From: Zefram Date: Sun, 24 Aug 2014 01:56:51 +0000 (+0100) Subject: Manual sections on some generators X-Git-Url: http://81.2.79.47:8989/gitweb/?a=commitdiff_plain;h=1d46d71b25a29dd5dc84298ebf794ab289e433b7;p=zefram%2Fminetest%2Ftechnic.git Manual sections on some generators --- diff --git a/manual.md b/manual.md index 4cd4f70..012d2b8 100644 --- a/manual.md +++ b/manual.md @@ -1056,6 +1056,68 @@ in space that the forcefield would otherwise occupy, some non-air blocks that can be walked through. For example, a door suffices, and can be opened and closed while the forcefield is in place. +power generators +---------------- + +### fuel-fired generators ### + +Electrical energy can be generated at any voltage (LV, MV, or HV) +by fuel-fired generators. These are all capable of burning any type +of combustible fuel, such as coal. They are relatively easy to build, +and so tend to be the first kind of generator used to power electrical +machines. In this role they form an intermediate step between the +directly fuel-fired machines and a more mature electrical network +powered by means other than fuel combustion. They are also, by virtue of +simplicity and controllability, a useful fallback or peak load generator +for electrical networks that normally use more sophisticated generators. + +The MV and HV fuel-fired generators can accept fuel via pneumatic tube, +from any direction. + +Keeping a fuel-fired generator fully fuelled is usually wasteful, because +it will burn fuel as long as it has any, even if there is no demand for +the electrical power that it generates. This is unlike the directly +fuel-fired machines, which only burn fuel when they have work to do. +To satisfy intermittent demand without waste, a fuel-fired generator must +only be given fuel when there is either demand for the energy or at least +sufficient battery capacity on the network to soak up the excess energy. + +The higher-tier fuel-fired generators get much more energy out of a +fuel item than the lower-tier ones. The difference is much more than +is needed to overcome the inefficiency of supply converters, so it is +worth operating fuel-fired generators at a higher tier than the machines +being powered. + +### hydro generator ### + +The hydro generator is an LV power generator that generates a small amount +of power from the natural motion of water. To operate, the generator must +be horizontally adjacent to water. It doesn't matter whether the water +consists of source blocks or flowing blocks. Having water adjacent on +more than one side, up to the full four, increases the generator's output. +The water itself is unaffected by the generator. + +### geothermal generator ### + +The geothermal generator is an LV power generator that generates a small +amount of power from the temperature difference between lava and water. +To operate, the generator must be horizontally adjacent to both lava +and water. It doesn't matter whether the liquids consist of source +blocks or flowing blocks. + +Beware that if lava and water blocks are adjacent to each other then the +lava will be solidified into stone or obsidian. If the lava adjacent to +the generator is thus destroyed, the generator will stop producing power. +Currently, in the default Minetest game, lava is destroyed even if +it is only diagonally adjacent to water. Under these circumstances, +the only way to operate the geothermal generator is with it adjacent +to one lava block and one water block, which are on opposite sides of +the generator. If diagonal adjacency doesn't destroy lava, such as with +the gloopblocks mod, then it is possible to have more than one lava or +water block adjacent to the geothermal generator. This increases the +generator's output, with the maximum output achieved with two adjacent +blocks of each liquid. + administrative world anchor --------------------------- @@ -1118,23 +1180,20 @@ subjects missing from this manual This manual needs to be extended with sections on: * power generators - * hydro - * geothermal - * fuel-fired * wind * solar * nuclear -* tools +* powered tools * tool charging * battery and energy crystals * chainsaw * flashlight * mining lasers - * liquid cans * mining drills * prospector * sonic screwdriver - * wrench +* liquid cans +* wrench * radioactivity * frames * templates