sapier [Sat, 24 May 2014 10:15:11 +0000 (12:15 +0200)]
Fix disable hud disabling drawing of full gui
Jakub Vaněk [Fri, 23 May 2014 13:54:58 +0000 (15:54 +0200)]
fixed typo std::encl in src/gettext.cpp
sapier [Sun, 18 May 2014 17:40:02 +0000 (19:40 +0200)]
Fix a bunch of small bugs due to mainmenu cleanup
Fix doubleclick not working in singleplayer
Fix of by one issue on accessing raw list
Fix this->self
Fix copy&paste error for scroll button
RealBadAngel [Sat, 17 May 2014 09:25:25 +0000 (11:25 +0200)]
Item entity stacks merge on the ground.
Add TTL to item entities.
sfan5 [Fri, 23 May 2014 11:30:58 +0000 (13:30 +0200)]
Fix memory leak in redis backend, fixes #1325
sapier [Tue, 20 May 2014 16:09:32 +0000 (18:09 +0200)]
Add joining player to printed player list
sapier [Sun, 27 Apr 2014 14:09:21 +0000 (16:09 +0200)]
Add support for interlaced polarized 3d screens
Add (experimental) support for topbottom as well as sidebyside 3d mode
sapier [Sat, 3 May 2014 09:14:22 +0000 (11:14 +0200)]
Split declaration of GenericCAO from implementation
sapier [Sat, 17 May 2014 13:30:26 +0000 (15:30 +0200)]
Fix singleplayer dialogs missing game customization
sapier [Fri, 18 Apr 2014 13:39:15 +0000 (15:39 +0200)]
Add formspec toolkit and refactor mainmenu to use it
Fix crash on using cursor keys in client menu without selected server
Add support for non fixed size tabviews
ShadowNinja [Thu, 15 May 2014 23:09:47 +0000 (19:09 -0400)]
Make print() NUL-safe
RealBadAngel [Wed, 7 May 2014 22:58:00 +0000 (00:58 +0200)]
Map irrlicht log level to minetest. Allow write them to debug file.
sapier [Sat, 10 May 2014 22:35:31 +0000 (00:35 +0200)]
Fix old client showing duplicated health bar on new server
Fix client not showing hearts and bubbles on connecting to old server
Fix server not remembering hud flags correctly
sapier [Sun, 11 May 2014 13:39:38 +0000 (15:39 +0200)]
Send max number of characters instead of asserting in case of too long chat messages
sapier [Sun, 11 May 2014 13:32:15 +0000 (15:32 +0200)]
Fix invalid cast fix resulting in chat messages beeing limited to 256 bytes
sapier [Sun, 11 May 2014 11:26:23 +0000 (13:26 +0200)]
Fix incorrect scaling of customized hud item selection marker
sapier [Sun, 11 May 2014 00:57:47 +0000 (02:57 +0200)]
Fix error messages beeing shown on pressing cursor keys in various menus
sapier [Sat, 10 May 2014 22:14:57 +0000 (00:14 +0200)]
Fix possible deadlock in error conditions
sapier [Sat, 10 May 2014 21:32:25 +0000 (23:32 +0200)]
Fix healthbar not beeing hidden on disabled damage
ShadowNinja [Mon, 28 Apr 2014 01:02:48 +0000 (21:02 -0400)]
Use "core" namespace internally
ShadowNinja [Sun, 27 Apr 2014 21:55:49 +0000 (17:55 -0400)]
Organize builtin into subdirectories
ShadowNinja [Wed, 7 May 2014 04:01:24 +0000 (00:01 -0400)]
Add write_json() to the async API
ShadowNinja [Mon, 28 Apr 2014 01:31:46 +0000 (21:31 -0400)]
Add a limit to node meta data resolving recursion
sapier [Mon, 28 Apr 2014 21:41:27 +0000 (23:41 +0200)]
Fix heart + bubble bar size on different texture packs
Add DPI support for statbar
Move heart+bubble bar to Lua HUD
Add statbar size (based upon an idea by blue42u)
Add support for customizing breath and statbar
RealBadAngel [Mon, 5 May 2014 10:37:12 +0000 (12:37 +0200)]
Move message about missing normal maps to infostream instead of errorstream.
