)]
Merge pull request #40 from m97/indev
Add extractor.
Konstantin Oblaukhov [Wed, 26 Jun 2013 13:48:50 +0000 (20:48 +0700)]
New textures for lumps and ingots.
ShadowNinja [Fri, 5 Jul 2013 05:09:33 +0000 (01:09 -0400)]
Use ores from default instead of moreores
Vanessa Ezekowitz [Fri, 5 Jul 2013 03:32:20 +0000 (23:32 -0400)]
Improved cross-compatibility with homedecor's brass ingots.
kpoppel [Thu, 4 Jul 2013 19:39:29 +0000 (21:39 +0200)]
Fix cycling power drain on the forcefield. Now it disables itself if no power.
kpoppel [Thu, 4 Jul 2013 19:33:27 +0000 (21:33 +0200)]
Forcefield now working with updated power scheme.
kpoppel [Thu, 4 Jul 2013 18:29:38 +0000 (20:29 +0200)]
Textures. I really need help on some nice ones.
kpoppel [Thu, 4 Jul 2013 17:19:45 +0000 (19:19 +0200)]
Fix item wear.
m97 [Thu, 4 Jul 2013 17:05:00 +0000 (19:05 +0200)]
Add extractor.
Add extractor for make more rubber from latex. Moved make dyes from
grinder to extractor.
RealBadAngel [Wed, 3 Jul 2013 21:32:41 +0000 (23:32 +0200)]
Fix to formspec background element syntax
kpoppel [Tue, 2 Jul 2013 20:45:08 +0000 (22:45 +0200)]
Silenced the power radiator.
kpoppel [Tue, 2 Jul 2013 20:26:45 +0000 (22:26 +0200)]
Removed down_converters as they are superseeded by the new supply converter.
kpoppel [Mon, 1 Jul 2013 22:19:06 +0000 (15:19 -0700)]
Merge pull request #38 from kpoppel/master
Changed the way energy is distributed.
This merge will likely require machines to be dug up and placed again.
Added is less server load, electrical lighting, up/down conversion.
It can all be reduxed to a songle ABM if we like to.
kpoppel [Mon, 1 Jul 2013 22:03:36 +0000 (00:03 +0200)]
Changed power distribution method and streamlined the various existing machines.
An electrical network now requires a switching station to work. This statin is the one
resolving the network collecting power and distributing it again.
Added up/down converter. It is kind of finished. It can be updated with a slot for an upgrade
but so far it works without by resolving the types of wires above and below the box.
Tool and machine registering changed to use a table with key+value instead of the iterative method it used to have.
The power radiator changed to be able to send up to 3000MV EUs in a radius of 6.
This update will most likely require existing networks to be dug up and placed again. Also the
switching station must be added.
RealBadAngel [Sun, 30 Jun 2013 19:47:32 +0000 (21:47 +0200)]
Re-add Framed Glass
RealBadAngel [Sun, 30 Jun 2013 05:12:02 +0000 (07:12 +0200)]
Sync with indev branch, bump version to 0.4.7
Jordan Snelling [Thu, 27 Jun 2013 07:40:03 +0000 (00:40 -0700)]
Merge pull request #36 from ObKo/blocks
Blocks of metal.
Konstantin Oblaukhov [Thu, 27 Jun 2013 02:13:44 +0000 (09:13 +0700)]
New blocks of metal.
Jordan Snelling [Fri, 21 Jun 2013 16:40:26 +0000 (09:40 -0700)]
Merge pull request #33 from kaeza/place_craftitems
Deployers and constructors now able to "place" craftitems.
Diego Martínez [Fri, 21 Jun 2013 03:20:20 +0000 (00:20 -0300)]
Deployers and constructors now able to "place" craftitems.
kpoppel [Tue, 18 Jun 2013 22:24:37 +0000 (00:24 +0200)]
Added case study of radiated power through inductive coils.
kpoppel [Tue, 18 Jun 2013 17:18:23 +0000 (10:18 -0700)]
Merge pull request #4 from RealBadAngel/indev
Indev
Jordan Snelling [Tue, 18 Jun 2013 13:52:34 +0000 (06:52 -0700)]
Merge pull request #32 from kaeza/master
Constructor now digs node drops instead of actual nodes.
Diego Martínez [Tue, 18 Jun 2013 13:46:28 +0000 (10:46 -0300)]
Constructor now digs node drops instead of actual nodes.
RealBadAngel [Sat, 15 Jun 2013 13:33:33 +0000 (06:33 -0700)]
Merge pull request #23 from Novatux/frames
Frames destroy liquids they should replace and are not blocked by them.