register_alloy_recipe ("technic:copper_dust",3, "technic:tin_dust",1, "technic:bronze_dust",4)
register_alloy_recipe ("moreores:copper_ingot",3, "moreores:tin_ingot",1, "moreores:bronze_ingot",4)
register_alloy_recipe ("technic:iron_dust",3, "technic:chromium_dust",1, "technic:stainless_steel_dust",4)
+register_alloy_recipe ("technic:steel_ingot",3, "technic:chromium_ingot",1, "technic:stainless_steel_ingot",4)
+register_alloy_recipe ("technic:copper_dust",2, "technic:zinc_dust",1, "technic:brass_dust",3)
+register_alloy_recipe ("technic:copper_ingot",2, "technic:zinc_ingot",1, "technic:brass_ingot",3)
register_alloy_recipe ("default:sand",2, "technic:coal_dust",2, "technic:silicon_wafer",1)
register_alloy_recipe ("technic:silicon_wafer",1, "technic:mithril_dust",2, "technic:doped_silicon_wafer",1)
--- /dev/null
+minetest.register_alias("coal_furnace", "technic:coal_furnace")
+
+minetest.register_craft({
+ output = 'technic:coal_furnace',
+ recipe = {
+ {'default:stone', 'default:stone', 'default:stone'},
+ {'default:stone', '', 'default:stone'},
+ {'default:stone', 'default:stone', 'default:stone'},
+ }
+})
+
+
+coal_furnace_formspec =
+ "invsize[8,9;]"..
+ "image[1,1;1,2;technic_power_meter_bg.png]"..
+ "list[current_name;src;3,1;1,1;]"..
+ "list[current_name;dst;5,1;2,2;]"..
+ "list[current_player;main;0,5;8,4;]"..
+ "label[0,0;Coal Furnace]")
+
+minetest.register_node("technic:coal_furnace", {
+ description = "Coal furnace",
+ tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",
+ "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front.png"},
+ paramtype2 = "facedir",
+ groups = {cracky=2},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_stone_defaults(),
+ technic_power_machine=1,
+ internal_EU_buffer=0;
+ interal_EU_buffer_size=2000;
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec", coal_furnace_formspec)
+ meta:set_string("infotext", "Coal furnace")
+ local inv = meta:get_inventory()
+ inv:set_size("src", 1)
+ inv:set_size("dst", 4)
+ local EU_used = 0
+ local furnace_is_cookin = 0
+ local cooked = nil
+ meta:set_float("internal_EU_buffer",0)
+ meta:set_float("internal_EU_buffer_size",2000)
+
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("dst") then
+ return false
+ elseif not inv:is_empty("src") then
+ return false
+ end
+ return true
+ end,
+})
+
+minetest.register_node("technic:coal_furnace_active", {
+ description = "Coal Furnace",
+ tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",
+ "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front_active.png"},
+ paramtype2 = "facedir",
+ light_source = 8,
+ drop = "technic:coal_furnace",
+ groups = {cracky=2, not_in_creative_inventory=1},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_stone_defaults(),
+ internal_EU_buffer=0;
+ interal_EU_buffer_size=2000;
+ technic_power_machine=1,
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec", electric_furnace_formspec)
+ meta:set_string("infotext", "Coal furnace");
+ local inv = meta:get_inventory()
+ inv:set_size("src", 1)
+ inv:set_size("dst", 4)
+ local EU_used = 0
+ local furnace_is_cookin = 0
+ local cooked = nil
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("dst") then
+ return false
+ elseif not inv:is_empty("src") then
+ return false
+ end
+ return true
+ end,
+})
+
+minetest.register_abm({
+ nodenames = {"technic:coal_furnace","technic:coal_furnace_active"},
+ interval = 1,
+ chance = 1,
+
+ action = function(pos, node, active_object_count, active_object_count_wider)
+
+ local meta = minetest.env:get_meta(pos)
+ internal_EU_buffer=meta:get_float("internal_EU_buffer")
+ internal_EU_buffer_size=meta:get_float("internal_EU_buffer")
+ local load = math.floor(internal_EU_buffer/2000 * 100)
+ meta:set_string("formspec",
+ "invsize[8,9;]"..
+ "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
+ (load)..":technic_power_meter_fg.png]"..
+ "list[current_name;src;3,1;1,1;]"..
+ "list[current_name;dst;5,1;2,2;]"..
+ "list[current_player;main;0,5;8,4;]"..
