From: Perttu Ahola Date: Sun, 18 Mar 2012 22:12:07 +0000 (+0200) Subject: Update README.txt a bit X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=dc6cf5cdeebc12738a9d354c1c2eaecfa753e57b;p=zefram%2Fminetest%2Fminetest_engine.git Update README.txt a bit --- diff --git a/README.txt b/README.txt index 9002ab64..b9bc82e6 100644 --- a/README.txt +++ b/README.txt @@ -1,7 +1,7 @@ Minetest-c55 --------------- An InfiniMiner/Minecraft inspired game. -Copyright (c) 2010-2011 Perttu Ahola +Copyright (c) 2010-2012 Perttu Ahola (see source files for other contributors) Further documentation: @@ -100,6 +100,7 @@ Compiling on Windows: - Make sure you have CMake and a compiler installed. - Download all the other stuff to DIR and extract them into there. ("extract here", not "extract to packagename/") + NOTE: zlib125dll.zip needs to be extracted into zlib125dll - All those packages contain a nice base directory in them, which should end up being the direct subdirectories of DIR. - You will end up with a directory structure like this (+=dir, -=file): @@ -176,6 +177,8 @@ Compiling on Windows: If using MinGW: - Using the command line, browse to the build directory and run 'make' (or mingw32-make or whatever it happens to be) + - You may need to copy some of the downloaded DLLs into bin/, see what + running the produced executable tells you it doesn't have. - You should now have a working game with the executable in DIR/minetest/bin/minetest.exe