From: Perttu Ahola Date: Tue, 29 Nov 2011 15:44:07 +0000 (+0200) Subject: Reorganize mods X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=9d35e4fa6ed339bb2f960c933db2247f1771fb98;p=zefram%2Fminetest%2Fminetest_engine.git Reorganize mods --- diff --git a/data/mods/bucket/depends.txt b/data/mods/bucket/depends.txt new file mode 100644 index 00000000..3a7daa1d --- /dev/null +++ b/data/mods/bucket/depends.txt @@ -0,0 +1,2 @@ +default + diff --git a/data/mods/bucket/init.lua b/data/mods/bucket/init.lua new file mode 100644 index 00000000..b2947274 --- /dev/null +++ b/data/mods/bucket/init.lua @@ -0,0 +1,78 @@ +local craftitem_place_item = function(item, player, pos) + minetest.env:add_item(pos, 'CraftItem "' .. item .. '" 1') + return true +end + +minetest.register_craft({ + output = 'CraftItem "bucket" 1', + recipe = { + {'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'}, + {'', 'CraftItem "steel_ingot"', ''}, + } +}) + +minetest.register_craftitem("bucket", { + image = "bucket.png", + stack_max = 1, + liquids_pointable = true, + on_place_on_ground = craftitem_place_item, + on_use = function(item, player, pointed_thing) + if pointed_thing.type == "node" then + n = minetest.env:get_node(pointed_thing.under) + if n.name == "water_source" then + minetest.env:add_node(pointed_thing.under, {name="air"}) + player:add_to_inventory_later('CraftItem "water_bucket" 1') + return true + elseif n.name == "lava_source" then + minetest.env:add_node(pointed_thing.under, {name="air"}) + player:add_to_inventory_later('CraftItem "lava_bucket" 1') + return true + end + end + return false + end, +}) + +minetest.register_craftitem("water_bucket", { + image = "bucket_water.png", + stack_max = 1, + liquids_pointable = true, + on_place_on_ground = craftitem_place_item, + on_use = function(item, player, pointed_thing) + if pointed_thing.type == "node" then + n = minetest.env:get_node(pointed_thing.under) + if n.name == "water_source" then + -- unchanged + elseif n.name == "water_flowing" or n.name == "lava_source" or n.name == "lava_flowing" then + minetest.env:add_node(pointed_thing.under, {name="water_source"}) + else + minetest.env:add_node(pointed_thing.above, {name="water_source"}) + end + player:add_to_inventory_later('CraftItem "bucket" 1') + return true + end + return false + end, +}) + +minetest.register_craftitem("lava_bucket", { + image = "bucket_lava.png", + stack_max = 1, + liquids_pointable = true, + on_place_on_ground = craftitem_place_item, + on_use = function(item, player, pointed_thing) + if pointed_thing.type == "node" then + n = minetest.env:get_node(pointed_thing.under) + if n.name == "lava_source" then + -- unchanged + elseif n.name == "water_source" or n.name == "water_flowing" or n.name == "lava_flowing" then + minetest.env:add_node(pointed_thing.under, {name="lava_source"}) + else + minetest.env:add_node(pointed_thing.above, {name="lava_source"}) + end + player:add_to_inventory_later('CraftItem "bucket" 1') + return true + end + return false + end, +}) diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua index 986b9187..395e4a64 100644 --- a/data/mods/default/init.lua +++ b/data/mods/default/init.lua @@ -285,6 +285,7 @@ minetest.register_tool("SteelSword", { dd_crumbliness = 0, dd_cuttability = 0, }) +-- The hand minetest.register_tool("", { image = "", basetime = 0.5, @@ -299,22 +300,6 @@ minetest.register_tool("", { dd_cuttability = 0, }) ---[[ -minetest.register_tool("horribletool", { - image = "lava.png", - basetime = 2.0 - dt_weight = 0.2 - dt_crackiness = 0.2 - dt_crumbliness = 0.2 - dt_cuttability = 0.2 - basedurability = 50 - dd_weight = -5 - dd_crackiness = -5 - dd_crumbliness = -5 - dd_cuttability = -5 -}) ---]] - -- -- Crafting definition -- @@ -587,22 +572,6 @@ minetest.register_craft({ } }) -minetest.register_craft({ - output = 'NodeItem "TNT" 4', - recipe = { - {'NodeItem "wood" 1'}, - {'CraftItem "lump_of_coal" 1'}, - {'NodeItem "wood" 1'} - } -}) - -minetest.register_craft({ - output = 'NodeItem "somenode" 4', - recipe = { - {'CraftItem "Stick" 1'}, - } -}) - -- -- Node definitions -- @@ -1144,40 +1113,15 @@ minetest.register_node("apple", { furnace_burntime = 3, }) --- New nodes - -minetest.register_node("somenode", { - tile_images = {"lava.png", "mese.png", "stone.png", "grass.png", "cobble.png", "tree_top.png"}, - inventory_image = "treeprop.png", - material = { - diggability = "normal", - weight = 0, - crackiness = 0, - crumbliness = 0, - cuttability = 0, - flammability = 0 - }, - metadata_name = "chest", -}) - -minetest.register_node("TNT", { - tile_images = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"}, - inventory_image = "tnt_side.png", - dug_item = '', -- Get nothing - material = { - diggability = "not", - }, -}) - -- -- Crafting items -- local craftitem_place_item = function(item, placer, pos) --print("craftitem_place_item") - print("item: " .. dump(item)) - print("placer: " .. dump(placer)) - print("pos: " .. dump(pos)) + --print("item: " .. dump(item)) + --print("placer: " .. dump(placer)) + --print("pos: " .. dump(pos)) minetest.env:add_item(pos, 'CraftItem "' .. item .. '" 1') return true end @@ -1309,102 +1253,6 @@ function nodeupdate(p) end end --- --- TNT (not functional) --- - -local TNT = { - -- Static definition - physical = true, -- Collides with things - -- weight = 5, - collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = "cube", - textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"}, - -- Initial value for our timer - timer = 0, - -- Number of punches required to defuse - health = 1, - blinktimer = 0, - blinkstatus = true, -} - --- Called when a TNT object is created -function TNT:on_activate(staticdata) - print("TNT:on_activate()") - self.object:setvelocity({x=0, y=4, z=0}) - self.object:setacceleration({x=0, y=-10, z=0}) - self.object:settexturemod("^[brighten") -end - --- Called periodically -function TNT:on_step(dtime) - --print("TNT:on_step()") - self.timer = self.timer + dtime - self.blinktimer = self.blinktimer + dtime - if self.blinktimer > 0.5 then - self.blinktimer = self.blinktimer - 0.5 - if self.blinkstatus then - self.object:settexturemod("") - else - self.object:settexturemod("^[brighten") - end - self.blinkstatus = not self.blinkstatus - end -end - --- Called when object is punched -function TNT:on_punch(hitter) - print("TNT:on_punch()") - self.health = self.health - 1 - if self.health <= 0 then - self.object:remove() - hitter:add_to_inventory("NodeItem TNT 1") - hitter:set_hp(hitter:get_hp() - 1) - end -end - --- Called when object is right-clicked -function TNT:on_rightclick(clicker) - --pos = self.object:getpos() - --pos = {x=pos.x, y=pos.y+0.1, z=pos.z} - --self.object:moveto(pos, false) -end - -print("TNT dump: "..dump(TNT)) - -print("Registering TNT"); -minetest.register_entity("TNT", TNT) - - -minetest.register_entity("testentity", { - -- Static definition - physical = true, -- Collides with things - -- weight = 5, - collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7}, - --collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = "sprite", - visual_size = {x=2, y=3}, - textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"}, - spritediv = {x=6, y=5}, - initial_sprite_basepos = {x=0, y=0}, - - on_activate = function(self, staticdata) - print("testentity.on_activate") - self.object:setsprite({x=0,y=0}, 1, 0, true) - --self.object:setsprite({x=0,y=0}, 4, 0.3, true) - - -- Set gravity - self.object:setacceleration({x=0, y=-10, z=0}) - -- Jump a bit upwards - self.object:setvelocity({x=0, y=10, z=0}) - end, - - on_punch = function(self, hitter) - self.object:remove() - hitter:add_to_inventory('CraftItem testobject1 1') - end, -}) - -- -- Falling stuff -- @@ -1474,390 +1322,11 @@ function on_punchnode(p, node) end minetest.register_on_punchnode(on_punchnode) -minetest.register_on_respawnplayer(function(player) - print("on_respawnplayer") - -- player:setpos({x=0, y=30, z=0}) - -- return true -end) - -minetest.register_on_generated(function(minp, maxp) - --print("on_generated: minp="..dump(minp).." maxp="..dump(maxp)) - --cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2} - --minetest.env:add_node(cp, {name="sand"}) -end) - --- Example setting get -print("setting max_users = " .. dump(minetest.setting_get("max_users"))) -print("setting asdf = " .. dump(minetest.setting_get("asdf"))) - -minetest.register_on_chat_message(function(name, message) - print("on_chat_message: name="..dump(name).." message="..dump(message)) - local cmd = "/testcommand" - if message:sub(0, #cmd) == cmd then - print(cmd.." invoked") - return true - end - local cmd = "/help" - if message:sub(0, #cmd) == cmd then - print("script-overridden help command") - minetest.chat_send_all("script-overridden help command") - return true - end -end) - --- Grow papyrus on TNT every 10 seconds -minetest.register_abm({ - nodenames = {"TNT"}, - interval = 10.