+ "label[0,0;Electric Furnace]")
+
+ local inv = meta:get_inventory()
+
+ local furnace_is_cookin = meta:get_float("furnace_is_cookin")
+
+
+ local srclist = inv:get_list("src")
+ local cooked=nil
+
+ if srclist then
+ cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
+ end
+
+
+ if (furnace_is_cookin == 1) then
+ if internal_EU_buffer>=150 then
+ internal_EU_buffer=internal_EU_buffer-150;
+ meta:set_float("internal_EU_buffer",internal_EU_buffer)
+ meta:set_float("src_time", meta:get_float("src_time") + 3)
+ if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
+ -- check if there's room for output in "dst" list
+ if inv:room_for_item("dst",cooked.item) then
+ -- Put result in "dst" list
+ inv:add_item("dst", cooked.item)
+ -- take stuff from "src" list
+ srcstack = inv:get_stack("src", 1)
+ srcstack:take_item()
+ inv:set_stack("src", 1, srcstack)
+ else
+ print("Furnace inventory full!")
+ end
+ meta:set_string("src_time", 0)
+ end
+ end
+ end
+
+
+
+
+ if srclist then
+ cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
+ if cooked.time>0 then
+ hacky_swap_node(pos,"technic:coal_furnace_active")
+ meta:set_string("infotext","Furnace active")
+ meta:set_string("furnace_is_cookin",1)
+ meta:set_string("src_time", 0)
+ return
+ end
+
+ end
+
+ hacky_swap_node(pos,"technic:coal_furnace")
+ meta:set_string("infotext","Furnace inactive")
+ meta:set_string("furnace_is_cookin",0)
+ meta:set_string("src_time", 0)
+
+
+end,
+})
\ No newline at end of file
dye
pipeworks
mesecons
+farming
--- /dev/null
+power_tools ={}
+
+registered_power_tools_count=1
+
+function register_power_tool (string1,max_charge)
+power_tools[registered_power_tools_count]={}
+power_tools[registered_power_tools_count].tool_name=string1
+power_tools[registered_power_tools_count].max_charge=max_charge
+registered_power_tools_count=registered_power_tools_count+1
+end
+
+register_power_tool ("technic:mining_drill",60000)
+register_power_tool ("technic:laser_mk1",40000)
+register_power_tool ("technic:battery",10000)
+
+minetest.register_alias("battery", "technic:battery")
+minetest.register_alias("battery_box", "technic:battery_box")
+minetest.register_alias("electric_furnace", "technic:electric_furnace")
+
+
+minetest.register_craft({
+ output = 'technic:battery 1',
+ recipe = {
+ {'default:wood', 'moreores:copper_ingot', 'default:wood'},
+ {'default:wood', 'moreores:tin_ingot', 'default:wood'},
+ {'default:wood', 'moreores:copper_ingot', 'default:wood'},
+ }
+})
+
+minetest.register_craft({
+ output = 'technic:battery_box 1',
+ recipe = {
+ {'technic:battery', 'default:wood', 'technic:battery'},
+ {'technic:battery', 'moreores:copper_ingot', 'technic:battery'},
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ }
+})
+
+minetest.register_craft({
+ output = 'technic:electric_furnace',
+ recipe = {
+ {'default:brick', 'default:brick', 'default:brick'},
+ {'default:brick', '', 'default:brick'},
+ {'default:steel_ingot', 'moreores:copper_ingot', 'default:steel_ingot'},
+ }
+})
+
+
+minetest.register_tool("technic:battery",
+{description = "RE Battery",
+inventory_image = "technic_battery.png",
+energy_charge = 0,
+tool_capabilities = {max_drop_level=0, groupcaps={fleshy={times={}, uses=10000, maxlevel=0}}}})
+
+minetest.register_craftitem("technic:battery_box", {
+ description = "Battery box",
+ stack_max = 99,
+})
+
+
+
+battery_box_formspec =
+ "invsize[8,9;]"..
+ "image[1,1;1,2;technic_power_meter_bg.png]"..
+ "list[current_name;src;3,1;1,1;]"..
+ "image[4,1;1,1;technic_battery_reload.png]"..
+ "list[current_name;dst;5,1;1,1;]"..
+ "label[0,0;Battery box]"..
+ "label[3,0;Charge]"..
+ "label[5,0;Discharge]"..
+ "label[1,3;Power level]"..
+ "list[current_player;main;0,5;8,4;]"
+
+minetest.register_node("technic:battery_box", {
+ description = "Battery box",
+ tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side.png",
+ "technic_battery_box_side.png", "technic_battery_box_side.png", "technic_battery_box_side.png"},
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ sounds = default.node_sound_wood_defaults(),
+ technic_power_machine=1,
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("infotext", "Battery box")
+ meta:set_float("technic_power_machine", 1)
+ meta:set_string("formspec", battery_box_formspec)
+ local inv = meta:get_inventory()
+ inv:set_size("src", 1)
+ inv:set_size("dst", 1)
+ battery_charge = 0
+ max_charge = 60000
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("dst") then
+ return false
+ elseif not inv:is_empty("src") then
+ return false
+ end
+ return true
+ end,
+})
+
+electric_furnace_formspec =
+ "invsize[8,9;]"..
