Add dispenser
authorZefram <zefram@fysh.org>
Mon, 21 Jul 2014 13:29:45 +0000 (14:29 +0100)
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>
Mon, 21 Jul 2014 13:52:58 +0000 (09:52 -0400)
The dispenser is an automated item dropper.

default_settings.txt
dispenser.lua [new file with mode: 0644]
init.lua
textures/pipeworks_dispenser_back.png [new file with mode: 0644]
textures/pipeworks_dispenser_bottom.png [new file with mode: 0644]
textures/pipeworks_dispenser_front_off.png [new file with mode: 0644]
textures/pipeworks_dispenser_front_on.png [new file with mode: 0644]
textures/pipeworks_dispenser_side1.png [new file with mode: 0644]
textures/pipeworks_dispenser_side2.png [new file with mode: 0644]
textures/pipeworks_dispenser_top.png [new file with mode: 0644]

index f594a1634517549560fb4f44baba53ec7e2460bc..4aa41508866197420d3bb307d74beb86f121a044 100644 (file)
@@ -3,6 +3,7 @@
 pipeworks.enable_pipes = true
 pipeworks.enable_autocrafter = true
 pipeworks.enable_deployer = true
+pipeworks.enable_dispenser = true
 pipeworks.enable_node_breaker = true
 pipeworks.enable_teleport_tube = true
 pipeworks.enable_pipe_devices = true
diff --git a/dispenser.lua b/dispenser.lua
new file mode 100644 (file)
index 0000000..de78348
--- /dev/null
@@ -0,0 +1,200 @@
+minetest.register_craft({
+       output = "pipeworks:dispenser_off",
+       recipe = {
+               { "default:desert_sand", "default:chest",    "default:desert_sand" },
+               { "default:stone",       "mesecons:piston",  "default:stone"       },
+               { "default:stone",       "mesecons:mesecon", "default:stone"       },
+       }
+})
+
+local function delay(x)
+       return (function() return x end)
+end
+
+local function dispenser_on(pos, node)
+       if node.name ~= "pipeworks:dispenser_off" then
+               return
+       end
+
+       node.name = "pipeworks:dispenser_on"
+       minetest.swap_node(pos, node)
+       nodeupdate(pos)
+
+       local meta = minetest.get_meta(pos)
+       local inv = meta:get_inventory()
+       local invlist = inv:get_list("main")
+       for i, stack in ipairs(invlist) do
+               if stack:get_name() ~= nil and stack:get_name() ~= "" then
+                       local dir = minetest.facedir_to_dir(node.param2)
+                       local pitch
+                       local yaw
+                       if dir.z < 0 then
+                               yaw = 0
+                               pitch = 0
+                       elseif dir.z > 0 then
+                               yaw = math.pi
+                               pitch = 0
+                       elseif dir.x < 0 then
+                               yaw = 3*math.pi/2
+                               pitch = 0
+                       elseif dir.x > 0 then
+                               yaw = math.pi/2
+                               pitch = 0
+                       elseif dir.y > 0 then
+                               yaw = 0
+                               pitch = -math.pi/2
+                       else
+                               yaw = 0
+                               pitch = math.pi/2
+                       end
+                       local dropper_pos = {x = pos.x, y = pos.y - 1.5, z = pos.z} -- Player height
+                       local dropper = {
+                               get_inventory_formspec = delay(meta:get_string("formspec")),
+                               get_look_dir = delay({x = -dir.x, y = -dir.y, z = -dir.z}),
+                               get_look_pitch = delay(pitch),
+                               get_look_yaw = delay(yaw),
+                               get_player_control = delay({jump=false, right=false, left=false, LMB=false, RMB=false, sneak=true, aux1=false, down=false, up=false}),
+                               get_player_control_bits = delay(0),
+                               get_player_name = delay(":pipeworks:"..minetest.pos_to_string(pos)),
+                               is_player = delay(true),
+                               is_fake_player = true,
+                               set_inventory_formspec = delay(),
+                               getpos = delay(dropper_pos),
+                               get_hp = delay(20),
+                               get_inventory = delay(inv),
+                               get_wielded_item = delay(stack),
+                               get_wield_index = delay(i),
+                               get_wield_list = delay("main"),
+                               moveto = delay(),
+                               punch = delay(),
+                               remove = delay(),
+                               right_click = delay(),
+                               setpos = delay(),
+                               set_hp = delay(),
+                               set_properties = delay(),
+                               set_wielded_item = function(self, item) inv:set_stack("main", i, item) end,
+                               set_animation = delay(),
+                               set_attach = delay(),
+                               set_detach = delay(),
+                               set_bone_position = delay(),
+                       }
+                       local stack2
+                       if minetest.registered_items[stack:get_name()] then
+                               stack2 = minetest.registered_items[stack:get_name()].on_drop(stack, dropper, dropper_pos) or stack
+                       end
+                       inv:set_stack("main", i, stack2)
+                       return
+               end
+       end
+end
+
+local dispenser_off = function(pos, node)
+       if node.name == "pipeworks:dispenser_on" then
+               node.name = "pipeworks:dispenser_off"
+               minetest.swap_node(pos, node)
+               nodeupdate(pos)
+       end
+end
+
+for _, state in ipairs({ "off", "on" }) do
+       local grps = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1 }
+       if state == "on" then grps.not_in_creative_inventory = 1 end
+       minetest.register_node("pipeworks:dispenser_"..state, {
+               description = "Dispenser",
+               tile_images = {
+                       "pipeworks_dispenser_top.png",
+                       "pipeworks_dispenser_bottom.png",
+                       "pipeworks_dispenser_side2.png",
+                       "pipeworks_dispenser_side1.png",
+                       "pipeworks_dispenser_back.png",
+                       "pipeworks_dispenser_front_"..state..".png",
+               },
+               mesecons = {
+                       effector = {
