ShadowNinja [Sun, 14 Apr 2013 07:01:27 +0000 (03:01 -0400)]
Use the group "soil" for nodes that saplings grow on
kwolekr [Mon, 20 May 2013 01:29:49 +0000 (21:29 -0400)]
Fix lava damage on player's upper body
kwolekr [Mon, 20 May 2013 01:26:08 +0000 (21:26 -0400)]
Fix nearly all warnings
sapier [Sat, 4 May 2013 23:44:55 +0000 (01:44 +0200)]
Allow nil as puncher e.g. to do damage by tnt
PilzAdam [Sun, 19 May 2013 22:20:42 +0000 (00:20 +0200)]
Add a little animation when changing the wielded item
PilzAdam [Sun, 19 May 2013 18:56:25 +0000 (20:56 +0200)]
Dont teleport back if holding sneak when detaching/turn freemove off
Kahrl [Sun, 19 May 2013 17:58:01 +0000 (19:58 +0200)]
Fix EmergeThread names in log
Concatenate the thread id as string instead of adding it to the pointer
PilzAdam [Sun, 19 May 2013 17:52:29 +0000 (19:52 +0200)]
Write mods that are not in world.mt into it at world startup
PilzAdam [Sun, 19 May 2013 17:46:50 +0000 (19:46 +0200)]
Dont load mods that have no entry in world.mt
PilzAdam [Sun, 19 May 2013 16:47:58 +0000 (18:47 +0200)]
Install mods/mods_here.txt instead of mods/minetest/mods_here.txt
kwolekr [Sun, 19 May 2013 03:26:27 +0000 (23:26 -0400)]
Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams
kwolekr [Sun, 19 May 2013 16:07:00 +0000 (12:07 -0400)]
Fix regression of world loading caused by
81c863ac
PilzAdam [Sat, 18 May 2013 15:00:47 +0000 (17:00 +0200)]
New modsystem
Mods are placed in $path_<user/share>/mods
They can be enabled per world in world.mt or the configure world window
PilzAdam [Sat, 18 May 2013 14:14:06 +0000 (16:14 +0200)]
Remove survival and build from CMakeLists.txt
PilzAdam [Sat, 18 May 2013 14:13:32 +0000 (16:13 +0200)]
Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.sh
PilzAdam [Sat, 18 May 2013 11:01:47 +0000 (13:01 +0200)]
Only create SoundManager in main menu if USE_SOUND is true
PilzAdam [Fri, 17 May 2013 23:52:18 +0000 (01:52 +0200)]
Fix memory leak in MeshUpdateThread
Aaron Suen [Fri, 17 May 2013 21:10:39 +0000 (17:10 -0400)]
Fix math for isBlockInSight. Fixes #718 (client-side).
PilzAdam [Fri, 17 May 2013 21:15:10 +0000 (23:15 +0200)]
Move kahrl to core devs in credits tab
sfan5 [Fri, 17 May 2013 20:38:23 +0000 (23:38 +0300)]
Fix Problem with uk Translation
PilzAdam [Thu, 16 May 2013 00:19:32 +0000 (02:19 +0200)]
Dont drop fonts with ENABLE_FREETYPE=0
PilzAdam [Tue, 14 May 2013 10:29:30 +0000 (12:29 +0200)]
Fix memory leak in run_tests()
sfan5 [Mon, 13 May 2013 16:39:08 +0000 (18:39 +0200)]
Translated using Weblate (German)
PilzAdam [Mon, 13 May 2013 16:27:00 +0000 (18:27 +0200)]
Update po files
Weblate [Mon, 13 May 2013 16:19:51 +0000 (18:19 +0200)]
Merge remote-tracking branch 'origin/master'
Anton Tsyganenko [Wed, 8 May 2013 09:06:45 +0000 (11:06 +0200)]
Translated using Weblate (Russian)
Sindre Tellevik [Thu, 2 May 2013 06:17:57 +0000 (08:17 +0200)]
Translated using Weblate (Norwegian Bokmål)
we prefer instagib metl3 [Wed, 1 May 2013 14:24:37 +0000 (16:24 +0200)]
Translated using Weblate (French)
sfan5 [Wed, 1 May 2013 20:18:40 +0000 (22:18 +0200)]
Translated using Weblate (Dutch)
Esteban I. Ruiz Moreno [Sun, 14 Apr 2013 17:53:00 +0000 (14:53 -0300)]
Add mouse_sensitivity option
Zeg9 [Sat, 11 May 2013 14:02:41 +0000 (16:02 +0200)]
Add progress bar to item visuals preloading
PilzAdam [Sat, 11 May 2013 14:08:01 +0000 (16:08 +0200)]
Only use game filter in singleplayer tab; use menu_{background, overlay, header, footer}.png for other tabs
Kahrl [Sun, 12 May 2013 04:28:33 +0000 (06:28 +0200)]
Fix double free in createExtrudedMesh, reported by ptitSeb
RealBadAngel [Wed, 1 May 2013 11:09:10 +0000 (13:09 +0200)]
Add code to play main_menu.ogg in main menu
Aaron Suen [Fri, 10 May 2013 01:10:33 +0000 (21:10 -0400)]
Clear custom player HUDs when emerging players. Fixes #711.
