sapier [Fri, 12 Jul 2013 19:56:42 +0000 (21:56 +0200)]
Add missing server flags in public serverlist
sapier [Fri, 12 Jul 2013 19:56:09 +0000 (21:56 +0200)]
Remove lots of debug output from modmgr
Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case)
Fix text of field element not unescaped correctly
sapier [Fri, 12 Jul 2013 18:43:51 +0000 (20:43 +0200)]
Fix serverdescription and name not beeing saved to local serverlist
proller [Thu, 4 Jul 2013 15:39:26 +0000 (19:39 +0400)]
Masterserver mods announse, ipv6, better curl errors
kwolekr [Fri, 12 Jul 2013 04:03:41 +0000 (00:03 -0400)]
Clean up bumpmap code a bit
PilzAdam [Thu, 11 Jul 2013 22:53:30 +0000 (00:53 +0200)]
Disallow the name 'singleplayer' in a multiplayer server
Kahrl [Tue, 9 Jul 2013 14:26:52 +0000 (16:26 +0200)]
Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp
sapier [Tue, 9 Jul 2013 21:17:38 +0000 (23:17 +0200)]
Worldlist fixes
Add alphabeticaly sorted worldlists
Select world after creation
Move worldlist handling to separate file
Merge world selection of singleplayer/server tab
Remove some useless code
stujones11 [Tue, 11 Jun 2013 20:40:59 +0000 (21:40 +0100)]
Fix multiple texture support for animated meshnodes
sapier [Tue, 9 Jul 2013 19:54:30 +0000 (21:54 +0200)]
Fix serverlist
proller [Tue, 9 Jul 2013 20:09:17 +0000 (00:09 +0400)]
Public server checkbox
PilzAdam [Tue, 9 Jul 2013 00:38:53 +0000 (02:38 +0200)]
Dont play digging sound if not digging
kwolekr [Tue, 9 Jul 2013 00:21:09 +0000 (20:21 -0400)]
Revert "Fix serverlist not beeing escaped correctly"
This reverts commit
39d03148e5d98ef5f9a31b131a79ff2bbd71a877.
sapier [Mon, 8 Jul 2013 21:48:29 +0000 (23:48 +0200)]
Fix header not beeing shown except on singleplayer tab
sapier [Mon, 8 Jul 2013 21:45:14 +0000 (23:45 +0200)]
Fix serverlist not beeing escaped correctly
Always use address for server
Fix first (empty) element beeing selected after deleting last world
sapier [Mon, 8 Jul 2013 19:02:42 +0000 (21:02 +0200)]
fix crash on play/start with empty world list
make enter button work in create world dialog
kwolekr [Mon, 8 Jul 2013 22:50:29 +0000 (18:50 -0400)]
Fix wallmounted rotations along Y axis for 90 and 270 degree cases
kwolekr [Mon, 8 Jul 2013 19:19:22 +0000 (15:19 -0400)]
Decoration: Handle facedir and wallmounted param2types with schematic rotation
PilzAdam [Mon, 8 Jul 2013 11:41:46 +0000 (13:41 +0200)]
Remove note in lua-api.txt that there are no vector helper functions
PilzAdam [Mon, 8 Jul 2013 11:30:55 +0000 (13:30 +0200)]
Make sure that coordinates passed to /teleport are actual numbers
ShadowNinja [Sun, 7 Jul 2013 16:02:11 +0000 (12:02 -0400)]
Move math.hypot() to misc_helpers.lua and fix zero-division error
kwolekr [Mon, 8 Jul 2013 00:36:41 +0000 (20:36 -0400)]
Lua main menu: Fix world creation dialog
PilzAdam [Mon, 8 Jul 2013 00:28:36 +0000 (02:28 +0200)]
Set numeric locale in Lua in main menu
PilzAdam [Sun, 7 Jul 2013 23:58:22 +0000 (01:58 +0200)]
Settings: everything != 0 equals true; remove .asm shaders
sapier [Sun, 7 Jul 2013 19:53:40 +0000 (15:53 -0400)]
Fix many formspec menu bugs
Sfan5 [Sun, 7 Jul 2013 17:54:38 +0000 (19:54 +0200)]
Fix parseColor, change remaining colorkeys to new format, fix Contributor list
Kahrl [Thu, 13 Jun 2013 01:05:47 +0000 (03:05 +0200)]
When server sends late media, log to errorstream instead of crashing.