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - print("TNT ABM action") - pos.y = pos.y + 1 - minetest.env:add_node(pos, {name="papyrus"}) - end, -}) - --- Replace texts of alls signs with "foo" every 10 seconds ---[[minetest.register_abm({ - nodenames = {"sign_wall"}, - interval = 10.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - print("ABM: Sign text changed") - local meta = minetest.env:get_meta(pos) - meta:set_text("foo") - end, -})]] - ---[[local ncpos = nil -local ncq = 1 -local ncstuff = { - {2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0}, - {7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2}, - {12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1}, - {17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0}, - {22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2} -} -local ncold = {} -local nctime = nil - -minetest.register_abm({ - nodenames = {"dirt_with_grass"}, - interval = 100000.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - if ncpos ~= nil then - return - end - - if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then - return - end - - pos.y = pos.y + 1 - n = minetest.env:get_node(pos) - print(dump(n)) - if n.name ~= "air" then - return - end - - pos.y = pos.y + 2 - ncpos = pos - nctime = os.clock() - minetest.env:add_node(ncpos, {name="nyancat"}) - end -}) - -minetest.register_abm({ - nodenames = {"nyancat"}, - interval = 1.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - if ncpos == nil then - return - end - if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then - clock = os.clock() - if clock - nctime < 0.1 then - return - end - nctime = clock - - s0 = ncstuff[ncq] - ncq = s0[1] - s1 = ncstuff[ncq] - p0 = pos - p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]} - p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]} - table.insert(ncold, 1, p0) - while #ncold >= 10 do - minetest.env:add_node(ncold[#ncold], {name="air"}) - table.remove(ncold, #ncold) - end - minetest.env:add_node(p0, {name="nyancat_rainbow"}) - minetest.env:add_node(p1, {name="nyancat", param1=s0[4]}) - minetest.env:add_node(p2, {name="air"}) - ncpos = p1 - end - end, -})--]] - --- LuaNodeMetadata should support something like this ---meta.setvar("somevariable", {x=0, y=0, z=0}) ---meta.getvar("somevariable") -> {x=0, y=0, z=0} - --- --- Random stuff --- - -minetest.register_node("luafurnace", { - tile_images = {"lava.png", "furnace_side.png", "furnace_side.png", - "furnace_side.png", "furnace_side.png", "furnace_front.png"}, - --inventory_image = "furnace_front.png", - inventory_image = inventorycube("furnace_front.png"), - paramtype = "facedir_simple", - metadata_name = "generic", - material = digprop_stonelike(3.0), -}) - -minetest.register_on_placenode(function(pos, newnode, placer) - if newnode.name == "luafurnace" then - print("get_meta"); - local meta = minetest.env:get_meta(pos) - print("inventory_set_list"); - meta:inventory_set_list("fuel", {""}) - print("inventory_set_list"); - meta:inventory_set_list("src", {""}) - print("inventory_set_list"); - meta:inventory_set_list("dst", {"","","",""}) - print("set_inventory_draw_spec"); - meta:set_inventory_draw_spec( - "invsize[8,9;]" - .."list[current_name;fuel;2,3;1,1;]" - .."list[current_name;src;2,1;1,1;]" - .."list[current_name;dst;5,1;2,2;]" - .."list[current_player;main;0,5;8,4;]" - ) - - local total_cooked = 0; - print("set_string") - meta:set_string("total_cooked", total_cooked) - print("set_infotext"); - meta:set_infotext("Lua Furnace: total cooked: "..total_cooked) - end -end) - -function stackstring_take_item(stackstring) - if stackstring == nil then - return '', nil - end - local stacktype = nil - stacktype = string.match(stackstring, - '([%a%d]+Item[%a%d]*)') - if stacktype == "NodeItem" or stacktype == "CraftItem" then - local itemtype = nil - local itemname = nil - local itemcount = nil - itemtype, itemname, itemcount = string.match(stackstring, - '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)') - itemcount = tonumber(itemcount) - if itemcount == 0 then - return '', nil - elseif itemcount == 1 then - return '', {type=itemtype, name=itemname} - else - return itemtype.." \""..itemname.."