PilzAdam [Fri, 10 May 2013 22:12:14 +0000 (00:12 +0200)]
Fix memory leak: remove InventoryAction after sending and applying
PilzAdam [Fri, 10 May 2013 19:54:50 +0000 (21:54 +0200)]
Fix memory leaks: delete font in main and GUIChatConsole
PilzAdam [Fri, 10 May 2013 17:12:02 +0000 (19:12 +0200)]
Fix memory leak by dropping sky
Zeg9 [Thu, 9 May 2013 16:23:48 +0000 (18:23 +0200)]
Add clouds to all loading screens and better progress handling
sapier [Thu, 9 May 2013 21:14:32 +0000 (23:14 +0200)]
Fix gettext memory leaks
sapier [Tue, 9 Apr 2013 18:14:07 +0000 (20:14 +0200)]
Really fix itemdef memory leak
Kahrl [Thu, 9 May 2013 13:53:29 +0000 (15:53 +0200)]
Add --videomodes option to show available video modes
Kahrl [Thu, 9 May 2013 13:48:35 +0000 (15:48 +0200)]
Drop IrrlichtDevice when running --speedtests
Kahrl [Wed, 8 May 2013 09:06:47 +0000 (11:06 +0200)]
Fix world selection a bit (also fixes a main menu segfault)
Zeg9 [Wed, 8 May 2013 13:03:42 +0000 (15:03 +0200)]
Add progress bar and clouds to loading screen
PilzAdam [Tue, 7 May 2013 12:40:13 +0000 (14:40 +0200)]
Update default controls in README and pause menu
Brent Hull [Thu, 11 Apr 2013 20:32:37 +0000 (16:32 -0400)]
Fix shader license headers to be LGPL
Kahrl [Thu, 25 Apr 2013 16:32:18 +0000 (18:32 +0200)]
Remove 'Meshbuffer ran out of indices' limitation
sapier [Sun, 21 Apr 2013 22:05:47 +0000 (00:05 +0200)]
fix static data not beeing stored correctly on deactivation
PilzAdam [Sat, 4 May 2013 10:33:21 +0000 (12:33 +0200)]
Install menu textures of minetest_game
Perttu Ahola [Sat, 4 May 2013 07:03:56 +0000 (10:03 +0300)]
Add header.png and footer.png support for games, and support texture packs via <gameid>_menu_<background/overlay/header/footer>.png
Sfan5 [Sat, 4 May 2013 05:31:22 +0000 (07:31 +0200)]
Fix favorite Server List on Windows
PilzAdam [Fri, 3 May 2013 23:04:09 +0000 (01:04 +0200)]
Fix documentation for HUD commands in protocol
Kahrl [Fri, 3 May 2013 21:58:22 +0000 (23:58 +0200)]
Optional dependencies and properly handle mod name conflicts again
ShadowNinja [Sat, 20 Apr 2013 21:01:02 +0000 (17:01 -0400)]
Don't predict placement of nodes if they would replace a non buildable_to node
Kahrl [Sat, 27 Apr 2013 01:47:52 +0000 (03:47 +0200)]
Predict wallmounted param2 during node placement prediction.
Also clean up the_game a bit: move node placement prediction to a
separate function.
Kahrl [Sat, 27 Apr 2013 01:28:27 +0000 (03:28 +0200)]
Server: force block send of pointed_pos_under after predicted node place
PilzAdam [Thu, 2 May 2013 21:08:59 +0000 (23:08 +0200)]
Use DIR_DELIM instead of / in file paths
PilzAdam [Thu, 2 May 2013 17:57:03 +0000 (19:57 +0200)]
Show game name instead of game ID of selected game
Perttu Ahola [Thu, 2 May 2013 17:59:52 +0000 (20:59 +0300)]
Switch menu to game selected in world creation dialog
Perttu Ahola [Thu, 2 May 2013 16:07:44 +0000 (19:07 +0300)]
Pre-select current game in world creation dialog
Perttu Ahola [Fri, 15 Feb 2013 19:50:21 +0000 (21:50 +0200)]
games/minimal: Add menu/background.png and menu/icon.png
Perttu Ahola [Fri, 15 Feb 2013 20:06:38 +0000 (22:06 +0200)]
Filter worlds by selected game
Perttu Ahola [Fri, 15 Feb 2013 19:13:53 +0000 (21:13 +0200)]
Get menu background image from selected game
PilzAdam [Wed, 1 May 2013 14:00:58 +0000 (16:00 +0200)]
Fix minetest.features
PilzAdam [Wed, 1 May 2013 13:47:14 +0000 (15:47 +0200)]
Move sfan5 to core devs
Weblate [Wed, 1 May 2013 13:40:20 +0000 (15:40 +0200)]
Merge remote-tracking branch 'origin/master'
Ilya Zhuravlev [Wed, 1 May 2013 13:39:21 +0000 (17:39 +0400)]
Rename "no" (Norwegian) to "nb" (Norwegian Bokmål)
Weblate [Wed, 1 May 2013 13:33:15 +0000 (15:33 +0200)]
Merge remote-tracking branch 'origin/master'
?????? ???????? [Tue, 23 Apr 2013 15:00:25 +0000 (17:00 +0200)]
Translated using Weblate (Ukrainian)
Frederico Guimarães [Tue, 23 Apr 2013 15:34:50 +0000 (17:34 +0200)]
Translated using Weblate (Portuguese (Brazil))
Chynggyz Jumaliev [Thu, 25 Apr 2013 17:17:15 +0000 (19:17 +0200)]
Translated using Weblate (Kirghiz)
Pilz Adam [Thu, 25 Apr 2013 12:31:00 +0000 (14:31 +0200)]
Translated using Weblate (German)
Ilya Zhuravlev [Wed, 1 May 2013 13:32:29 +0000 (17:32 +0400)]
Add Norwegian language.