Do a check for valid num_files before doing
assert(!m_mesh_update_thread.IsRunning());
In particular, don't execute the assertion if all media has already
been received.
ShadowNinja [Sun, 7 Jul 2013 06:02:45 +0000 (02:02 -0400)]
Handle 0 vectors in vector.normalize()
Vincent Heuken [Wed, 26 Jun 2013 00:44:17 +0000 (17:44 -0700)]
include mathconstants.h in numerics.cpp
ShadowNinja [Sun, 7 Jul 2013 05:44:33 +0000 (01:44 -0400)]
Add vector helpers
kwolekr [Sat, 6 Jul 2013 19:28:59 +0000 (15:28 -0400)]
BiomeDefManager: Fully initialize default biome
kwolekr [Sat, 6 Jul 2013 19:22:51 +0000 (15:22 -0400)]
Mapgen V7: Fix out-of-bounds array access
kwolekr [Sat, 6 Jul 2013 19:12:40 +0000 (15:12 -0400)]
LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects
kwolekr [Sat, 6 Jul 2013 19:03:34 +0000 (15:03 -0400)]
Decoration: Remove usage of multi-character constants
Sfan5 [Sat, 6 Jul 2013 08:32:58 +0000 (10:32 +0200)]
Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor
kwolekr [Sat, 6 Jul 2013 06:21:35 +0000 (02:21 -0400)]
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
Kahrl [Sat, 6 Jul 2013 04:16:51 +0000 (06:16 +0200)]
Fix possible NULL dereference in createExtrudedMesh
Kahrl [Fri, 5 Jul 2013 02:24:05 +0000 (04:24 +0200)]
Don't rebuild the dummy shader (less SourceShaderCache warning spam)
Also write something about rebuilding shaders to infostream in
Client::afterContentReceived()
proller [Thu, 4 Jul 2013 18:30:25 +0000 (22:30 +0400)]
Improve finite liquid distribution, fix small bug
Kahrl [Thu, 4 Jul 2013 04:18:50 +0000 (06:18 +0200)]
Throw exception instead of assert on nested reliable packets
Fixes a denial of service vulnerability, issue #784
RealBadAngel [Thu, 4 Jul 2013 00:36:32 +0000 (02:36 +0200)]
Add texture bumpmapping feature.
Kahrl [Wed, 3 Jul 2013 18:33:54 +0000 (20:33 +0200)]
Whoever called a function parameter m_device is fired without notice.
kwolekr [Wed, 3 Jul 2013 05:25:26 +0000 (01:25 -0400)]
Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new worlds not saving index
kwolekr [Wed, 3 Jul 2013 01:48:13 +0000 (21:48 -0400)]
Change debug optimization level back to -O1
BlockMen [Sun, 30 Jun 2013 20:17:26 +0000 (22:17 +0200)]
Update wiki url
Kahrl [Wed, 3 Jul 2013 00:22:39 +0000 (02:22 +0200)]
Move generateTextureFromMesh to TextureSource to fix a texture leak
TextureSource has a list of textures to delete (m_texture_trash) so this
provides a proper, non-hacky way to delete RTT textures. Also, the prior,
hacky way of deleting them seems to be broken (see pull request #803).
To avoid header file clutter by repeating the same long list of
arguments over and over again, store the arguments of
generateTextureFromMesh in a struct called TextureFromMeshParams.
