From: Perttu Ahola Date: Tue, 27 Mar 2012 15:39:21 +0000 (+0300) Subject: Increase vertical FOV on lower aspect ratios (<16:10) X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=a374b1a6a34eafdaef28a2a9de96b66be66008cf;p=zefram%2Fminetest%2Fminetest_engine.git Increase vertical FOV on lower aspect ratios (<16:10) --- diff --git a/src/camera.cpp b/src/camera.cpp index 0148298c..ba05329e 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -290,6 +290,9 @@ void Camera::update(LocalPlayer* player, f32 frametime, v2u32 screensize, // FOV and aspect ratio m_aspect = (f32)screensize.X / (f32) screensize.Y; m_fov_y = fov_degrees * PI / 180.0; + // Increase vertical FOV on lower aspect ratios (<16:10) + m_fov_y *= MYMAX(1.0, MYMIN(1.4, sqrt(16./10. / m_aspect))); + // WTF is this? It can't be right m_fov_x = 2 * atan(0.5 * m_aspect * tan(m_fov_y)); m_cameranode->setAspectRatio(m_aspect); m_cameranode->setFOV(m_fov_y);