From: ShadowNinja Date: Tue, 15 Apr 2014 20:07:53 +0000 (-0400) Subject: Use binary operators rather than "Python modulo" in decoding block positions X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=54ffe2e5de9ce44129f84f4748743f893b75fda7;p=zefram%2Fminetest%2Fminetest_engine.git Use binary operators rather than "Python modulo" in decoding block positions --- diff --git a/src/database.cpp b/src/database.cpp index e3d92f91..cf208be8 100644 --- a/src/database.cpp +++ b/src/database.cpp @@ -20,33 +20,29 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "database.h" #include "irrlichttypes.h" -static s32 unsignedToSigned(s32 i, s32 max_positive) +static inline s16 unsigned_to_signed(u16 i, u16 max_positive) { - if(i < max_positive) + if (i < max_positive) { return i; - else - return i - 2*max_positive; + } else { + return i - (max_positive * 2); + } } -// modulo of a negative number does not work consistently in C -static s64 pythonmodulo(s64 i, s64 mod) -{ - if(i >= 0) - return i % mod; - return mod - ((-i) % mod); -} -s64 Database::getBlockAsInteger(const v3s16 pos) { - return (u64) pos.Z * 16777216 + - (u64) pos.Y * 4096 + +s64 Database::getBlockAsInteger(const v3s16 pos) const +{ + return (u64) pos.Z * 0x1000000 + + (u64) pos.Y * 0x1000 + (u64) pos.X; } -v3s16 Database::getIntegerAsBlock(s64 i) { - s32 x = unsignedToSigned(pythonmodulo(i, 4096), 2048); - i = (i - x) / 4096; - s32 y = unsignedToSigned(pythonmodulo(i, 4096), 2048); - i = (i - y) / 4096; - s32 z = unsignedToSigned(pythonmodulo(i, 4096), 2048); - return v3s16(x,y,z); +v3s16 Database::getIntegerAsBlock(const s64 i) const +{ + v3s16 pos; + pos.Z = unsigned_to_signed((i >> 24) & 0xFFF, 0x1000 / 2); + pos.Y = unsigned_to_signed((i >> 12) & 0xFFF, 0x1000 / 2); + pos.X = unsigned_to_signed((i ) & 0xFFF, 0x1000 / 2); + return pos; } + diff --git a/src/database.h b/src/database.h index 4ce80ed9..a8686137 100644 --- a/src/database.h +++ b/src/database.h @@ -34,8 +34,8 @@ public: virtual void saveBlock(MapBlock *block)=0; virtual MapBlock* loadBlock(v3s16 blockpos)=0; - s64 getBlockAsInteger(const v3s16 pos); - v3s16 getIntegerAsBlock(s64 i); + s64 getBlockAsInteger(const v3s16 pos) const; + v3s16 getIntegerAsBlock(const s64 i) const; virtual void listAllLoadableBlocks(std::list &dst)=0; virtual int Initialized(void)=0; virtual ~Database() {};