From: Perttu Ahola Date: Sun, 2 Dec 2012 18:43:55 +0000 (+0200) Subject: Default to preload_item_visuals=true X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=68e36226b3a3e8c8e8208a0f6edaf6f638335b89;p=zefram%2Fminetest%2Fminetest_engine.git Default to preload_item_visuals=true --- diff --git a/minetest.conf.example b/minetest.conf.example index 3ca794cc..a0aa6912 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -135,7 +135,7 @@ #bilinear_filter = false #trilinear_filter = false # Set to true to pre-generate all item visuals -#preload_item_visuals = false +#preload_item_visuals = true # 0: disable shaders # (1: low level shaders; not implemented) # 2: enable high level shaders diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 86aa87b2..79510f6f 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -114,7 +114,7 @@ void set_default_settings(Settings *settings) settings->setDefault("anisotropic_filter", "false"); settings->setDefault("bilinear_filter", "false"); settings->setDefault("trilinear_filter", "false"); - settings->setDefault("preload_item_visuals", "false"); + settings->setDefault("preload_item_visuals", "true"); settings->setDefault("enable_shaders", "2"); // Server stuff