From: Perttu Ahola Date: Fri, 21 Oct 2011 15:29:13 +0000 (+0300) Subject: 0.3.dev-20111021 X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=9c3e0a8040881d11fd1c4bada0831a4daf9f22c8;p=zefram%2Fminetest%2Fminetest_engine.git 0.3.dev-20111021 --- diff --git a/CMakeLists.txt b/CMakeLists.txt index e0b5366b..1c316d4f 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -10,7 +10,7 @@ project(minetest) # Also remember to set PROTOCOL_VERSION in clientserver.h when releasing set(VERSION_MAJOR 0) set(VERSION_MINOR 3) -set(VERSION_PATCH dev-20111016) +set(VERSION_PATCH dev-20111021) set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}") MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***") diff --git a/doc/changelog.txt b/doc/changelog.txt index dee648e5..b600345a 100644 --- a/doc/changelog.txt +++ b/doc/changelog.txt @@ -3,6 +3,11 @@ Minetest-c55 changelog This should contain all the major changes. For minor stuff, refer to the commit log of the repository. +0.3.dev-20111021: +- Modify dungeon masters to only try to shoot players +- Fix object duplication bug at block load/unload bug +- Improve network layer + 0.3.dev-20111016: - Locked chest - Server user limit setting (max_users)