m_map->drop();
// Delete ActiveBlockModifiers
- for(core::list<ActiveBlockModifier*>::Iterator
+ for(core::list<ABMWithState>::Iterator
i = m_abms.begin(); i != m_abms.end(); i++){
- delete (*i);
+ delete i->abm;
}
}
ServerEnvironment *m_env;
std::map<content_t, std::list<ActiveABM> > m_aabms;
public:
- ABMHandler(core::list<ActiveBlockModifier*> &abms,
- float dtime_s, ServerEnvironment *env):
+ ABMHandler(core::list<ABMWithState> &abms,
+ float dtime_s, ServerEnvironment *env,
+ bool use_timers):
m_env(env)
{
- infostream<<"ABMHandler: dtime_s="<<dtime_s<<std::endl;
if(dtime_s < 0.001)
return;
INodeDefManager *ndef = env->getGameDef()->ndef();
- for(core::list<ActiveBlockModifier*>::Iterator
+ for(core::list<ABMWithState>::Iterator
i = abms.begin(); i != abms.end(); i++){
- ActiveBlockModifier *abm = *i;
+ ActiveBlockModifier *abm = i->abm;
+ float trigger_interval = abm->getTriggerInterval();
+ if(trigger_interval < 0.001)
+ trigger_interval = 0.001;
+ if(use_timers){
+ i->timer += dtime_s;
+ if(i->timer < trigger_interval)
+ continue;
+ i->timer -= trigger_interval;
+ }
ActiveABM aabm;
aabm.abm = abm;
- float intervals = dtime_s / abm->getTriggerInterval();
+ float intervals = dtime_s / trigger_interval;
float chance = abm->getTriggerChance();
if(chance == 0)
chance = 1;
}
void apply(MapBlock *block)
{
+ if(m_aabms.empty())
+ return;
+
ServerMap *map = &m_env->getServerMap();
// Find out how many objects the block contains
u32 active_object_count = block->m_static_objects.m_active.size();
}
/* Handle ActiveBlockModifiers */
- ABMHandler abmhandler(m_abms, dtime_s, this);
+ ABMHandler abmhandler(m_abms, dtime_s, this, false);
abmhandler.apply(block);
}
void ServerEnvironment::addActiveBlockModifier(ActiveBlockModifier *abm)
{
- m_abms.push_back(abm);
+ m_abms.push_back(ABMWithState(abm));
}
void ServerEnvironment::clearAllObjects()
}
}
- const float abm_interval = 10.0;
+ const float abm_interval = 1.0;
if(m_active_block_modifier_interval.step(dtime, abm_interval))
{
- ScopeProfiler sp(g_profiler, "SEnv: modify in blocks avg /10s", SPT_AVG);
+ ScopeProfiler sp(g_profiler, "SEnv: modify in blocks avg /1s", SPT_AVG);
TimeTaker timer("modify in active blocks");
// Initialize handling of ActiveBlockModifiers
- ABMHandler abmhandler(m_abms, abm_interval, this);
+ ABMHandler abmhandler(m_abms, abm_interval, this, true);
for(core::map<v3s16, bool>::Iterator
i = m_active_blocks.m_list.getIterator();