+ "image[1,1;1,2;technic_power_meter_bg.png]"..
+ "list[current_name;src;3,1;1,1;]"..
+ "list[current_name;dst;5,1;2,2;]"..
+ "list[current_player;main;0,5;8,4;]"..
+ "label[0,0;Electric Furnace]"..
+ "label[1,3;Power level]"
+
+minetest.register_node("technic:electric_furnace", {
+ description = "Electric furnace",
+ tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",
+ "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front.png"},
+ paramtype2 = "facedir",
+ groups = {cracky=2},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_stone_defaults(),
+ technic_power_machine=1,
+ internal_EU_buffer=0;
+ interal_EU_buffer_size=2000;
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_float("technic_power_machine", 1)
+ meta:set_string("formspec", electric_furnace_formspec)
+ meta:set_string("infotext", "Electric furnace")
+ local inv = meta:get_inventory()
+ inv:set_size("src", 1)
+ inv:set_size("dst", 4)
+ local EU_used = 0
+ local furnace_is_cookin = 0
+ local cooked = nil
+ meta:set_float("internal_EU_buffer",0)
+ meta:set_float("internal_EU_buffer_size",2000)
+
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("dst") then
+ return false
+ elseif not inv:is_empty("src") then
+ return false
+ end
+ return true
+ end,
+})
+
+minetest.register_node("technic:electric_furnace_active", {
+ description = "Electric Furnace",
+ tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",
+ "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front_active.png"},
+ paramtype2 = "facedir",
+ light_source = 8,
+ drop = "technic:electric_furnace",
+ groups = {cracky=2, not_in_creative_inventory=1},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_stone_defaults(),
+ internal_EU_buffer=0;
+ interal_EU_buffer_size=2000;
+ technic_power_machine=1,
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_float("technic_power_machine", 1)
+ meta:set_string("formspec", electric_furnace_formspec)
+ meta:set_string("infotext", "Electric furnace");
+ local inv = meta:get_inventory()
+ inv:set_size("src", 1)
+ inv:set_size("dst", 4)
+ local EU_used = 0
+ local furnace_is_cookin = 0
+ local cooked = nil
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("dst") then
+ return false
+ elseif not inv:is_empty("src") then
+ return false
+ end
+ return true
+ end,
+})
+
+minetest.register_abm({
+ nodenames = {"technic:electric_furnace","technic:electric_furnace_active"},
+ interval = 1,
+ chance = 1,
+
+ action = function(pos, node, active_object_count, active_object_count_wider)
+
+ local meta = minetest.env:get_meta(pos)
+ internal_EU_buffer=meta:get_float("internal_EU_buffer")
+ internal_EU_buffer_size=meta:get_float("internal_EU_buffer")
+ local load = math.floor(internal_EU_buffer/2000 * 100)
+ meta:set_string("formspec",
+ "invsize[8,9;]"..
+ "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
+ (load)..":technic_power_meter_fg.png]"..
+ "list[current_name;src;3,1;1,1;]"..
+ "list[current_name;dst;5,1;2,2;]"..
+ "list[current_player;main;0,5;8,4;]"..
+ "label[0,0;Electric Furnace]"..
+ "label[1,3;Power level]")
+
+ local inv = meta:get_inventory()
+
+ local furnace_is_cookin = meta:get_float("furnace_is_cookin")
+
+
+ local srclist = inv:get_list("src")
+ local cooked=nil
+
+ if srclist then
+ cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
+ end
+
+
+ if (furnace_is_cookin == 1) then
+ if internal_EU_buffer>=150 then
+ internal_EU_buffer=internal_EU_buffer-150;
+ meta:set_float("internal_EU_buffer",internal_EU_buffer)
+ meta:set_float("src_time", meta:get_float("src_time") + 3)
+ if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
+ -- check if there's room for output in "dst" list
+ if inv:room_for_item("dst",cooked.item) then
+ -- Put result in "dst" list
+ inv:add_item("dst", cooked.item)
+ -- take stuff from "src" list
+ srcstack = inv:get_stack("src", 1)
+ srcstack:take_item()
+ inv:set_stack("src", 1, srcstack)
+ else
+ print("Furnace inventory full!")
