{
std::string name;
video::ITexture *texture;
- video::IImage *img; // The source image
TextureInfo(
const std::string &name_,
- video::ITexture *texture_=NULL,
- video::IImage *img_=NULL
+ video::ITexture *texture_=NULL
):
name(name_),
- texture(texture_),
- img(img_)
+ texture(texture_)
{
}
};
//cleanup texture
if (iter->texture)
driver->removeTexture(iter->texture);
-
- //cleanup source image
- if (iter->img)
- iter->img->drop();
}
m_textureinfo_cache.clear();
TextureInfo *ti = &m_textureinfo_cache[base_image_id];
- if(ti->img == NULL)
+ if(ti->texture == NULL)
{
- infostream<<"getTextureIdDirect(): WARNING: NULL image in "
+ infostream<<"getTextureIdDirect(): WARNING: NULL Texture in "
<<"cache: \""<<base_image_name<<"\""
<<std::endl;
}
else
{
- core::dimension2d<u32> dim = ti->img->getDimension();
-
- baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
+ core::dimension2d<u32> dim = ti->texture->getSize();
- ti->img->copyTo(
- baseimg, // target
- v2s32(0,0), // position in target
- core::rect<s32>(v2s32(0,0), dim) // from
- );
+ baseimg = driver->createImage(ti->texture,v2s32(0,0), dim);
/*infostream<<"getTextureIdDirect(): Loaded \""
<<base_image_name<<"\" from image cache"
{
// Create texture from resulting image
t = driver->addTexture(name.c_str(), baseimg);
+ baseimg->drop();
}
/*
JMutexAutoLock lock(m_textureinfo_cache_mutex);
u32 id = m_textureinfo_cache.size();
- TextureInfo ti(name, t, baseimg);
+ TextureInfo ti(name, t);
m_textureinfo_cache.push_back(ti);
m_name_to_id[name] = id;
video::IImage *img = generateImageFromScratch(ti->name);
// Create texture from resulting image
video::ITexture *t = NULL;
- if(img)
+ if(img) {
t = driver->addTexture(ti->name.c_str(), img);
+ img->drop();
+ }
video::ITexture *t_old = ti->texture;
// Replace texture
ti->texture = t;
- ti->img = img;
if (t_old != 0)
m_texture_trash.push_back(t_old);
if (image == NULL) {
if (part_of_name != "") {
- if (part_of_name.find("_normal.png") == std::string::npos){
+ if (part_of_name.find("_normal.png") == std::string::npos){
errorstream<<"generateImage(): Could not load image \""
<<part_of_name<<"\""<<" while building texture"<<std::endl;
errorstream<<"generateImage(): Creating a dummy"