Also fix issue #782 (Only use bilinear (and others) on item textures
when settings allow it).
sapier [Sun, 23 Jun 2013 14:09:02 +0000 (16:09 +0200)]
Fix possible 0 pointer access
sapier [Sun, 23 Jun 2013 16:30:21 +0000 (18:30 +0200)]
Replace C++ mainmenu by formspec powered one
kwolekr [Tue, 2 Jul 2013 01:10:59 +0000 (21:10 -0400)]
Cavegen: Prevent caves from occuring above ground level, and superfluous mixing of lava and water in caves
Kahrl [Mon, 24 Jun 2013 02:17:50 +0000 (04:17 +0200)]
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
PilzAdam [Tue, 2 Jul 2013 00:34:51 +0000 (00:34 +0000)]
Remove unnecessary debug output in node_dig()
Lord89James [Mon, 11 Mar 2013 12:36:04 +0000 (13:36 +0100)]
Infinite tools in creative mode
arsdragonfly [Mon, 24 Jun 2013 00:07:45 +0000 (00:07 +0000)]
Fix i18n of some strings.
kwolekr [Mon, 1 Jul 2013 22:04:17 +0000 (18:04 -0400)]
Decoration: Add schematic rotation support
proller [Sun, 30 Jun 2013 20:26:54 +0000 (00:26 +0400)]
Disable collision fix, its broke unit tests
proller [Sun, 30 Jun 2013 18:26:01 +0000 (22:26 +0400)]
Fix sand, gravel falling stuck
kwolekr [Sun, 30 Jun 2013 02:22:25 +0000 (22:22 -0400)]
LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates
proller [Sat, 29 Jun 2013 21:29:21 +0000 (01:29 +0400)]
Optimize liquid queue on generate map for liquid_finite
kwolekr [Sat, 29 Jun 2013 20:24:32 +0000 (16:24 -0400)]
Update documentation for get_mapgen_object
kwolekr [Sat, 29 Jun 2013 02:52:13 +0000 (22:52 -0400)]
Add Lua VoxelArea methods: contains, containsp, containsi
kwolekr [Sat, 29 Jun 2013 02:22:44 +0000 (22:22 -0400)]
Make generated water a shade darker to match up with older versions
kwolekr [Fri, 28 Jun 2013 14:28:15 +0000 (10:28 -0400)]
Add voxelarea.lua helper to builtin
PilzAdam [Fri, 28 Jun 2013 14:06:34 +0000 (14:06 +0000)]
Dont write player files all the time
kwolekr [Fri, 28 Jun 2013 02:33:31 +0000 (22:33 -0400)]
Apply various fixes to several things
kwolekr [Fri, 28 Jun 2013 01:12:44 +0000 (21:12 -0400)]
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to map
kwolekr [Thu, 27 Jun 2013 21:06:52 +0000 (17:06 -0400)]
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr [Thu, 27 Jun 2013 01:04:06 +0000 (21:04 -0400)]
Add Lua PerlinNoiseMap:get#dMap_flat API
kwolekr [Wed, 26 Jun 2013 21:19:39 +0000 (17:19 -0400)]
Add minetest.get_mapgen_object to API
kwolekr [Tue, 25 Jun 2013 15:49:08 +0000 (11:49 -0400)]
Fix issue of VManip occasionally not blitting back blocks, and pitch black lighting bug
kwolekr [Tue, 25 Jun 2013 15:02:02 +0000 (11:02 -0400)]
Add LuaVoxelManip
proller [Mon, 24 Jun 2013 16:12:54 +0000 (20:12 +0400)]
Fix ipv6 on windows
kwolekr [Sun, 23 Jun 2013 19:16:52 +0000 (15:16 -0400)]
Cavegen: fix division by 0 with abnormal max tunnel diameter sizes
proller [Sun, 23 Jun 2013 16:23:59 +0000 (20:23 +0400)]
Math mapgen fix, ip show on connect, pathfinder segfault fix
proller [Sun, 23 Jun 2013 14:07:10 +0000 (18:07 +0400)]
New math mapgen with fractal based worlds
proller [Sun, 23 Jun 2013 07:31:22 +0000 (11:31 +0400)]
Add support for IPv6
Two new configuration options are added:
- "enable_ipv6" to enable/disable the overall use of IPv6
- "ipv6_server" to enable/disable the use of IPv6 sockets when running
a server (when "enable_ipv6" is enabled)
kwolekr [Sun, 23 Jun 2013 00:48:19 +0000 (20:48 -0400)]
Decoration: Add support for zero probability, fix breakage from last commit
PilzAdam [Fri, 21 Jun 2013 18:32:28 +0000 (18:32 +0000)]
Print playername when failing to read playerfile and ignore files starting with .
