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Fix the position of LuaEntityCAOs not getting updated at all
author
Perttu Ahola
<celeron55@gmail.com>
Fri, 30 Mar 2012 10:55:08 +0000
(13:55 +0300)
committer
Perttu Ahola
<celeron55@gmail.com>
Fri, 30 Mar 2012 10:55:08 +0000
(13:55 +0300)
src/content_sao.cpp
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diff --git
a/src/content_sao.cpp
b/src/content_sao.cpp
index c6419c1dd5bb22ff397a94ceee084741eccbc023..0f3b8829e85821d2dcc93f2889fd6588510b087e 100644
(file)
--- a/
src/content_sao.cpp
+++ b/
src/content_sao.cpp
@@
-738,6
+738,7
@@
void LuaEntitySAO::sendPosition(bool do_interpolate, bool is_movement_end)
);
// create message and add to list
ActiveObjectMessage aom(getId(), false, str);
+ m_messages_out.push_back(aom);
}
/*