unified_inventory.current_page[player_name]=page
local formspec = "size[14,10]"
-
+
-- player inventory
formspec = formspec .. "list[current_player;main;0,4.5;8,4;]"
- formspec = formspec.."item_image[0,0;2,2;default:dirt]"
+
-- main buttons
formspec = formspec .. "button[0,9;1.8,.5;craft;Craft]"
formspec = formspec .. "button[1.6,9;1.8,.5;craftguide;Craft Guide]"
formspec = formspec .. "button[3.2,9;1.8,.5;bags;Bags]"
formspec = formspec .. "button[4.8,9;1.8,.5;misc;Misc.]"
-
+
--controls to flip items pages
local start_x=9.2
formspec = formspec .. "button["..(start_x+.6*0)..",9;.8,.5;start_list;|<]"
formspec = formspec .. "button["..(start_x+.6*4)..",9;.8,.5;forward3;>>]"
formspec = formspec .. "button["..(start_x+.6*5)..",9;.8,.5;end_list;>|]"
- -- search box
+ -- search box
formspec = formspec .. "field[9.195,8.325;3,1;searchbox;;]"
- formspec = formspec .. "button[12,8;1.2,1;searchbutton;Search]"
-
+ formspec = formspec .. "button[12,8;1.2,1;searchbutton;Search]"
+
-- craft page
if page=="craft" then
formspec = formspec.."label[0,0;Crafting]"
formspec = formspec.."list[detached:trash;main;7,3;1,1;]"
end
end
-
+
-- craft guide page
if page=="craftguide" then
formspec = formspec.."label[0,0;Crafting Guide]"
local alternates = 0
local alternate = unified_inventory.alternate[player_name]
local crafts = crafts_table[item_name]
-
+
if crafts ~= nil then
alternates = #crafts
local craft = crafts[alternate]