\" "..(itemcount-1), - {type=itemtype, name=itemname} - end - elseif stacktype == "ToolItem" then - local itemtype = nil - local itemname = nil - local itemwear = nil - itemtype, itemname, itemwear = string.match(stackstring, - '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)') - itemwear = tonumber(itemwear) - return '', {type=itemtype, name=itemname, wear=itemwear} - end -end - -function stackstring_put_item(stackstring, item) - if item == nil then - return stackstring, false - end - stackstring = stackstring or '' - local stacktype = nil - stacktype = string.match(stackstring, - '([%a%d]+Item[%a%d]*)') - stacktype = stacktype or '' - if stacktype ~= '' and stacktype ~= item.type then - return stackstring, false - end - if item.type == "NodeItem" or item.type == "CraftItem" then - local itemtype = nil - local itemname = nil - local itemcount = nil - itemtype, itemname, itemcount = string.match(stackstring, - '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)') - itemtype = itemtype or item.type - itemname = itemname or item.name - if itemcount == nil then - itemcount = 0 - end - itemcount = itemcount + 1 - return itemtype.." \""..itemname.."\" "..itemcount, true - elseif item.type == "ToolItem" then - if stacktype ~= nil then - return stackstring, false - end - local itemtype = nil - local itemname = nil - local itemwear = nil - itemtype, itemname, itemwear = string.match(stackstring, - '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)') - itemwear = tonumber(itemwear) - return itemtype.." \""..itemname.."\" "..itemwear, true - end - return stackstring, false -end - -function stackstring_put_stackstring(stackstring, src) - while src ~= '' do - --print("src="..dump(src)) - src, item = stackstring_take_item(src) - --print("src="..dump(src).." item="..dump(item)) - local success - stackstring, success = stackstring_put_item(stackstring, item) - if not success then - return stackstring, false - end - end - return stackstring, true -end - -function test_stack() - local stack - local item - local success - - stack, item = stackstring_take_item('NodeItem "TNT" 3') - assert(stack == 'NodeItem "TNT" 2') - assert(item.type == 'NodeItem') - assert(item.name == 'TNT') - - stack, item = stackstring_take_item('CraftItem "with spaces" 2') - assert(stack == 'CraftItem "with spaces" 1') - assert(item.type == 'CraftItem') - assert(item.name == 'with spaces') - - stack, item = stackstring_take_item('CraftItem "with spaces" 1') - assert(stack == '') - assert(item.type == 'CraftItem') - assert(item.name == 'with spaces') - - stack, item = stackstring_take_item('CraftItem "s8df2kj3" 0') - assert(stack == '') - assert(item == nil) - - stack, item = stackstring_take_item('ToolItem "With Spaces" 32487') - assert(stack == '') - assert(item.type == 'ToolItem') - assert(item.name == 'With Spaces') - assert(item.wear == 32487) - - stack, success = stackstring_put_item('NodeItem "With Spaces" 40', - {type='NodeItem', name='With Spaces'}) - assert(stack == 'NodeItem "With Spaces" 41') - assert(success == true) - - stack, success = stackstring_put_item('CraftItem "With Spaces" 40', - {type='CraftItem', name='With Spaces'}) - assert(stack == 'CraftItem "With Spaces" 41') - assert(success == true) - - stack, success = stackstring_put_item('ToolItem "With Spaces" 32487', - {type='ToolItem', name='With Spaces'}) - assert(stack == 'ToolItem "With Spaces" 32487') - assert(success == false) - - stack, success = stackstring_put_item('NodeItem "With Spaces" 40', - {type='ToolItem', name='With Spaces'}) - assert(stack == 'NodeItem "With Spaces" 40') - assert(success == false) - - assert(stackstring_put_stackstring('NodeItem "With Spaces" 2', - 'NodeItem "With Spaces" 1') == 'NodeItem "With Spaces" 3') -end -test_stack() - -minetest.register_abm({ - nodenames = {"luafurnace"}, - interval = 1.0, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) - local