+                               rules = pipeworks.rules_all,
+                               action_on = dispenser_on,
+                               action_off = dispenser_off,
+                       },
+               },
+               tube={insert_object=function(pos,node,stack,direction)
+                               local meta=minetest.get_meta(pos)
+                               local inv=meta:get_inventory()
+                               return inv:add_item("main",stack)
+                       end,
+                       can_insert=function(pos,node,stack,direction)
+                               local meta=minetest.get_meta(pos)
+                               local inv=meta:get_inventory()
+                               return inv:room_for_item("main",stack)
+                       end,
+                       input_inventory="main",
+                       connect_sides={back=1},
+                       can_remove = function(pos, node, stack, dir)
+                               return stack:get_count()
+                       end},
+               is_ground_content = true,
+               paramtype2 = "facedir",
+               tubelike = 1,
+               groups = grps,
+               sounds = default.node_sound_stone_defaults(),
+               on_construct = function(pos)
+                       local meta = minetest.get_meta(pos)
+                       meta:set_string("formspec",
+                                       "invsize[8,9;]"..
+                                       "label[0,0;Dispenser]"..
+                                       "list[current_name;main;4,1;3,3;]"..
+                                       "list[current_player;main;0,5;8,4;]")
+                       meta:set_string("infotext", "Dispenser")
+                       local inv = meta:get_inventory()
+                       inv:set_size("main", 3*3)
+               end,
+               can_dig = function(pos,player)
+                       local meta = minetest.get_meta(pos)
+                       local inv = meta:get_inventory()
+                       return inv:is_empty("main")
+               end,
+               after_place_node = function (pos, placer)
+                       pipeworks.scan_for_tube_objects(pos, placer)
+                       local placer_pos = placer:getpos()
+
+                       --correct for the player's height
+                       if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
+
+                       --correct for 6d facedir
+                       if placer_pos then
+                               local dir = {
+                                       x = pos.x - placer_pos.x,
+                                       y = pos.y - placer_pos.y,
+                                       z = pos.z - placer_pos.z
+                               }
+                               local node = minetest.get_node(pos)
+                               node.param2 = minetest.dir_to_facedir(dir, true)
+                               minetest.set_node(pos, node)
+                               minetest.log("action", "real (6d) facedir: " .. node.param2)
+                       end
+
+                       minetest.get_meta(pos):set_string("owner", placer:get_player_name())
+               end,
+               after_dig_node = pipeworks.scan_for_tube_objects,
+               allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+                       local meta = minetest.get_meta(pos)
+                       if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+                               return 0
+                       end
+                       return count
+               end,
+               allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+                       local meta = minetest.get_meta(pos)
+                       if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+                               return 0
+                       end
+                       return stack:get_count()
+               end,
+               allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+                       local meta = minetest.get_meta(pos)
+                       if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
+                               return 0
+                       end
+                       return stack:get_count()
+               end,
+       })
+end
index 8a6da604d3fdb89fdbfbbe2d4538177948533604..265ae1d50d9ebe4c08722b393eace9b917af9df2 100644 (file)
--- a/init.lua
+++ b/init.lua
@@ -121,6 +121,7 @@ if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua")
 if pipeworks.enable_redefines then dofile(pipeworks.modpath.."/compat.lua") end
 if pipeworks.enable_autocrafter then dofile(pipeworks.modpath.."/autocrafter.lua") end
 if pipeworks.enable_deployer then dofile(pipeworks.modpath.."/deployer.lua") end
+if pipeworks.enable_dispenser then dofile(pipeworks.modpath.."/dispenser.lua") end
 
 if pipeworks.enable_node_breaker then
        dofile(pipeworks.modpath.."/node_breaker.lua")
diff --git a/textures/pipeworks_dispenser_back.png b/textures/pipeworks_dispenser_back.png
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index 0000000..f4fade2
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diff --git a/textures/pipeworks_dispenser_bottom.png b/textures/pipeworks_dispenser_bottom.png
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index 0000000..35416de
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diff --git a/textures/pipeworks_dispenser_front_off.png b/textures/pipeworks_dispenser_front_off.png
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index 0000000..4fc0017
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diff --git a/textures/pipeworks_dispenser_front_on.png b/textures/pipeworks_dispenser_front_on.png
new file mode 100644 (file)
index 0000000..36f7f0b
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diff --git a/textures/pipeworks_dispenser_side1.png b/textures/pipeworks_dispenser_side1.png
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index 0000000..56e8973
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diff --git a/textures/pipeworks_dispenser_side2.png b/textures/pipeworks_dispenser_side2.png
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index 0000000..8f306b2
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diff --git a/textures/pipeworks_dispenser_top.png b/textures/pipeworks_dispenser_top.png
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index 0000000..8d6f9d0
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