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Vanessa Ezekowitz [Sat, 19 Jan 2013 23:36:13 +0000 (18:36 -0500)]
Working on adding a whole new set of trees to the mod
Most of the added code written by RealBadAngel
Also adds a couple of additional biome controls to jungle trees and conifers.
Also adds a text file describing the biome settings in a human-readable manner.
At present, this doesn't actually add anything new, it just refactors the
code to allow for more trees, and adds a bunch of biome definitions, tree
models, textures, etc. but no code to use them, yet.
Vanessa Ezekowitz [Sat, 19 Jan 2013 07:10:01 +0000 (02:10 -0500)]
just tweaks to the names of some table entries.
Vanessa Ezekowitz [Sat, 19 Jan 2013 05:45:03 +0000 (00:45 -0500)]
Transition trees to only spawn at mapgen time instead of using abms
(growing from saplings still uses an abm, however).
Vanessa Ezekowitz [Sat, 19 Jan 2013 02:35:39 +0000 (21:35 -0500)]
make trees spawn as saplings only at mapgen time
...rather than using an abm to do so (abms are still used to grow them from
the spawned saplints)
Vanessa Ezekowitz [Mon, 14 Jan 2013 01:37:05 +0000 (20:37 -0500)]
fixed a bug in conifers generation - I left out a few variable slots
so some of the last few variables were being set wrong.
Vanessa Ezekowitz [Sat, 12 Jan 2013 00:36:04 +0000 (19:36 -0500)]
made jungle trees spawn farther apart (was 8, now 15 nodes). Made them need
to be closer to water (was radius 30, now 15). Made them grow only at lower
elevations (was -5 to +15, now -5 to +10).
Vanessa Ezekowitz [Fri, 11 Jan 2013 16:54:41 +0000 (11:54 -0500)]
Added feature to check for air surrounding a tree's target spawn location, so
that trees won't grow on top of stuff line rails, other plants, etc. Also
helps keep them from growing half-way into a wall.
Vanessa Ezekowitz [Fri, 11 Jan 2013 16:17:10 +0000 (11:17 -0500)]
made all trees require default:dirt_with_grass in all 8 of the nodes that
surround the spawn point (to keep them from spawning in a desert->grass
transition area).
Vanessa Ezekowitz [Fri, 11 Jan 2013 15:29:38 +0000 (10:29 -0500)]
Added more variety to jungle trees and conifers shapes
Also improved the look of both a little bit, and re-balanced the spawn/growth
chances, and reduced the wait time sicne we're not using a ton of code to do
this anymore.
Also made the spawn routine clear out any leaves that are in the way of a
spawning tree's trunk, so the trunks don't look like they've been cut by
leaves.
Vanessa Ezekowitz [Thu, 10 Jan 2013 04:24:08 +0000 (23:24 -0500)]
typo
Vanessa Ezekowitz [Thu, 10 Jan 2013 04:22:02 +0000 (23:22 -0500)]
fixed a minor drop bug in leaves, they were giving unknown items on dig.
Vanessa Ezekowitz [Thu, 10 Jan 2013 03:31:37 +0000 (22:31 -0500)]
got rid of backup files
Vanessa Ezekowitz [Thu, 10 Jan 2013 03:30:55 +0000 (22:30 -0500)]
tweaked comments at the top of init.lua
Vanessa Ezekowitz [Thu, 10 Jan 2013 02:39:35 +0000 (21:39 -0500)]
added dependency info to readme
Vanessa Ezekowitz [Thu, 10 Jan 2013 02:38:37 +0000 (21:38 -0500)]
added readme
Vanessa Ezekowitz [Thu, 10 Jan 2013 02:35:50 +0000 (21:35 -0500)]
first commit