Novatux [Wed, 5 Jun 2013 13:54:03 +0000 (15:54 +0200)]
Fix crash sometimes with tubes
Vanessa Ezekowitz [Thu, 30 May 2013 21:29:48 +0000 (17:29 -0400)]
Ran all textures through pngquant.
Vanessa Ezekowitz [Thu, 30 May 2013 19:47:55 +0000 (15:47 -0400)]
Ran all textures through pngcrush.
VanessaE [Tue, 21 May 2013 23:20:49 +0000 (16:20 -0700)]
Merge pull request #32 from Uberi/master
Fix teleport tube in latest mt
Anthony Zhang [Tue, 21 May 2013 21:44:05 +0000 (17:44 -0400)]
Fix the teleport tube in the latest mt.
VanessaE [Sat, 11 May 2013 04:29:49 +0000 (21:29 -0700)]
Merge pull request #31 from Uberi/master
Update the Basic Overview page for the latest changes.
Anthony Zhang [Sat, 11 May 2013 04:18:44 +0000 (00:18 -0400)]
Update the Basic Overview page for latest changes.
Vanessa Ezekowitz [Fri, 10 May 2013 22:28:57 +0000 (18:28 -0400)]
add flow sensor. Sends mesecons signal when water is flowing through it.
Vanessa Ezekowitz [Fri, 10 May 2013 21:44:26 +0000 (17:44 -0400)]
Make pumps and valves respond to mesecons signals
Vanessa Ezekowitz [Fri, 10 May 2013 21:28:11 +0000 (17:28 -0400)]
made valves and airtight entry panels work.
Removed "flowing" spigot from creative inventory.
Vanessa Ezekowitz [Fri, 10 May 2013 20:17:47 +0000 (16:17 -0400)]
remove water node at spigot only at the
pouring-->off transition, not repeatedly.
Vanessa Ezekowitz [Fri, 10 May 2013 19:59:56 +0000 (15:59 -0400)]
periodically remove one water node next to each "on" pump that's also flowing
This should make it work more or less correctly with finite water.
also, fix a bug where a blocked spigot still looks like its pouring, and check
for blockages on every step.
Vanessa Ezekowitz [Sun, 28 Apr 2013 21:45:25 +0000 (17:45 -0400)]
fix a bug where spigot pouring would replace the node under it with
water. Also clean up spigot logic slightly.
VanessaE [Sun, 14 Apr 2013 21:34:21 +0000 (14:34 -0700)]
Merge pull request #30 from Uberi/master
Documentation Improvements
Anthony Zhang [Sun, 14 Apr 2013 17:16:47 +0000 (13:16 -0400)]
Add Overview.html, with full documentation for all available features.
Anthony Zhang [Sun, 14 Apr 2013 17:16:18 +0000 (13:16 -0400)]
Update README.
VanessaE [Sat, 13 Apr 2013 16:30:35 +0000 (09:30 -0700)]
Merge pull request #29 from Novatux/master
Fix repartition of teleport tubes not being random.
Novatux [Sat, 13 Apr 2013 09:47:50 +0000 (11:47 +0200)]
Fix repartition of teleport tubes not being random.
VanessaE [Fri, 12 Apr 2013 18:02:02 +0000 (11:02 -0700)]
Merge pull request #28 from Novatux/master
Fix conductive tube drop.
Novatux [Fri, 12 Apr 2013 17:55:39 +0000 (19:55 +0200)]
Fix conductive tube drop.
VanessaE [Thu, 11 Apr 2013 19:28:13 +0000 (12:28 -0700)]
Merge pull request #27 from Novatux/master
Add conductor tubes.
Novatux [Thu, 11 Apr 2013 18:00:34 +0000 (20:00 +0200)]
Add conductor tubes (no crafting recipe or texture for now).
VanessaE [Sun, 7 Apr 2013 19:14:01 +0000 (12:14 -0700)]
Merge pull request #26 from bas080/master
Autocrafter only crafts when destination inventory has space
bas080 [Sun, 7 Apr 2013 09:30:11 +0000 (11:30 +0200)]
Autocrafter only crafts when destination inventory has space
VanessaE [Wed, 3 Apr 2013 14:06:45 +0000 (07:06 -0700)]
Merge pull request #25 from bas080/master
Formspec of filters now have better aligned layout
bas080 [Wed, 3 Apr 2013 10:16:33 +0000 (12:16 +0200)]
retouched the formspec of the filter and mese-filter
VanessaE [Tue, 2 Apr 2013 00:37:53 +0000 (17:37 -0700)]
Merge pull request #24 from bas080/master
Retuextured filter and autocrafter
bas080 [Tue, 2 Apr 2013 00:35:51 +0000 (02:35 +0200)]
Retuextured the autocrafter and (mese)filter
VanessaE [Tue, 2 Apr 2013 00:21:38 +0000 (17:21 -0700)]
Merge pull request #23 from Uberi/master
Fix deployer in latest minetest.