meta = minetest.env:get_meta(pos) - local fuellist = meta:inventory_get_list("fuel") - local srclist = meta:inventory_get_list("src") - local dstlist = meta:inventory_get_list("dst") - if fuellist == nil or srclist == nil or dstlist == nil then - return - end - _, srcitem = stackstring_take_item(srclist[1]) - _, fuelitem = stackstring_take_item(fuellist[1]) - if not srcitem or not fuelitem then return end - if fuelitem.type == "NodeItem" then - local prop = minetest.registered_nodes[fuelitem.name] - if prop == nil then return end - if prop.furnace_burntime < 0 then return end - else - return - end - local resultstack = nil - if srcitem.type == "NodeItem" then - local prop = minetest.registered_nodes[srcitem.name] - if prop == nil then return end - if prop.cookresult_item == "" then return end - resultstack = prop.cookresult_item - else - return - end - - if resultstack == nil then - return - end - - dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack) - if not success then - return - end - - fuellist[1], _ = stackstring_take_item(fuellist[1]) - srclist[1], _ = stackstring_take_item(srclist[1]) - - meta:inventory_set_list("fuel", fuellist) - meta:inventory_set_list("src", srclist) - meta:inventory_set_list("dst", dstlist) - - local total_cooked = meta:get_string("total_cooked") - total_cooked = tonumber(total_cooked) + 1 - meta:set_string("total_cooked", total_cooked) - meta:set_infotext("Lua Furnace: total cooked: "..total_cooked) - end, -}) - -minetest.register_craft({ - output = 'NodeItem "luafurnace" 1', - recipe = { - {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'}, - {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'}, - {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'}, - } -}) - -- -- Done, print some random stuff -- -print("minetest.registered_entities:") -dump2(minetest.registered_entities) +--print("minetest.registered_entities:") +--dump2(minetest.registered_entities) -- END diff --git a/data/mods/experimental/depends.txt b/data/mods/experimental/depends.txt new file mode 100644 index 00000000..3a7daa1d --- /dev/null +++ b/data/mods/experimental/depends.txt @@ -0,0 +1,2 @@ +default + diff --git a/data/mods/experimental/init.lua b/data/mods/experimental/init.lua new file mode 100644 index 00000000..45f16738 --- /dev/null +++ b/data/mods/experimental/init.lua @@ -0,0 +1,540 @@ +-- +-- Experimental things +-- + +-- An example furnace-thing implemented in Lua + +minetest.register_node("luafurnace", { + tile_images = {"lava.png", "furnace_side.png", "furnace_side.png", + "furnace_side.png", "furnace_side.png", "furnace_front.png"}, + --inventory_image = "furnace_front.png", + inventory_image = inventorycube("furnace_front.png"), + paramtype = "facedir_simple", + metadata_name = "generic", + material = digprop_stonelike(3.0), +}) + +minetest.register_on_placenode(function(pos, newnode, placer) + if newnode.name == "luafurnace" then + print("get_meta"); + local meta = minetest.env:get_meta(pos) + print("inventory_set_list"); + meta:inventory_set_list("fuel", {""}) + print("inventory_set_list"); + meta:inventory_set_list("src", {""}) + print("inventory_set_list"); + meta:inventory_set_list("dst", {"","","",""}) + print("set_inventory_draw_spec"); + meta:set_inventory_draw_spec( + "invsize[8,9;]" + .."list[current_name;fuel;2,3;1,1;]" + .."list[current_name;src;2,1;1,1;]" + .."list[current_name;dst;5,1;2,2;]" + .."list[current_player;main;0,5;8,4;]" + ) + + local total_cooked = 0; + print("set_string") + meta:set_string("total_cooked", total_cooked) + print("set_infotext"); + meta:set_infotext("Lua Furnace: total cooked: "..total_cooked) + end +end) + +function stackstring_take_item(stackstring) + if stackstring == nil then + return '', nil + end + local stacktype = nil + stacktype = string.match(stackstring, + '([%a%d]+Item[%a%d]*)') + if stacktype == "NodeItem" or stacktype == "CraftItem" then + local itemtype = nil + local itemname = nil + local itemcount = nil + itemtype, itemname, itemcount = string.match(stackstring, + '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)') + itemcount = tonumber(itemcount) + if itemcount == 0 then + return '', nil + elseif itemcount == 1 then + return '', {type=itemtype, name=itemname} + else + return itemtype.." \""..itemname.."