From: PilzAdam Date: Thu, 3 Jan 2013 15:15:46 +0000 (+0100) Subject: Adjust the maximum alpha of the red hurt screen X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=d2b1210376f6cc52fe031ac41d3bf54720ebd356;p=zefram%2Fminetest%2Fminetest_engine.git Adjust the maximum alpha of the red hurt screen --- diff --git a/src/game.cpp b/src/game.cpp index 5a278a52..42863ff3 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -3062,7 +3062,7 @@ void the_game( */ if(damage_flash > 0.0) { - video::SColor color(std::min(damage_flash, 220.0f),180,0,0); + video::SColor color(std::min(damage_flash, 180.0f),180,0,0); driver->draw2DRectangle(color, core::rect(0,0,screensize.X,screensize.Y), NULL);