From: ShadowNinja Date: Sun, 13 Apr 2014 21:47:58 +0000 (-0400) Subject: Reorder initialization of member variables to make GCC happy X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=b04872d96b54f0a22a972d3a0f16ccef84972d3f;p=zefram%2Fminetest%2Fminetest_engine.git Reorder initialization of member variables to make GCC happy --- diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 264463d3..15a208b8 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -43,6 +43,10 @@ LocalPlayer::LocalPlayer(IGameDef *gamedef): last_pitch(0), last_yaw(0), last_keyPressed(0), + camera_mode(0), + eye_offset_first(v3f(0,0,0)), + eye_offset_third(v3f(0,0,0)), + last_animation(NO_ANIM), hotbar_image(""), hotbar_selected_image(""), m_sneak_node(32767,32767,32767), @@ -50,11 +54,7 @@ LocalPlayer::LocalPlayer(IGameDef *gamedef): m_old_node_below(32767,32767,32767), m_old_node_below_type("air"), m_need_to_get_new_sneak_node(true), - m_can_jump(false), - camera_mode(0), - last_animation(NO_ANIM), - eye_offset_first(v3f(0,0,0)), - eye_offset_third(v3f(0,0,0)) + m_can_jump(false) { // Initialize hp to 0, so that no hearts will be shown if server // doesn't support health points