\" "..(itemcount-1), + {type=itemtype, name=itemname} + end + elseif stacktype == "ToolItem" then + local itemtype = nil + local itemname = nil + local itemwear = nil + itemtype, itemname, itemwear = string.match(stackstring, + '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)') + itemwear = tonumber(itemwear) + return '', {type=itemtype, name=itemname, wear=itemwear} + end +end + +function stackstring_put_item(stackstring, item) + if item == nil then + return stackstring, false + end + stackstring = stackstring or '' + local stacktype = nil + stacktype = string.match(stackstring, + '([%a%d]+Item[%a%d]*)') + stacktype = stacktype or '' + if stacktype ~= '' and stacktype ~= item.type then + return stackstring, false + end + if item.type == "NodeItem" or item.type == "CraftItem" then + local itemtype = nil + local itemname = nil + local itemcount = nil + itemtype, itemname, itemcount = string.match(stackstring, + '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)') + itemtype = itemtype or item.type + itemname = itemname or item.name + if itemcount == nil then + itemcount = 0 + end + itemcount = itemcount + 1 + return itemtype.." \""..itemname.."\" "..itemcount, true + elseif item.type == "ToolItem" then + if stacktype ~= nil then + return stackstring, false + end + local itemtype = nil + local itemname = nil + local itemwear = nil + itemtype, itemname, itemwear = string.match(stackstring, + '([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)') + itemwear = tonumber(itemwear) + return itemtype.." \""..itemname.."\" "..itemwear, true + end + return stackstring, false +end + +function stackstring_put_stackstring(stackstring, src) + while src ~= '' do + --print("src="..dump(src)) + src, item = stackstring_take_item(src) + --print("src="..dump(src).." item="..dump(item)) + local success + stackstring, success = stackstring_put_item(stackstring, item) + if not success then + return stackstring, false + end + end + return stackstring, true +end + +function test_stack() + local stack + local item + local success + + stack, item = stackstring_take_item('NodeItem "TNT" 3') + assert(stack == 'NodeItem "TNT" 2') + assert(item.type == 'NodeItem') + assert(item.name == 'TNT') + + stack, item = stackstring_take_item('CraftItem "with spaces" 2') + assert(stack == 'CraftItem "with spaces" 1') + assert(item.type == 'CraftItem') + assert(item.name == 'with spaces') + + stack, item = stackstring_take_item('CraftItem "with spaces" 1') + assert(stack == '') + assert(item.type == 'CraftItem') + assert(item.name == 'with spaces') + + stack, item = stackstring_take_item('CraftItem "s8df2kj3" 0') + assert(stack == '') + assert(item == nil) + + stack, item = stackstring_take_item('ToolItem "With Spaces" 32487') + assert(stack == '') + assert(item.type == 'ToolItem') + assert(item.name == 'With Spaces') + assert(item.wear == 32487) + + stack, success = stackstring_put_item('NodeItem "With Spaces" 40', + {type='NodeItem', name='With Spaces'}) + assert(stack == 'NodeItem "With Spaces" 41') + assert(success == true) + + stack, success = stackstring_put_item('CraftItem "With Spaces" 40', + {type='CraftItem', name='With Spaces'}) + assert(stack == 'CraftItem "With Spaces" 41') + assert(success == true) + + stack, success = stackstring_put_item('ToolItem "With Spaces" 32487', + {type='ToolItem', name='With Spaces'}) + assert(stack == 'ToolItem "With Spaces" 32487') + assert(success == false) + + stack, success = stackstring_put_item('NodeItem "With Spaces" 40', + {type='ToolItem', name='With Spaces'}) + assert(stack == 'NodeItem "With Spaces" 40') + assert(success == false) + + assert(stackstring_put_stackstring('NodeItem "With Spaces" 2', + 'NodeItem "With Spaces" 1') == 'NodeItem "With Spaces" 3') +end +test_stack() + +minetest.register_abm({ + nodenames = {"luafurnace"}, + interval = 1.