From: kwolekr Date: Fri, 18 Jan 2013 21:35:34 +0000 (-0500) Subject: Fix compile on certain Linux configurations, reduce spawn point height X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=318669327e84d8fc7498e32c5bacfad658d8ba87;p=zefram%2Fminetest%2Fminetest_engine.git Fix compile on certain Linux configurations, reduce spawn point height --- diff --git a/src/porting.h b/src/porting.h index 0062c11f..184e1ab5 100644 --- a/src/porting.h +++ b/src/porting.h @@ -50,6 +50,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #define strtoull(x, y, z) _strtoui64(x, y, z) #else #include + #include //for uintptr_t #define ALIGNOF(x) __alignof__(x) #define sleep_ms(x) usleep(x*1000) diff --git a/src/server.cpp b/src/server.cpp index 70f71e3f..d227474a 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -4879,7 +4879,7 @@ v3f findSpawnPos(ServerMap &map) continue; } - nodepos = v3s16(nodepos2d.X, groundheight+1, nodepos2d.Y); + nodepos = v3s16(nodepos2d.X, groundheight-2, nodepos2d.Y); bool is_good = false; s32 air_count = 0; for(s32 i=0; i<10; i++){