+ end
+ meta:set_string("src_time", 0)
+ end
+ end
+ end
+
+
+
+
+ if srclist then
+ cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
+ if cooked.time>0 then
+ hacky_swap_node(pos,"technic:electric_furnace_active")
+ meta:set_string("infotext","Furnace active")
+ meta:set_string("furnace_is_cookin",1)
+ -- meta:set_string("formspec", electric_furnace_formspec)
+ meta:set_string("src_time", 0)
+ return
+ end
+
+ end
+
+ hacky_swap_node(pos,"technic:electric_furnace")
+ meta:set_string("infotext","Furnace inactive")
+ meta:set_string("furnace_is_cookin",0)
+ -- meta:set_string("formspec", electric_furnace_formspec)
+ meta:set_string("src_time", 0)
+
+
+end,
+})
+
+
+
+
+function take_EU_from_net(pos, EU_to_take)
+ local meta = minetest.env:get_meta(pos)
+ local pos1=pos
+ pos1.z=pos1.z +1
+ local meta1 = minetest.env:get_meta(pos1)
+ charge=meta1:get_float("battery_charge")
+ charge=charge - EU_to_take
+ meta1:set_float("battery_charge",charge)
+end
+
+ LV_nodes_visited = {}
+
+function get_RE_item_load (load1,max_load)
+if load1==0 then load1=65535 end
+local temp = 65536-load1
+temp= temp/65535*max_load
+return math.floor(temp + 0.5)
+end
+
+function set_RE_item_load (load1,max_load)
+if load1 == 0 then return 65535 end
+local temp=load1/max_load*65535
+temp=65536-temp
+return math.floor(temp)
+end
+
+minetest.register_abm({
+ nodenames = {"technic:battery_box"},
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local meta = minetest.env:get_meta(pos)
+ charge= meta:get_float("battery_charge")
+ max_charge= 60000
+
+ local inv = meta:get_inventory()
+ if inv:is_empty("src")==false then
+ srcstack = inv:get_stack("src", 1)
+ src_item=srcstack:to_table()
+ local item_max_charge = nil
+ local counter=registered_power_tools_count-1
+ for i=1, counter,1 do
+ if power_tools[i].tool_name==src_item["name"] then
+ item_max_charge=power_tools[i].max_charge
+ end
+ end
+ if item_max_charge then
+ local load1=tonumber((src_item["wear"]))
+ load1=get_RE_item_load(load1,item_max_charge)
+ load_step=1000
+ if load1<item_max_charge and charge>0 then
+ if charge-load_step<0 then load_step=charge end
+ if load1+load_step>item_max_charge then load_step=item_max_charge-load1 end
+ load1=load1+load_step
+ charge=charge-load_step
+
+ load1=set_RE_item_load(load1,item_max_charge)
+ src_item["wear"]=tostring(load1)
+ inv:set_stack("src", 1, src_item)
+ end
+ meta:set_float("battery_charge",charge)
+ end
+ end
+
+ if inv:is_empty("dst") == false then
+ srcstack = inv:get_stack("dst", 1)
+ src_item=srcstack:to_table()
+ if src_item["name"]== "technic:battery" then
+ local load1=tonumber((src_item["wear"]))
+ load1=get_RE_item_load(load1,10000)
+ load_step=1000
+ if load1>0 and charge<max_charge then
+ if charge+load_step>max_charge then load_step=max_charge-charge end
+ if load1-load_step<0 then load_step=load1 end
+ load1=load1-load_step
+ charge=charge+load_step
+
+ load1=set_RE_item_load(load1,10000)
+ src_item["wear"]=tostring(load1)
+ inv:set_stack("dst", 1, src_item)
+ end
+ end
+ end
+
+
+ meta:set_float("battery_charge",charge)
+ meta:set_string("infotext", "Battery box: "..charge.."/"..max_charge);
+
+ local load = math.floor(charge/60000 * 100)
+ meta:set_string("formspec",
+ "invsize[8,9;]"..
+ "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
+ (load)..":technic_power_meter_fg.png]"..
+ "list[current_name;src;3,1;1,1;]"..
+ "image[4,1;1,1;technic_battery_reload.png]"..
+ "list[current_name;dst;5,1;1,1;]"..
+ "label[0,0;Battery box]"..
+ "label[3,0;Charge]"..
+ "label[5,0;Discharge]"..
+ "label[1,3;Power level]"..