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local meta = minetest.env:get_meta(pos) + local fuellist = meta:inventory_get_list("fuel") + local srclist = meta:inventory_get_list("src") + local dstlist = meta:inventory_get_list("dst") + if fuellist == nil or srclist == nil or dstlist == nil then + return + end + _, srcitem = stackstring_take_item(srclist[1]) + _, fuelitem = stackstring_take_item(fuellist[1]) + if not srcitem or not fuelitem then return end + if fuelitem.type == "NodeItem" then + local prop = minetest.registered_nodes[fuelitem.name] + if prop == nil then return end + if prop.furnace_burntime < 0 then return end + else + return + end + local resultstack = nil + if srcitem.type == "NodeItem" then + local prop = minetest.registered_nodes[srcitem.name] + if prop == nil then return end + if prop.cookresult_item == "" then return end + resultstack = prop.cookresult_item + else + return + end + + if resultstack == nil then + return + end + + dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack) + if not success then + return + end + + fuellist[1], _ = stackstring_take_item(fuellist[1]) + srclist[1], _ = stackstring_take_item(srclist[1]) + + meta:inventory_set_list("fuel", fuellist) + meta:inventory_set_list("src", srclist) + meta:inventory_set_list("dst", dstlist) + + local total_cooked = meta:get_string("total_cooked") + total_cooked = tonumber(total_cooked) + 1 + meta:set_string("total_cooked", total_cooked) + meta:set_infotext("Lua Furnace: total cooked: "..total_cooked) + end, +}) + +minetest.register_craft({ + output = 'NodeItem "luafurnace" 1', + recipe = { + {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'}, + {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'}, + {'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'}, + } +}) + +-- +-- Random stuff +-- + +--[[ +minetest.register_tool("horribletool", { + image = "lava.png", + basetime = 2.0 + dt_weight = 0.2 + dt_crackiness = 0.2 + dt_crumbliness = 0.2 + dt_cuttability = 0.2 + basedurability = 50 + dd_weight = -5 + dd_crackiness = -5 + dd_crumbliness = -5 + dd_cuttability = -5 +}) +--]] + +minetest.register_craft({ + output = 'NodeItem "somenode" 4', + recipe = { + {'CraftItem "Stick" 1'}, + } +}) + +minetest.register_node("somenode", { + tile_images = {"lava.png", "mese.png", "stone.png", "grass.png", "cobble.png", "tree_top.png"}, + inventory_image = "treeprop.png", + material = { + diggability = "normal", + weight = 0, + crackiness = 0, + crumbliness = 0, + cuttability = 0, + flammability = 0 + }, + metadata_name = "chest", +}) + +-- +-- TNT (not functional) +-- + +minetest.register_craft({ + output = 'NodeItem "TNT" 4', + recipe = { + {'NodeItem "wood" 1'}, + {'CraftItem "lump_of_coal" 1'}, + {'NodeItem "wood" 1'} + } +}) + +minetest.register_node("TNT", { + tile_images = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"}, + inventory_image = "tnt_side.png", + dug_item = '', -- Get nothing + material = { + diggability = "not", + }, +}) + +local TNT = { + -- Static definition + physical = true, -- Collides with things + -- weight = 5, + collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, + visual = "cube", + textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"}, + -- Initial value for our timer + timer = 0, + -- Number of punches required to defuse + health = 1, + blinktimer = 0, + blinkstatus = true, +} + +-- Called when a TNT object is created +function TNT:on_activate(staticdata) + print("TNT:on_activate()") + self.object:setvelocity({x=0, y=4, z=0}) + self.object:setacceleration({x=0, y=-10, z=0}) + self.object:settexturemod("^[brighten") +end + +-- Called periodically +function TNT:on_step(dtime) + --print("TNT:on_step()") + self.timer = self.timer + dtime + self.blinktimer = self.blinktimer + dtime + if self.blinktimer > 0.5 then + self.blinktimer = self.blinktimer - 0.5 + if self.blinkstatus then + self.object:settexturemod("") + else + self.object:settexturemod("^[brighten") + end + self.blinkstatus = not self.blinkstatus + end +end + +-- Called when object is punched +function TNT:on_punch(hitter) + print("TNT:on_punch()") + self.health = self.health - 1 + if self.health <= 0 then + self.object:remove() + hitter:add_to_inventory("NodeItem TNT 1") + hitter:set_hp(hitter:get_hp() - 1) + end +end + +-- Called when object is right-clicked +function TNT:on_rightclick(clicker) + --pos = self.object:getpos() + --pos = {x=pos.x, y=pos.y+0.1, z=pos.z} + --self.object:moveto(pos, false) +end + +print("TNT dump: "..dump(TNT)) + +print("Registering TNT"); +minetest.register_entity("TNT", TNT) + +-- +-- A