kwolekr [Sat, 22 Jun 2013 21:27:48 +0000 (17:27 -0400)]
A handful of minor fixes to various things
kwolekr [Sat, 22 Jun 2013 04:29:44 +0000 (00:29 -0400)]
Decoration: Add Schematic decoration type
Ilya Zhuravlev [Fri, 21 Jun 2013 08:26:07 +0000 (12:26 +0400)]
Add Hungarian language.
Weblate [Fri, 21 Jun 2013 08:24:16 +0000 (10:24 +0200)]
Merge remote-tracking branch 'origin/master'
Chyngyz Dzhumaliev [Sat, 1 Jun 2013 16:09:05 +0000 (18:09 +0200)]
Translated using Weblate (Kirghiz)
PilzAdam [Sat, 8 Jun 2013 23:42:46 +0000 (23:42 +0000)]
Add a setting for max loop count per step in liquid update
Kahrl [Thu, 20 Jun 2013 22:04:18 +0000 (00:04 +0200)]
Make minetest.debug accept multiple parameters; convert them to string
Kahrl [Thu, 20 Jun 2013 05:52:04 +0000 (07:52 +0200)]
Remove deprecated functions that don't work anymore from lua_api.txt
PilzAdam [Wed, 19 Jun 2013 21:09:18 +0000 (21:09 +0000)]
Play placing sound only if place prediction was successful
PilzAdam [Wed, 19 Jun 2013 21:00:14 +0000 (21:00 +0000)]
Dont dig or place nodes if interact priv is missing (clientside)
PilzAdam [Wed, 19 Jun 2013 14:30:22 +0000 (14:30 +0000)]
Add drowning
Diego MartÃnez [Sun, 16 Jun 2013 06:06:41 +0000 (03:06 -0300)]
Restore old output format of dump()
David Gumberg [Tue, 28 May 2013 03:55:01 +0000 (20:55 -0700)]
Compress textures
kwolekr [Tue, 18 Jun 2013 01:59:42 +0000 (21:59 -0400)]
Decoration: Place decorations in mgv6, check if air or cignore before placement
Kahrl [Mon, 17 Jun 2013 23:49:06 +0000 (01:49 +0200)]
Show number of objects in client environment in profiler (F6)
Kahrl [Mon, 17 Jun 2013 23:32:11 +0000 (01:32 +0200)]
Formspec: Don't perform black magic if selected item fits the guess
Kahrl [Mon, 17 Jun 2013 23:18:54 +0000 (01:18 +0200)]
Fix calculation of selected item (for not drawing it) in formspec
The previous code did not work when the list did not start at index 0
of the inventory list (issue #779).
Esteban I. Ruiz Moreno [Sat, 15 Jun 2013 18:30:48 +0000 (15:30 -0300)]
Remove useless recalculation of bounding box (mapblock_mesh)
kwolekr [Mon, 17 Jun 2013 22:51:29 +0000 (18:51 -0400)]
Decoration, Ore: Resolve node names on Mapgen init
kwolekr [Mon, 17 Jun 2013 22:23:31 +0000 (18:23 -0400)]
Decoration: Change divlen to sidelen
kwolekr [Sun, 16 Jun 2013 02:23:06 +0000 (22:23 -0400)]
Add initial Decoration support, many misc. improvements & modifications
Kahrl [Mon, 17 Jun 2013 00:09:50 +0000 (02:09 +0200)]
Extend a delay in TestConnection from 50 to 100 milliseconds.
The 50 ms delay causes frequent test failures on certain systems with
slow network stacks, these failures go away with the 100 ms variant.
Kahrl [Sun, 16 Jun 2013 15:01:21 +0000 (17:01 +0200)]
Tweak IDropAction restriction handling in server.cpp