Anthony [Mon, 1 Apr 2013 17:21:39 +0000 (14:21 -0300)]
Fix tube connection to filters
Tubes did not previously connect to filters when the filters were placed after the tube.
Anthony [Mon, 1 Apr 2013 17:15:20 +0000 (14:15 -0300)]
Fix deployer in latest minetest.
Broken when shift-click to avoid on_rightclick was added.
VanessaE [Mon, 25 Mar 2013 20:31:39 +0000 (13:31 -0700)]
Merge pull request #21 from Uberi/master
Add autocrafter recipe.
Anthony [Mon, 25 Mar 2013 20:25:58 +0000 (17:25 -0300)]
Add autocrafter recipe.
VanessaE [Tue, 19 Mar 2013 03:14:27 +0000 (20:14 -0700)]
Merge pull request #20 from Uberi/master
Add inventory images to speed up load times.
Anthony [Tue, 19 Mar 2013 02:01:09 +0000 (23:01 -0300)]
Add inventory images for tubes.
Anthony [Tue, 19 Mar 2013 02:00:36 +0000 (23:00 -0300)]
Add inventory images for old pipes.
Anthony [Tue, 19 Mar 2013 02:00:00 +0000 (23:00 -0300)]
Add inventory images for pipes.
Anthony [Tue, 19 Mar 2013 01:58:39 +0000 (22:58 -0300)]
Add inventory images for devices.
VanessaE [Thu, 7 Feb 2013 23:36:43 +0000 (15:36 -0800)]
Merge pull request #19 from Novatux/master
Bugfix
Novatux [Thu, 7 Feb 2013 16:21:35 +0000 (17:21 +0100)]
Bugfix
VanessaE [Sun, 3 Feb 2013 16:53:35 +0000 (08:53 -0800)]
Merge pull request #18 from Novatux/master
Improved the code of the teleport tube.
Novatux [Sun, 3 Feb 2013 15:11:15 +0000 (16:11 +0100)]
Improved the code of the teleport tube.
VanessaE [Sat, 2 Feb 2013 10:08:51 +0000 (02:08 -0800)]
Merge pull request #17 from Novatux/master
Avoid overwriting the default code.
Novatux [Sat, 2 Feb 2013 07:21:48 +0000 (08:21 +0100)]
Changed the code so that we do not overwrite the default code anymore.
Vanessa Ezekowitz [Thu, 31 Jan 2013 23:49:47 +0000 (18:49 -0500)]
Removed node breaker and deployer. These belong in technic, not pipeworks.
Added aliases to avoid unknown nodes/map breakage. Old code has been moved
into pipeworks/attic/
VanessaE [Tue, 29 Jan 2013 05:19:31 +0000 (21:19 -0800)]
Merge pull request #16 from Novatux/master
Mese filters: take full stack.
Novatux [Mon, 28 Jan 2013 19:58:38 +0000 (20:58 +0100)]
Merge https://github.com/VanessaE/pipeworks
Novatux [Mon, 28 Jan 2013 17:41:14 +0000 (18:41 +0100)]
Added mese filter (takes full stack).
Vanessa Ezekowitz [Sun, 27 Jan 2013 18:59:18 +0000 (13:59 -0500)]
tried to fix detection of latest version of technic mod.
limited the number of recipes affected by it - now only the tubes' recipes
are disabled when technic is present. All pipes, pipe devices, and tube
devices are available at all times.
updated the plastic sheet crafting chain to match current homedecor
VanessaE [Wed, 23 Jan 2013 18:10:51 +0000 (10:10 -0800)]
Merge pull request #13 from Novatux/master
Fixed a bug with mese pipes.
Novatux [Wed, 23 Jan 2013 17:55:41 +0000 (18:55 +0100)]
Fixed a bug with mese tubes not correctly distributing the items.
VanessaE [Mon, 21 Jan 2013 01:35:13 +0000 (17:35 -0800)]
Merge pull request #12 from Novatux/master
Sand tubes, which take nearby items.
Novatux [Sun, 20 Jan 2013 18:47:06 +0000 (19:47 +0100)]
Changed to technic 16px textures.
Novatux [Sun, 20 Jan 2013 18:06:40 +0000 (19:06 +0100)]
Added textures for sand and accelerator tubes, added crafting recipe for sand tube.