RealBadAngel [Mon, 5 May 2014 05:45:20 +0000 (07:45 +0200)]
Bugfix: make waypoints respect camera offset
sapier [Sun, 4 May 2014 00:43:01 +0000 (02:43 +0200)]
Fix numeric underflow on calculating window size adjustment
BlockMen [Sat, 3 May 2014 08:50:49 +0000 (10:50 +0200)]
Fix player:set_animation() in third person view
sapier [Thu, 1 May 2014 22:18:25 +0000 (00:18 +0200)]
Add hack to avoid 2s startup delay on local games
sapier [Tue, 29 Apr 2014 21:57:07 +0000 (23:57 +0200)]
Fix usage of deprecated functions in builtin
sapier [Tue, 29 Apr 2014 15:47:34 +0000 (17:47 +0200)]
Add proper lua api deprecated handling
sapier [Fri, 25 Apr 2014 23:15:46 +0000 (01:15 +0200)]
Add download rate to media progress bar (non http mode only!)
Minor coding style fixes
ShadowNinja [Sun, 27 Apr 2014 22:43:16 +0000 (18:43 -0400)]
Make debug text adjust it's border to the screensize and fix a border update bug
sapier [Sun, 27 Apr 2014 20:44:37 +0000 (22:44 +0200)]
Fix rounding issue of hud dpi on some machines
ShadowNinja [Wed, 23 Apr 2014 21:21:17 +0000 (17:21 -0400)]
Add support for function serialization to minetest.serialize
ShadowNinja [Tue, 15 Apr 2014 19:10:30 +0000 (15:10 -0400)]
Fix code style of async API
ShadowNinja [Tue, 15 Apr 2014 17:41:07 +0000 (13:41 -0400)]
Remove dependency on marshal and many other async changes
This makes a number of changes:
* Remove the dependency on marshal by using string.dump and loadstring.
* Use lua_tolstring rather than having Lua functions pass string lengths to C++.
* Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs.
* Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality.
* Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.)
* Pop more unused items from the stack
* Code style fixes
* Other misc changes
ShadowNinja [Tue, 15 Apr 2014 17:30:46 +0000 (13:30 -0400)]
Only push the Lua error handler once
sapier [Sat, 5 Apr 2014 12:12:36 +0000 (14:12 +0200)]
Add support for dpi based HUD scaling
Add support for (configurable) multiline hotbar
Improved screensize handling
Add userdefined gui scale by BlockMen
Perttu Ahola [Sun, 27 Apr 2014 06:49:00 +0000 (09:49 +0300)]
Client: Don't crash if trying to draw too many items from inventory in HUD
BlockMen [Fri, 25 Apr 2014 17:33:31 +0000 (19:33 +0200)]
Move the old stuff to doc
BlockMen [Fri, 25 Apr 2014 17:20:58 +0000 (19:20 +0200)]
Remove useless MSVC project files
BlockMen [Fri, 25 Apr 2014 08:24:15 +0000 (10:24 +0200)]
Fix directional fog color in front view
ShadowNinja [Thu, 24 Apr 2014 02:42:49 +0000 (22:42 -0400)]
Update documentation on is_ground_content
ShadowNinja [Thu, 24 Apr 2014 02:37:27 +0000 (22:37 -0400)]
Revert "Add backtrace to error function"
This reverts commit
5b518ed2feff28c9bf21ad940c1b211b72d71bd1.
This caused duplicate tracebacks and tracebacks when unwanted.
It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback().
Use xpcall() or lua_pcall()'s errorhandler argument instead.
sapier [Thu, 24 Apr 2014 17:47:17 +0000 (19:47 +0200)]
Fix lost pause support in singleplayer
FessWolf [Tue, 22 Apr 2014 19:19:49 +0000 (22:19 +0300)]
Fix argument type of the RaiseException() function
ShadowNinja [Tue, 22 Apr 2014 16:52:48 +0000 (12:52 -0400)]
Revert binary database block position encoding
This reverts commits
a2003b0d553c7223a61c75e5dad79ea68e058ba2 and
54ffe2e5de9ce44129f84f4748743f893b75fda7.
These weren't correct. Add a black magic warning instead.