+ "list[current_player;main;0,5;8,4;]")
+
+ local pos1={}
+
+ pos1.y=pos.y-1
+ pos1.x=pos.x
+ pos1.z=pos.z
+
+
+ meta1 = minetest.env:get_meta(pos1)
+ if meta1:get_float("cablelike")~=1 then return end
+
+ local LV_nodes = {}
+ local PR_nodes = {}
+ local RE_nodes = {}
+
+ LV_nodes[1]={}
+ LV_nodes[1].x=pos1.x
+ LV_nodes[1].y=pos1.y
+ LV_nodes[1].z=pos1.z
+ LV_nodes[1].visited=false
+
+
+table_index=1
+ repeat
+ check_LV_node (PR_nodes,RE_nodes,LV_nodes,table_index)
+ table_index=table_index+1
+ if LV_nodes[table_index]==nil then break end
+ until false
+
+
+local pos1={}
+i=1
+ repeat
+ if PR_nodes[i]==nil then break end -- gettin power from all connected producers
+ pos1.x=PR_nodes[i].x
+ pos1.y=PR_nodes[i].y
+ pos1.z=PR_nodes[i].z
+ local meta1 = minetest.env:get_meta(pos1)
+ local internal_EU_buffer=meta1:get_float("internal_EU_buffer")
+ if charge<max_charge then
+ charge_to_take=200
+ if internal_EU_buffer-charge_to_take<=0 then
+ charge_to_take=internal_EU_buffer
+ end
+ if charge_to_take>0 then
+ charge=charge+charge_to_take
+ internal_EU_buffer=internal_EU_buffer-charge_to_take
+ meta1:set_float("internal_EU_buffer",internal_EU_buffer)
+ end
+ end
+ i=i+1
+ until false
+
+if charge>max_charge then charge=max_charge end
+
+i=1
+ repeat
+ if RE_nodes[i]==nil then break end
+ pos1.x=RE_nodes[i].x -- loading all conected machines buffers
+ pos1.y=RE_nodes[i].y
+ pos1.z=RE_nodes[i].z
+ local meta1 = minetest.env:get_meta(pos1)
+ local internal_EU_buffer=meta1:get_float("internal_EU_buffer")
+ local internal_EU_buffer_size=meta1:get_float("internal_EU_buffer_size")
+
+ local charge_to_give=200
+ if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
+ charge_to_give=internal_EU_buffer_size-internal_EU_buffer
+ end
+ if charge-charge_to_give<0 then charge_to_give=charge end
+
+ internal_EU_buffer=internal_EU_buffer+charge_to_give
+ meta1:set_float("internal_EU_buffer",internal_EU_buffer)
+ charge=charge-charge_to_give;
+
+ i=i+1
+ until false
+
+ meta:set_float("battery_charge",charge)
+ meta:set_string("infotext", "Battery box: "..charge.."/"..max_charge);
+
+
+end
+})
+
+function add_new_cable_node (LV_nodes,pos1)
+local i=1
+ repeat
+ if LV_nodes[i]==nil then break end
+ if pos1.x==LV_nodes[i].x and pos1.y==LV_nodes[i].y and pos1.z==LV_nodes[i].z then return false end
+ i=i+1
+ until false
+LV_nodes[i]={}
+LV_nodes[i].x=pos1.x
+LV_nodes[i].y=pos1.y
+LV_nodes[i].z=pos1.z
+LV_nodes[i].visited=false
+return true
+end
+
+function check_LV_node (PR_nodes,RE_nodes,LV_nodes,i)
+ local pos1={}
+ pos1.x=LV_nodes[i].x
+ pos1.y=LV_nodes[i].y
+ pos1.z=LV_nodes[i].z
+ LV_nodes[i].visited=true
+ new_node_added=false
+
+ pos1.x=pos1.x+1
+ check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
+ pos1.x=pos1.x-2
+ check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
+ pos1.x=pos1.x+1
+
+ pos1.y=pos1.y+1
+ check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
+ pos1.y=pos1.y-2
+ check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
+ pos1.y=pos1.y+1
+
+ pos1.z=pos1.z+1
+ check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
+ pos1.z=pos1.z-2
+ check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
+ pos1.z=pos1.z+1
+return new_node_added
+end
+
+function check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
+meta = minetest.env:get_meta(pos1)
+if meta:get_float("cablelike")==1 then new_node_added=add_new_cable_node(LV_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:solar_panel" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:generator" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:generator_active" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:geothermal" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:geothermal_active" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:water_mill" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:water_mill_active" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:electric_furnace" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:electric_furnace_active" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:alloy_furnace" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:alloy_furnace_active" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:tool_workshop" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:music_player" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:grinder" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
