From: Perttu Ahola Date: Thu, 25 Apr 2013 08:51:28 +0000 (+0300) Subject: Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=bc3072b35e6a60cc77ee5275eb9e7cd5c537385c;p=zefram%2Fminetest%2Fminetest_engine.git Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED --- diff --git a/src/nodedef.h b/src/nodedef.h index 8be18f9c..2691aca3 100644 --- a/src/nodedef.h +++ b/src/nodedef.h @@ -133,8 +133,6 @@ enum NodeDrawType NDT_LIQUID, // Do not draw face towards same kind of flowing/source liquid NDT_FLOWINGLIQUID, // A very special kind of thing NDT_GLASSLIKE, // Glass-like, don't draw faces towards other glass - NDT_GLASSLIKE_FRAMED, // Glass-like, draw connected frames and all all visible faces - // uses 2 textures, one for frames, second for faces NDT_ALLFACES, // Leaves-like, draw all faces no matter what NDT_ALLFACES_OPTIONAL, // Fancy -> allfaces, fast -> normal NDT_TORCHLIKE, @@ -143,6 +141,9 @@ enum NodeDrawType NDT_FENCELIKE, NDT_RAILLIKE, NDT_NODEBOX, + NDT_GLASSLIKE_FRAMED, // Glass-like, draw connected frames and all all + // visible faces + // uses 2 textures, one for frames, second for faces }; #define CF_SPECIAL_COUNT 2