MetaDucky [Fri, 18 Apr 2014 15:29:28 +0000 (17:29 +0200)]
Fixed wrong node texture rotation for facedirs 5 and 7
sapier [Sun, 20 Apr 2014 00:40:25 +0000 (02:40 +0200)]
Fix formspec replacement handling for in game formspecs
RealBadAngel [Tue, 22 Apr 2014 11:25:02 +0000 (13:25 +0200)]
make formspec textarea wordwrap
Thats updated #795
sapier [Mon, 21 Apr 2014 20:28:52 +0000 (22:28 +0200)]
Add missing ip address to player join log entry
RealBadAngel [Fri, 18 Apr 2014 10:47:25 +0000 (12:47 +0200)]
Textureable sun and moon.
sapier [Mon, 21 Apr 2014 18:10:23 +0000 (20:10 +0200)]
Fix red background missing in deathscreen
sapier [Sun, 20 Apr 2014 08:55:08 +0000 (10:55 +0200)]
Fix chat console not working anymore
sapier [Sun, 20 Apr 2014 00:47:02 +0000 (02:47 +0200)]
Fix macro ARRAYSIZE name collision on windows
sapier [Sat, 19 Apr 2014 20:12:01 +0000 (22:12 +0200)]
Reduce log level for incoming crap packets
Add log entry for peer timeout
sapier [Sat, 19 Apr 2014 12:09:01 +0000 (14:09 +0200)]
Fix win32 build (typo in jthread lock cleanup)
sapier [Wed, 19 Mar 2014 18:13:12 +0000 (19:13 +0100)]
Replace deathscreen by formspec variant
sapier [Sun, 6 Apr 2014 13:12:04 +0000 (15:12 +0200)]
Bunch of small fixes (coding style, very unlikely errors, warning messages)
sapier [Sun, 6 Apr 2014 08:39:32 +0000 (10:39 +0200)]
Use narrow_to_wide in gettext instead of os dependent conversion fct
sapier [Fri, 31 Jan 2014 21:16:47 +0000 (22:16 +0100)]
jthread remove locks that aren't absolutely required
add c++11 atomic support (optional)
ShadowNinja [Sun, 13 Apr 2014 20:47:24 +0000 (16:47 -0400)]
Add support for threadnames on BSD, Windows (MSVC-only), and OSX
proller [Fri, 18 Apr 2014 22:24:45 +0000 (02:24 +0400)]
Fix warnings
proller [Fri, 18 Apr 2014 17:08:03 +0000 (21:08 +0400)]
Remove liquid_finite and weather
Sfan5 [Tue, 8 Apr 2014 19:39:21 +0000 (21:39 +0200)]
Add redis database backend
RealBadAngel [Wed, 16 Apr 2014 14:56:54 +0000 (16:56 +0200)]
Fix invalid liquid lighting.
ShadowNinja [Tue, 15 Apr 2014 20:25:04 +0000 (16:25 -0400)]
Use bit shifts rather than multiplication in block position encoding
ShadowNinja [Tue, 15 Apr 2014 20:07:53 +0000 (16:07 -0400)]
Use binary operators rather than "Python modulo" in decoding block positions
Sfan5 [Tue, 15 Apr 2014 17:49:32 +0000 (19:49 +0200)]
Fix all warnings reported by clang
Sfan5 [Mon, 14 Apr 2014 16:03:28 +0000 (18:03 +0200)]
Fix problem with newer MinGW runtimes
ShadowNinja [Sun, 13 Apr 2014 21:50:46 +0000 (17:50 -0400)]
Add checks for nil in minetest.after
ShadowNinja [Sun, 13 Apr 2014 21:47:58 +0000 (17:47 -0400)]
Reorder initialization of member variables to make GCC happy
BlockMen [Sat, 12 Apr 2014 11:50:22 +0000 (13:50 +0200)]
Use integers instead of float values
BlockMen [Fri, 11 Apr 2014 13:32:46 +0000 (15:32 +0200)]
Add player:set_eye_offset() by @MirceaKitsune and clean up
BlockMen [Wed, 8 Jan 2014 12:47:53 +0000 (13:47 +0100)]
Add third person view
BlockMen [Sat, 12 Apr 2014 15:39:51 +0000 (17:39 +0200)]
Fix write and read S32 vectors
BlockMen [Sat, 12 Apr 2014 15:36:40 +0000 (17:36 +0200)]
Fix MSVC build
sapier [Fri, 11 Apr 2014 20:51:10 +0000 (22:51 +0200)]
Fix broken Ipv4 serialization on win32
sapier [Fri, 11 Apr 2014 19:45:30 +0000 (21:45 +0200)]
Fix broken win32+bsd build