+end
+
+
+function get_connected_charge (charge,pos1)
+ local charge1=0
+ local meta={}
+ if minetest.env:get_node(pos1).name == "technic:battery_box" then
+ print ("found batbox")
+ meta = minetest.env:get_meta(pos1)
+ return meta:get_float("cable_OUT")
+ end
+
+ if minetest.env:get_node(pos1).name == "technic:lv_cable" then
+ meta = minetest.env:get_meta(pos1)
+ charge1=meta:get_float("cable_OUT")
+ if charge1>charge then
+ charge=charge1
+ end
+ end
+return charge
+end
\ No newline at end of file
tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front.png"},
paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..state..".png"},
paramtype2 = "facedir",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1},
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1,tubedevice=1,tubedevice_receiver=1},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
drop = "technic:gold_chest",
tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked.png"},
paramtype2 = "facedir",
- drop = "technic:gold_chest",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ drop = "technic:gold_locked_chest",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,tubedevice_receiver=1},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..state..".png"},
paramtype2 = "facedir",
- drop = "technic:gold_chest",
- groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1},
+ drop = "technic:gold_locked_chest",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, not_in_creative_inventory=1,tubedevice=1,tubedevice_receiver=1},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
recipe = "technic:bronze_dust",
})
+minetest.register_craftitem( "technic:brass_dust", {
+ description = "Brass Dust",
+ inventory_image = "technic_brass_dust.png",
+ on_place_on_ground = minetest.craftitem_place_item,
+ })
+minetest.register_craft({
+ type = "cooking",
+ output = "technic:brass_ingot",
+ recipe = "technic:brass_dust",
+})
+
minetest.register_craftitem( "technic:stainless_steel_dust", {
description = "Stainless Steel Dust",
inventory_image = "technic_stainless_steel_dust.png",
dofile(minetest.get_modpath("technic").."/sonic_screwdriver.lua")
dofile(minetest.get_modpath("technic").."/node_breaker.lua")
dofile(minetest.get_modpath("technic").."/deployer.lua")
-dofile(minetest.get_modpath("technic").."/rubber.lua")
+--dofile(minetest.get_modpath("technic").."/rubber.lua")
dofile(minetest.get_modpath("technic").."/tree_tap.lua")
meta = minetest.env:get_meta(pos1)
if meta:get_float("tubelike")==1 then add_new_TUBE_node(TUBE_nodes,pos1,parent) return end
nctr = minetest.env:get_node(pos1)
-if minetest.get_item_group(nctr.name, "tubedevice") == 1 then add_new_TUBE_node(CHEST_nodes,pos1,parent) return end
+if minetest.get_item_group(nctr.name, "tubedevice_receiver") == 1 then add_new_TUBE_node(CHEST_nodes,pos1,parent) return end
end
\ No newline at end of file
--- /dev/null
+minetest.register_craftitem("technic:injector", {
+ description = "Injector",
+ stack_max = 99,
+})
+
+minetest.register_node("technic:injector", {
+ description = "Injector",
+ tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
+ "technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_front.png"},
+ paramtype2 = "facedir",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_wood_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec",
+ "invsize[9,9;]"..
+ "list[current_name;main;0,2;8,2;]"..
+ "list[current_player;main;0,5;8,4;]")
+ meta:set_string("infotext", "Injector")
+ local inv = meta:get_inventory()
+ inv:set_size("main", 8*4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("main")
+ end,
+ on_punch = function (pos, node, puncher)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ for _,stack in ipairs(inv:get_list("main")) do
+ if stack:get_name() ~="" then
+ inv:remove_item("main",stack)
+ item1=tube_item({x=pos.x+.5,y=pos.y,z=pos.z},stack)