Novatux [Sun, 20 Jan 2013 16:53:17 +0000 (17:53 +0100)]
Changed the name of some textures for naming conventions. Added deployer and node breaker (most of the code is from Technic, the textures too).
Novatux [Sun, 20 Jan 2013 16:29:11 +0000 (17:29 +0100)]
Added sand tubes, which take nearby items.
Novatux [Sun, 20 Jan 2013 08:20:26 +0000 (09:20 +0100)]
Changed autocrafter formspec.
VanessaE [Sun, 20 Jan 2013 07:14:44 +0000 (23:14 -0800)]
Merge pull request #11 from Novatux/master
Fixed a bug where autocrafter could be used to clone items.
Novatux [Sun, 20 Jan 2013 06:57:58 +0000 (07:57 +0100)]
Added chests and furnaces autoconnect to tubes.
Fixed a bug where autocrafter could bbe used to clone items.
Removed test code.
VanessaE [Sat, 19 Jan 2013 18:26:49 +0000 (10:26 -0800)]
Merge pull request #10 from Novatux/master
Mese tubes can now completely forbid a direction for items.
Novatux [Sat, 19 Jan 2013 18:11:28 +0000 (19:11 +0100)]
Changed mese tubes: you can now choose if items should not go in a direction.
VanessaE [Sat, 19 Jan 2013 17:02:28 +0000 (09:02 -0800)]
Merge pull request #9 from Novatux/master
Textures for teleport tube
Novatux [Sat, 19 Jan 2013 16:51:11 +0000 (17:51 +0100)]
Added textures for teleport tube
VanessaE [Sat, 19 Jan 2013 16:44:26 +0000 (08:44 -0800)]
Merge pull request #8 from Novatux/master
Teleporter and accelerator tubes, crafting recipe for detector pipe, autocrafter
Novatux [Sat, 19 Jan 2013 16:13:47 +0000 (17:13 +0100)]
Fixed a bug where items were not moved after teleport tube when they went to the same direction.
Novatux [Sat, 19 Jan 2013 14:37:27 +0000 (15:37 +0100)]
Added autocrafter.
Fixed a bug where items in mese tubes disappeared whan placing or removing a tube next to it.
Novatux [Sat, 19 Jan 2013 12:40:19 +0000 (13:40 +0100)]
Added channel formspec for teleport tube
Novatux [Sat, 19 Jan 2013 12:24:25 +0000 (13:24 +0100)]
Added crafting recipes for teleport and accelerator tubes, changed the recipe of the detector tube
Novatux [Sat, 19 Jan 2013 12:15:09 +0000 (13:15 +0100)]
Merge http://github.com/VanessaE/pipeworks
Novatux [Sat, 19 Jan 2013 12:14:41 +0000 (13:14 +0100)]
Added accelrator and teleport pipes
Vanessa Ezekowitz [Thu, 17 Jan 2013 20:04:42 +0000 (15:04 -0500)]
added crafting recipes for detector tube and also for filter/injector device.
VanessaE [Thu, 17 Jan 2013 19:43:19 +0000 (11:43 -0800)]
Merge pull request #7 from Novatux/master
Detector tube (mesecons)
Novatux [Thu, 17 Jan 2013 18:49:27 +0000 (19:49 +0100)]
Added detector tube
Vanessa Ezekowitz [Wed, 16 Jan 2013 20:52:31 +0000 (15:52 -0500)]
re-added furnace side texture.
Vanessa Ezekowitz [Wed, 16 Jan 2013 20:26:27 +0000 (15:26 -0500)]
added crafting recipes for mese pneumatic tubes
VanessaE [Wed, 16 Jan 2013 19:46:38 +0000 (11:46 -0800)]
Merge pull request #6 from Novatux/master
Item insertion in furnaces through side and mese pipe
Novatux [Wed, 16 Jan 2013 19:16:14 +0000 (20:16 +0100)]
Added a function to register tubes.
Added the mese pipe.
Novatux [Wed, 16 Jan 2013 11:26:11 +0000 (12:26 +0100)]
Items can be inserted in furnaces through side
Vanessa Ezekowitz [Tue, 15 Jan 2013 16:01:20 +0000 (11:01 -0500)]
new textures for filter object, courtesy of Spots :-)
Vanessa Ezekowitz [Tue, 15 Jan 2013 00:55:41 +0000 (19:55 -0500)]
forgot to account for facedir in spigots when I added that water stream
Novatux [Mon, 14 Jan 2013 17:36:28 +0000 (18:36 +0100)]
Updated the last version of item_transport
Vanessa Ezekowitz [Mon, 14 Jan 2013 19:17:07 +0000 (14:17 -0500)]
Added a little stub to the bottom of the spigot, showing the water texture,
so that when a spigot is flowing, it looks like water is actually pouring out
of it.
