From: Perttu Ahola Date: Tue, 1 Feb 2011 15:42:39 +0000 (+0200) Subject: tweaking mapgenv2 settings for maximum awesomeness. X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=6834b39c96f1e381fef1ad5423864eaafde12c6a;p=zefram%2Fminetest%2Fminetest_engine.git tweaking mapgenv2 settings for maximum awesomeness. --- diff --git a/src/map.cpp b/src/map.cpp index 88448276..a6269426 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -2317,12 +2317,15 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos, Add some random stone obstacles */ - for(u32 ri=0; ri<10; ri++) + for(u32 ri=0; ri<15; ri++) { + // Randomize max height so usually stuff will be quite low + s16 maxheight_randomized = myrand_range(0, 30); + // The size of these could actually be m_chunksize*MAP_BLOCKSIZE*2 v3s16 ob_size( myrand_range(5, stone_obstacle_max_size), - myrand_range(0, 23), + myrand_range(0, maxheight_randomized), myrand_range(5, stone_obstacle_max_size) ); v2s16 ob_place(