delete redundant check
authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>
Sun, 25 May 2014 01:20:31 +0000 (21:20 -0400)
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>
Sun, 25 May 2014 01:20:31 +0000 (21:20 -0400)
deployer.lua

index cfcc794037499bd3200ea72c7eda9b8ad5edbcd6..40b5883b9cdcbb002e81a14beaf5977464a4250c 100644 (file)
@@ -94,7 +94,7 @@ local function deployer_on(pos, node)
                        }
                        local pointed_thing = {type="node", under=pos_under, above=pos_above}
                        local stack2
-                       if minetest.registered_items[stack:get_name()] and minetest.registered_items[stack:get_name()] then
+                       if minetest.registered_items[stack:get_name()] then
                                stack2 = minetest.registered_items[stack:get_name()].on_place(stack, placer, pointed_thing)
                        end
                        --if minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory") then --infinite stacks ahoy!