From: Perttu Ahola Date: Sat, 30 Jul 2011 22:07:31 +0000 (+0300) Subject: Updated CMakeLists, changelog and example config for release X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=88a266db127ee84070dca5bf270fd811fef5bff3;p=zefram%2Fminetest%2Fminetest_engine.git Updated CMakeLists, changelog and example config for release --- diff --git a/CMakeLists.txt b/CMakeLists.txt index 514175e9..b0bc4796 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -9,7 +9,7 @@ project(minetest) set(VERSION_MAJOR 0) set(VERSION_MINOR 2) -set(VERSION_PATCH 20110730_rc2) +set(VERSION_PATCH 20110731_0) set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}") # Configuration options diff --git a/doc/changelog.txt b/doc/changelog.txt index 58d28d23..a7ab817b 100644 --- a/doc/changelog.txt +++ b/doc/changelog.txt @@ -3,6 +3,20 @@ Minetest-c55 changelog This should contain all the major changes. For minor stuff, refer to the commit log of the repository. +2011-07-31: +- A number of small fixes, build system stuff and such (refer to version control log) +- Map generator no longer crashes at generation limit +- Fixed mapgen producing lots of cut-down trees +- Some minor tweaks in map generator (some contributed) +- Volumetric clouds (contributed) +- Icon added (graphic contributed) +- Key configuration menu (contributed) +- Decorative blocks and items: bookshelf, sandstone, cactus, clay, brick, papyrus, rail, paper, book (contributed) +- Jungles! +- Hotbar is a bit smaller +- Health is now enabled by default; You can now eat cooked rats to heal yourself. +- Finally added sword textures, altough sword is still of no use + 2011-07-04: - Many small fixes - Code reorganizing to aid further development diff --git a/minetest.conf.example b/minetest.conf.example index 4b160060..c47ac77c 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -95,6 +95,8 @@ screenH# = 600 #invert_mouse = false # FarMesh thingy #enable_farmesh = false +#farmesh_trees = true +#farmesh_distance = 40 # Enable/disable clouds #enable_clouds = true # Don't draw stone (for testing)