+ return
+ end
+ end
+end,
+})
+
+
+function tube_item(pos, item)
+ -- Take item in any format
+ local stack = ItemStack(item)
+ local obj = minetest.env:add_entity(pos, "technic:tubed_item")
+ obj:get_luaentity():set_item(stack:to_string())
+ obj:get_luaentity().start_pos = {x=pos.x,y=pos.y,z=pos.z}
+ obj:setacceleration({x=0, y=0, z=0})
+ pos.x=pos.x+1
+ local meta = minetest.env:get_meta(pos)
+ if meta:get_int("tubelike")==1 then obj:setvelocity({x=1, y=0, z=0}) return obj end
+ pos.x=pos.x-2
+ meta = minetest.env:get_meta(pos)
+ if meta:get_int("tubelike")==1 then obj:setvelocity({x=-1, y=0, z=0}) return obj end
+ pos.x=pos.x+1
+ pos.z=pos.z+1
+ meta = minetest.env:get_meta(pos)
+ if meta:get_int("tubelike")==1 then obj:setvelocity({x=0, y=0, z=1}) return obj end
+ pos.z=pos.z-2
+ meta = minetest.env:get_meta(pos)
+ if meta:get_int("tubelike")==1 then obj:setvelocity({x=0, y=0, z=-1}) return obj end
+ pos.z=pos.z+1
+ pos.y=pos.y+1
+ meta = minetest.env:get_meta(pos)
+ if meta:get_int("tubelike")==1 then obj:setvelocity({x=0, y=1, z=0}) return obj end
+ pos.y=pos.y-2
+ meta = minetest.env:get_meta(pos)
+ if meta:get_int("tubelike")==1 then obj:setvelocity({x=0, y=-2, z=0}) return obj end
+ pos.y=pos.y+1
+ return obj
+end
+
+minetest.register_entity("technic:tubed_item", {
+ initial_properties = {
+ hp_max = 1,
+ physical = false,
+ collisionbox = {0,0,0,0,0,0},
+ visual = "sprite",
+ visual_size = {x=0.5, y=0.5},
+ textures = {""},
+ spritediv = {x=1, y=1},
+ initial_sprite_basepos = {x=0, y=0},
+ is_visible = false,
+ start_pos={}
+ },
+
+ itemstring = '',
+ physical_state = false,
+
+ set_item = function(self, itemstring)
+ self.itemstring = itemstring
+ local stack = ItemStack(itemstring)
+ local itemtable = stack:to_table()
+ local itemname = nil
+ if itemtable then
+ itemname = stack:to_table().name
+ end
+ local item_texture = nil
+ local item_type = ""
+ if minetest.registered_items[itemname] then
+ item_texture = minetest.registered_items[itemname].inventory_image
+ item_type = minetest.registered_items[itemname].type
+ end
+ prop = {
+ is_visible = true,
+ visual = "sprite",
+ textures = {"unknown_item.png"}
+ }
+ if item_texture and item_texture ~= "" then
+ prop.visual = "sprite"
+ prop.textures = {item_texture}
+ prop.visual_size = {x=0.3, y=0.3}
+ else
+ prop.visual = "wielditem"
+ prop.textures = {itemname}
+ prop.visual_size = {x=0.15, y=0.15}
+ end
+ self.object:set_properties(prop)
+ end,
+
+ get_staticdata = function(self)
+
+ return minetest.serialize({
+ itemstring=self.itemstring,
+ velocity=self.object:getvelocity(),
+ start_pos=self.start_pos
+ })
+ end,
+
+ on_activate = function(self, staticdata)
+ if staticdata=="" or staticdata==nil then return end
+ local item = minetest.deserialize(staticdata)
+ local stack = ItemStack(item.itemstring)
+ local itemtable = stack:to_table()
+ local itemname = nil
+ if itemtable then
+ itemname = stack:to_table().name
+ end
+
+ if itemname then
+ self.start_pos=item.start_pos
+ self.object:setvelocity(item.velocity)
+ self.object:setacceleration({x=0, y=0, z=0})
+ self.object:setpos(item.start_pos)
+ end
+ self:set_item(item.itemstring)
+ end,
+
+ on_step = function(self, dtime)
+ if self.start_pos then
+ local pos = self.object:getpos()
+ local node = minetest.env:get_node(pos)
+ local meta = minetest.env:get_meta(pos)
+ tubelike=meta:get_int("tubelike")
+ local velocity=self.object:getvelocity()
+
+ if not velocity then return end
+
+ if math.abs(velocity.x)==1 then
+ local next_node=math.abs(pos.x-self.start_pos.x)
+ if next_node >= 1 then
+ self.start_pos.x=self.start_pos.x+velocity.x
+ if check_pos_vector (self.start_pos, velocity)==0 then
+ check_next_step (self.start_pos, velocity)
+ self.object:setpos(self.start_pos)
+ self.object:setvelocity(velocity)
+ return
+ end
+ end
+ end
+
+ if math.abs(velocity.y)==1 then
+ local next_node=math.abs(pos.y-self.start_pos.y)
+ if next_node >= 1 then
+ self.start_pos.y=self.start_pos.y+velocity.y
+ if check_pos_vector (self.start_pos, velocity)==0 then
+ check_next_step (self.start_pos, velocity)
+ self.object:setpos(self.start_pos)