Vanessa Ezekowitz [Mon, 14 Jan 2013 02:45:03 +0000 (21:45 -0500)]
Added Nore's item transport mod and integrated it into pipeworks
Items can now flow from one chest (or Nore's filter object) to another via the
pneumatic tubes! Thanks to Nore and RealBadAngel for the code.
Note that this mod has to redefine the default chests and furnaces (see
compat.lua) in order to add some new group definitions so that tubes can
appear to connect to these objects.
Vanessa Ezekowitz [Sun, 6 Jan 2013 02:14:09 +0000 (21:14 -0500)]
made storage tanks connect from top/bottom, made storage tank and pipe
textures use the ^ combine operator so they can show the actual liquid going
through the pipes/tanks.
Vanessa Ezekowitz [Fri, 4 Jan 2013 06:34:25 +0000 (01:34 -0500)]
Made pipes able to carry water!
It was just a minor logic error resulting from moving the water flowing code
into it's own file when I originally imported it. Many thanks to Mauvebic for
writing it!
Vanessa Ezekowitz [Fri, 4 Jan 2013 06:12:39 +0000 (01:12 -0500)]
minor spacing tweaks, nothing functional
Vanessa Ezekowitz [Fri, 4 Jan 2013 05:15:23 +0000 (00:15 -0500)]
First stage of integrating Mauvebic's water flowing code. This is experimental
and doesn't move water yet - but at least it doesn't break anything :-)
Vanessa Ezekowitz [Wed, 2 Jan 2013 18:16:25 +0000 (13:16 -0500)]
fixed typo, pneumatic test [ojbect -> object]
Vanessa Ezekowitz [Wed, 2 Jan 2013 03:44:30 +0000 (22:44 -0500)]
Minor tweak to fix a bug in the spigot texture ordering
Vanessa Ezekowitz [Tue, 1 Jan 2013 23:17:43 +0000 (18:17 -0500)]
fixed facedir/rotation bug in placement of expansion tanks.
Vanessa Ezekowitz [Tue, 1 Jan 2013 23:00:16 +0000 (18:00 -0500)]
changed default orientation of spigot to make it easier to place.
Vanessa Ezekowitz [Tue, 1 Jan 2013 22:51:55 +0000 (17:51 -0500)]
Minor tweak to fix missing smooth bend on some T-junctions.
Vanessa Ezekowitz [Tue, 1 Jan 2013 22:04:39 +0000 (17:04 -0500)]
Changed crafting recipes to account for revamped pumps, valves, etc. Now
requires the moreores mod and most recent git (for mese crystal fragments) to
craft a pump.
Vanessa Ezekowitz [Tue, 1 Jan 2013 21:30:21 +0000 (16:30 -0500)]
added a "sealed" entry/exit panel (really just a horizontal pipe with a metal
panel overlayed into the middle). Also, tweaked pipes to always drop the
empty ones.
Vanessa Ezekowitz [Tue, 1 Jan 2013 21:04:05 +0000 (16:04 -0500)]
revamped pumps so that now they should sit in/on liquid and be connected only
from the top, relegated grates to decorational-only, added outlet spigot. Got
rid of a few obsolete textures. Got rid of that whole _x and _z naming thing,
now all directional devices (pumps, valves, spigots, tanks) use facedir.
Valves, spigots no longer auto-rotate to find nearby pipes.
Vanessa Ezekowitz [Mon, 17 Sep 2012 16:32:47 +0000 (12:32 -0400)]
Added test object for pneumatic tube autorouting code, made tubes connect to
it and any object that bears groups={tubedevice=1} (connects to any side)
Vanessa Ezekowitz [Wed, 5 Sep 2012 10:57:36 +0000 (06:57 -0400)]
All recipes doubled except for junglegrass -> plastic sheet (since that is
derived from home decor)
Vanessa Ezekowitz [Sun, 2 Sep 2012 20:11:07 +0000 (16:11 -0400)]
Fixed plastic sheeting recipe
Vanessa Ezekowitz [Sun, 2 Sep 2012 16:55:14 +0000 (12:55 -0400)]
Added crafting recipes for various objects, with options: If homedecor is
installed, use the plastic sheeting therein. If not, we define it manually.
If the Technic mod is installed, don't define any recipes at all. Also removed
the extra "loaded!" messages and tweaked the default pipe alias to point to
something that is actually visible :-)
Vanessa Ezekowitz [Sat, 1 Sep 2012 22:37:19 +0000 (18:37 -0400)]
flattened wielded pipe segment.