test entity for testing animated and yaw-modulated sprites +-- + +minetest.register_entity("testentity", { + -- Static definition + physical = true, -- Collides with things + -- weight = 5, + collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7}, + --collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, + visual = "sprite", + visual_size = {x=2, y=3}, + textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"}, + spritediv = {x=6, y=5}, + initial_sprite_basepos = {x=0, y=0}, + + on_activate = function(self, staticdata) + print("testentity.on_activate") + self.object:setsprite({x=0,y=0}, 1, 0, true) + --self.object:setsprite({x=0,y=0}, 4, 0.3, true) + + -- Set gravity + self.object:setacceleration({x=0, y=-10, z=0}) + -- Jump a bit upwards + self.object:setvelocity({x=0, y=10, z=0}) + end, + + on_punch = function(self, hitter) + self.object:remove() + hitter:add_to_inventory('CraftItem testobject1 1') + end, +}) + +-- +-- More random stuff +-- + +minetest.register_on_respawnplayer(function(player) + print("on_respawnplayer") + -- player:setpos({x=0, y=30, z=0}) + -- return true +end) + +minetest.register_on_generated(function(minp, maxp) + --print("on_generated: minp="..dump(minp).." maxp="..dump(maxp)) + --cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2} + --minetest.env:add_node(cp, {name="sand"}) +end) + +-- Example setting get +print("setting max_users = " .. dump(minetest.setting_get("max_users"))) +print("setting asdf = " .. dump(minetest.setting_get("asdf"))) + +minetest.register_on_chat_message(function(name, message) + print("on_chat_message: name="..dump(name).." message="..dump(message)) + local cmd = "/testcommand" + if message:sub(0, #cmd) == cmd then + print(cmd.." invoked") + return true + end + local cmd = "/help" + if message:sub(0, #cmd) == cmd then + print("script-overridden help command") + minetest.chat_send_all("script-overridden help command") + return true + end +end) + +-- Grow papyrus on TNT every 10 seconds +--[[minetest.register_abm({ + nodenames = {"TNT"}, + interval = 10.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + print("TNT ABM action") + pos.y = pos.y + 1 + minetest.env:add_node(pos, {name="papyrus"}) + end, +})]] + +-- Replace texts of alls signs with "foo" every 10 seconds +--[[minetest.register_abm({ + nodenames = {"sign_wall"}, + interval = 10.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + print("ABM: Sign text changed") + local meta = minetest.env:get_meta(pos) + meta:set_text("foo") + end, +})]] + +--[[local ncpos = nil +local ncq = 1 +local ncstuff = { + {2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0}, + {7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2}, + {12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1}, + {17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0}, + {22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2} +} +local ncold = {} +local nctime = nil + +minetest.register_abm({ + nodenames = {"dirt_with_grass"}, + interval = 100000.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + if ncpos ~= nil then + return + end + + if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then + return + end + + pos.y = pos.y + 1 + n = minetest.env:get_node(pos) + print(dump(n)) + if n.name ~= "air" then + return + end + + pos.y = pos.y + 2 + ncpos = pos + nctime = os.clock() + minetest.env:add_node(ncpos, {name="nyancat"}) + end +}) + +minetest.register_abm({ + nodenames = {"nyancat"}, + interval = 1.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + if ncpos == nil then + return + end + if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then + clock = os.clock() + if clock - nctime < 0.1 then + return + end + nctime = clock + + s0 = ncstuff[ncq] + ncq = s0[1] + s1 = ncstuff[ncq] + p0 = pos + p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]} + p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]} + table.insert(ncold, 1, p0) + while #ncold >= 10 do + minetest.env:add_node(ncold[#ncold], {name="air"}) + table.remove(ncold, #ncold) + end + minetest.env:add_node(p0, {name="nyancat_rainbow"}) + minetest.env:add_node(p1, {name="nyancat", param1=s0[4]}) + minetest.env:add_node(p2, {name="air"}) + ncpos = p1 + end + end, +})--]] + +