From: PilzAdam Date: Thu, 2 May 2013 17:57:03 +0000 (+0200) Subject: Show game name instead of game ID of selected game X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=b75505e6b2b82d48980ff71649dd4944b04b6f78;p=zefram%2Fminetest%2Fminetest_engine.git Show game name instead of game ID of selected game --- diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp index c6142d4c..5d5ae1e9 100644 --- a/src/guiMainMenu.cpp +++ b/src/guiMainMenu.cpp @@ -258,9 +258,9 @@ void GUIMainMenu::regenerateGui(v2u32 screensize) core::rect rect(0, 0, size.X, 40); rect += v2s32(4, 0); std::string t = "Minetest " VERSION_STRING; - if(m_data->selected_game != ""){ + if(m_data->selected_game_name != ""){ t += "/"; - t += m_data->selected_game; + t += m_data->selected_game_name; } Environment->addStaticText(narrow_to_wide(t).c_str(), rect, false, true, this, -1); @@ -1356,6 +1356,8 @@ bool GUIMainMenu::OnEvent(const SEvent& event) eid <= GUI_ID_GAME_BUTTON_MAX){ m_data->selected_game = m_data->games[eid - GUI_ID_GAME_BUTTON_FIRST].id; + m_data->selected_game_name = + m_data->games[eid - GUI_ID_GAME_BUTTON_FIRST].name; regenerateGui(m_screensize_old); } } diff --git a/src/guiMainMenu.h b/src/guiMainMenu.h index 1c5ca4d3..1d09c8ba 100644 --- a/src/guiMainMenu.h +++ b/src/guiMainMenu.h @@ -40,6 +40,7 @@ struct MainMenuData // Generic int selected_tab; std::string selected_game; + std::string selected_game_name; // Client options std::string servername; std::string serverdescription; @@ -80,6 +81,7 @@ struct MainMenuData // Generic selected_tab(0), selected_game("minetest"), + selected_game_name("Minetest"), // Client opts fancy_trees(false), smooth_lighting(false), diff --git a/src/main.cpp b/src/main.cpp index 9a646413..501e4cdf 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1501,8 +1501,10 @@ int main(int argc, char *argv[]) menudata.selected_tab = g_settings->getS32("selected_mainmenu_tab"); if(g_settings->exists("selected_serverlist")) menudata.selected_serverlist = g_settings->getS32("selected_serverlist"); - if(g_settings->exists("selected_mainmenu_game")) + if(g_settings->exists("selected_mainmenu_game")){ menudata.selected_game = g_settings->get("selected_mainmenu_game"); + menudata.selected_game_name = findSubgame(menudata.selected_game).name; + } menudata.address = narrow_to_wide(address); menudata.name = narrow_to_wide(playername); menudata.port = narrow_to_wide(itos(port));