From: Perttu Ahola Date: Sat, 23 Jul 2011 17:22:22 +0000 (+0300) Subject: Fixed #21 Earth under torches oscillates between mud and grass X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=26582e0e664f313fbf7cb963a986e32fc4b23d60;p=zefram%2Fminetest%2Fminetest_engine.git Fixed #21 Earth under torches oscillates between mud and grass --- diff --git a/src/environment.cpp b/src/environment.cpp index f5e4b071..d7236962 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -863,7 +863,7 @@ void ServerEnvironment::step(float dtime) { if(myrand()%20 == 0) { - MapNode n_top = block->getNodeNoEx(p0+v3s16(0,1,0)); + MapNode n_top = m_map->getNodeNoEx(p+v3s16(0,1,0)); if(content_features(n_top).air_equivalent && n_top.getLightBlend(getDayNightRatio()) >= 13) { @@ -879,9 +879,8 @@ void ServerEnvironment::step(float dtime) { //if(myrand()%20 == 0) { - MapNode n_top = block->getNodeNoEx(p0+v3s16(0,1,0)); - if(n_top.getContent() != CONTENT_AIR - && n_top.getContent() != CONTENT_IGNORE) + MapNode n_top = m_map->getNodeNoEx(p+v3s16(0,1,0)); + if(content_features(n_top).air_equivalent == false) { n.setContent(CONTENT_MUD); m_map->addNodeWithEvent(p, n);