BlockMen [Fri, 11 Apr 2014 19:38:16 +0000 (21:38 +0200)]
Fix crash when teleporting near unknown node
Kahrl [Fri, 7 Mar 2014 00:00:03 +0000 (01:00 +0100)]
Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY
sapier [Sat, 5 Apr 2014 13:27:33 +0000 (15:27 +0200)]
Add support for named threads (atm linux only)
sapier [Sun, 6 Apr 2014 08:48:04 +0000 (10:48 +0200)]
Make config honor build system specified config defines
sapier [Sun, 6 Apr 2014 13:20:45 +0000 (15:20 +0200)]
Minor fixes for file/modlist download in mainmenu
sapier [Thu, 13 Feb 2014 19:17:42 +0000 (20:17 +0100)]
Cleanup client init states by bumping protocol version
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready
Handle clients with protocol version < 23 (almost) same way as before
Make client tell server about it's version
Add client state to not send bogus player position updates prior init complete
Add access to statistics information (peer connction time,rtt,version)
Fix clients standing stalled in world while preloading item visuals (new clients only)
Add get_player_information to read client specific information from lua
sapier [Sun, 6 Apr 2014 08:32:57 +0000 (10:32 +0200)]
Pass pointer to nodedef directly to avoid recalculation in quite often called function
sapier [Thu, 3 Apr 2014 18:26:26 +0000 (20:26 +0200)]
Performance optimized button to button mask evaluation
sapier [Mon, 31 Mar 2014 20:50:03 +0000 (22:50 +0200)]
Fix lost change password button
Perttu Ahola [Wed, 26 Mar 2014 16:53:11 +0000 (18:53 +0200)]
Fix bug in RemoteClient::GetNextBlocks
Ciaran Gultnieks [Fri, 21 Mar 2014 20:12:13 +0000 (20:12 +0000)]
Fix merge mistake when rebasing for PR #1169
sapier [Sun, 23 Mar 2014 18:15:38 +0000 (19:15 +0100)]
Fix double sending of chat messages
Novatux [Tue, 18 Mar 2014 19:02:18 +0000 (20:02 +0100)]
Fix "ghost stacks" created when a player clicks an item on the ground:
since the object is not immediately removed, any other code may still
think an object is there, therefore leading to item duplication. This code
therefore sets the itemstring to '' after the object is picked up to avoid
such issues
ShadowNinja [Fri, 21 Mar 2014 09:18:35 +0000 (05:18 -0400)]
Fix serializing of signed numbers in serializeStructToString
RealBadAngel [Fri, 21 Mar 2014 00:32:00 +0000 (01:32 +0100)]
Normal maps generation on the fly.
Parallax mapping with slope information.
Overriding normal maps.
ShadowNinja [Sat, 15 Mar 2014 21:20:52 +0000 (17:20 -0400)]
Add more informative error messages for inventory and item method errors
ShadowNinja [Sat, 15 Mar 2014 20:28:59 +0000 (16:28 -0400)]
Remove lua_State parameter from LuaError::LuaError
ShadowNinja [Sat, 15 Mar 2014 20:01:06 +0000 (16:01 -0400)]
Revert "Make sure we get a stacktrace for as many lua errors as possible"
This reverts commit
362ef5f6ced862daa4733034810d0b07e2ad5d89.
Stack tracebacks couldn't be generated in LuaError::LuaError anyway and this
caused a second, empty traceback in most cases. In cases where there wasn't
annother traceback the stack had already unwound and the traceback was empty.
ShadowNinja [Sat, 15 Mar 2014 19:12:11 +0000 (15:12 -0400)]
Make serializeStructToString use an ostringstream
Novatux [Sat, 15 Mar 2014 14:08:43 +0000 (15:08 +0100)]
Fix sound not being played at the correct place.