Sfan5 [Wed, 1 May 2013 10:31:21 +0000 (12:31 +0200)]
Add a Way of checking for specific Feature with Lua Adds minetest.get_feature() and minetest.has_feature()
kwolekr [Mon, 29 Apr 2013 01:07:09 +0000 (21:07 -0400)]
Fix itemdef drop on NULL texture
kwolekr [Sun, 28 Apr 2013 03:04:52 +0000 (23:04 -0400)]
Actually fix shader3 alpha this time
kwolekr [Sun, 28 Apr 2013 02:40:52 +0000 (22:40 -0400)]
Enhance caves for mgv7, add ravines
kwolekr [Fri, 26 Apr 2013 00:56:12 +0000 (20:56 -0400)]
Minor hud.cpp cleanup
Esteban I. Ruiz Moreno [Sun, 21 Apr 2013 01:39:31 +0000 (22:39 -0300)]
Ability to change the crosshair using textures
kwolekr [Thu, 25 Apr 2013 23:27:22 +0000 (19:27 -0400)]
Generalize hud_builtin_enable into hud_set_flags
proller [Thu, 25 Apr 2013 18:52:23 +0000 (22:52 +0400)]
Tune finite liquids, indev huge caves
Zeg9 [Fri, 12 Apr 2013 10:58:04 +0000 (12:58 +0200)]
Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share)
sapier [Tue, 16 Apr 2013 22:15:53 +0000 (00:15 +0200)]
Move player collisionbox to player class
PilzAdam [Thu, 25 Apr 2013 16:32:49 +0000 (18:32 +0200)]
kahrl is back
kwolekr [Thu, 25 Apr 2013 16:29:27 +0000 (12:29 -0400)]
Transform alpha channel as well in shader
Perttu Ahola [Thu, 25 Apr 2013 08:51:28 +0000 (11:51 +0300)]
Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED
sapier [Sun, 21 Apr 2013 13:54:29 +0000 (15:54 +0200)]
Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly
Chynggyz Jumaliev [Thu, 25 Apr 2013 01:52:14 +0000 (03:52 +0200)]
Translated using Weblate (Kirghiz)
RealBadAngel [Thu, 25 Apr 2013 00:39:21 +0000 (02:39 +0200)]
Add new drawtype GLASSLIKE_FRAMED
Diego Martínez [Wed, 24 Apr 2013 10:52:46 +0000 (07:52 -0300)]
Added support to disable built-in HUD elements
Diego Martínez [Tue, 23 Apr 2013 08:06:24 +0000 (05:06 -0300)]
Fixes possible crash when using hud_change with "align" or "offset"
RealBadAngel [Wed, 24 Apr 2013 02:12:24 +0000 (04:12 +0200)]
Fix to: addUpdateMeshTaskWithEdge
Check in all 6 directions instead of just 3.
kwolekr [Tue, 23 Apr 2013 22:39:10 +0000 (18:39 -0400)]
Add option to use texture alpha channel
Perttu Ahola [Tue, 23 Apr 2013 20:19:36 +0000 (23:19 +0300)]
Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0
PilzAdam [Tue, 23 Apr 2013 17:02:41 +0000 (19:02 +0200)]
Grow dirt_with_snow instead of dirt_with_grass if snow is above it
ShadowNinja [Thu, 4 Apr 2013 08:28:21 +0000 (04:28 -0400)]
Add minetest.get_player_ip()
ShadowNinja [Sat, 30 Mar 2013 03:28:13 +0000 (23:28 -0400)]
Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player()
Diego Martínez [Mon, 22 Apr 2013 23:47:59 +0000 (20:47 -0300)]
Added offset support for HUD items
Diego Martínez [Mon, 22 Apr 2013 09:53:55 +0000 (06:53 -0300)]
Added support for alignment in HUD items