From: Perttu Ahola Date: Sat, 16 Jun 2012 15:02:26 +0000 (+0300) Subject: Remove tiles and special_tiles from node definition prototype because otherwise the... X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=2b500d72e5bcf30bb960c2878918c0105219e450;p=zefram%2Fminetest%2Fminetest_engine.git Remove tiles and special_tiles from node definition prototype because otherwise the old names can't be used --- diff --git a/builtin/item.lua b/builtin/item.lua index cefc9088..f85bd722 100644 --- a/builtin/item.lua +++ b/builtin/item.lua @@ -362,11 +362,13 @@ minetest.nodedef_default = { -- Node properties drawtype = "normal", visual_scale = 1.0, - tiles ={""}, - special_tiles = { - {name="", backface_culling=true}, - {name="", backface_culling=true}, - }, + -- Don't define these because otherwise the old tile_images and + -- special_materials wouldn't be read + --tiles ={""}, + --special_tiles = { + -- {name="", backface_culling=true}, + -- {name="", backface_culling=true}, + --}, alpha = 255, post_effect_color = {a=0, r=0, g=0, b=0}, paramtype = "none",