From: sapier Date: Fri, 6 Jun 2014 23:52:07 +0000 (+0200) Subject: Speedup getTileInfo by up to 30% X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=496cb115b11fcf55b70abbf2c527f65ddf42cc75;p=zefram%2Fminetest%2Fminetest_engine.git Speedup getTileInfo by up to 30% --- diff --git a/src/mapblock_mesh.cpp b/src/mapblock_mesh.cpp index 1f2f6cd8..0ef0280f 100644 --- a/src/mapblock_mesh.cpp +++ b/src/mapblock_mesh.cpp @@ -770,9 +770,13 @@ static void getTileInfo( v3s16 blockpos_nodes = data->m_blockpos * MAP_BLOCKSIZE; MapNode n0 = vmanip.getNodeNoEx(blockpos_nodes + p); + + // Don't even try to get n1 if n0 is already CONTENT_IGNORE + if (n0.getContent() == CONTENT_IGNORE ) { + makes_face = false; + return; + } MapNode n1 = vmanip.getNodeNoEx(blockpos_nodes + p + face_dir); - TileSpec tile0 = getNodeTile(n0, p, face_dir, data); - TileSpec tile1 = getNodeTile(n1, p + face_dir, -face_dir, data); // This is hackish bool equivalent = false; @@ -789,14 +793,14 @@ static void getTileInfo( if(mf == 1) { - tile = tile0; + tile = getNodeTile(n0, p, face_dir, data); p_corrected = p; face_dir_corrected = face_dir; light_source = ndef->get(n0).light_source; } else { - tile = tile1; + tile = getNodeTile(n1, p + face_dir, -face_dir, data); p_corrected = p + face_dir; face_dir_corrected = -face_dir; light_source = ndef->get(n1).light_source;