From: PilzAdam Date: Sat, 3 Nov 2012 17:07:49 +0000 (+0100) Subject: Fix a bug in falling code where entities get stuck X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=21317be49362ed13701ab5ab609020f8bfbec418;p=zefram%2Fminetest%2Fminetest_engine.git Fix a bug in falling code where entities get stuck --- diff --git a/builtin/falling.lua b/builtin/falling.lua index 4a7f4167..3912727c 100644 --- a/builtin/falling.lua +++ b/builtin/falling.lua @@ -111,6 +111,11 @@ function nodeupdate_single(p) end function nodeupdate(p) + -- Round p to prevent falling entities to get stuck + p.x = math.floor(p.x+0.5) + p.y = math.floor(p.y+0.5) + p.z = math.floor(p.z+0.5) + for x = -1,1 do for y = -1,1 do for z = -1,1 do