+ self.object:setvelocity(velocity)
+ return
+ end
+ end
+ end
+
+ if math.abs(velocity.z)==1 then
+ local next_node=math.abs(pos.z-self.start_pos.z)
+ if next_node >= 1 then
+ self.start_pos.z=self.start_pos.z+velocity.z
+ if check_pos_vector (self.start_pos, velocity)==0 then
+ check_next_step (self.start_pos, velocity)
+ self.object:setpos(self.start_pos)
+ self.object:setvelocity(velocity)
+ return
+ end
+ end
+ end
+ end
+end
+})
+
+
+function check_next_step (pos,velocity)
+local meta
+local tubelike
+
+if velocity.x==0 then
+meta = minetest.env:get_meta({x=pos.x-1,y=pos.y,z=pos.z})
+tubelike=meta:get_int("tubelike")
+if tubelike==1 then velocity.x=-1 velocity.y=0 velocity.z=0 return end
+meta = minetest.env:get_meta({x=pos.x+1,y=pos.y,z=pos.z})
+tubelike=meta:get_int("tubelike")
+if tubelike==1 then velocity.x=1 velocity.y=0 velocity.z=0 return end
+end
+
+if velocity.z==0 then
+meta = minetest.env:get_meta({x=pos.x,y=pos.y,z=pos.z+1})
+tubelike=meta:get_int("tubelike")
+if tubelike==1 then velocity.x=0 velocity.y=0 velocity.z=1 return end
+meta = minetest.env:get_meta({x=pos.x,y=pos.y,z=pos.z-1})
+tubelike=meta:get_int("tubelike")
+if tubelike==1 then velocity.x=0 velocity.y=0 velocity.z=-1 return end
+end
+
+if velocity.y==0 then
+meta = minetest.env:get_meta({x=pos.x,y=pos.y+1,z=pos.z})
+tubelike=meta:get_int("tubelike")
+if tubelike==1 then velocity.x=0 velocity.y=1 velocity.z=0 return end
+meta = minetest.env:get_meta({x=pos.x,y=pos.y-1,z=pos.z})
+tubelike=meta:get_int("tubelike")
+if tubelike==1 then velocity.x=0 velocity.y=-1 velocity.z=0 return end
+end
+
+--velocity.x=0
+--velocity.y=0
+--velocity.z=0
+end
+
+function check_pos_vector (pos,velocity)
+added={}
+added.x=pos.x+velocity.x
+added.y=pos.y+velocity.y
+added.z=pos.z+velocity.z
+local meta=minetest.env:get_meta(added)
+--print(dump(added).." : "..tubelike)
+if meta:get_int("tubelike")==1 then return 1 end
+return 0
+end
{'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
}
})
+
+minetest.register_craft({
+ output = 'technic:iron_locked_chest 1',
+ recipe = {
+ {'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
+ {'default:steel_ingot','default:locked_chest','default:steel_ingot'},
+ {'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
+ }
+})
+
minetest.register_craft({
output = 'technic:iron_locked_chest 1',
recipe = {
stack_max = 99,
})
+minetest.register_alias("blabla", "technic:iron_chest")
+
minetest.register_node("technic:iron_chest", {
description = "Iron Chest",
tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
-
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
local inv = meta:get_inventory()
inv:set_size("main", 9*4)
end,
+
+ after_place_node = function(pos, placer)
+ ntop1 = minetest.env:get_node({x=pos.x, y=pos.y, z=pos.z})
+ ntop = minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z})
+ if ntop.name ~= "air" then
+ minetest.node_dig(pos, ntop1, placer)
+ end
+ end,
+
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
" takes stuff from locked chest at "..minetest.pos_to_string(pos))
end,
})
+
+function add_item (player)
+player:get_inventory():add_item("main", "blabla 1")
+end
\ No newline at end of file
minetest.register_craft({
output = 'technic:red_energy_crystal',
recipe = {
- {'moreores:gold_ingot', 'technic:battery', 'dye:red'},
+ {'moreores:gold_ingot', 'technic:battery', 'group:dye,basecolor_red'},
{'technic:battery', 'technic:diamond_block', 'technic:battery'},
- {'dye:red', 'technic:battery', 'moreores:gold_ingot'},
+ {'group:dye,basecolor_red', 'technic:battery', 'moreores:gold_ingot'},
}
})
minetest.register_craft({
output = 'technic:green_energy_crystal',
recipe = {
- {'moreores:gold_ingot', 'technic:battery', 'dye:green'},
+ {'moreores:gold_ingot', 'technic:battery', 'group:dye,basecolor_green'},
{'technic:battery', 'technic:red_energy_crystal', 'technic:battery'},
- {'dye:green', 'technic:battery', 'moreores:gold_ingot'},
+ {'group:dye,basecolor_green', 'technic:battery', 'moreores:gold_ingot'},
}
})
minetest.register_craft({
output = 'technic:blue_energy_crystal',
recipe = {
- {'moreores:gold_ingot', 'technic:battery', 'dye:blue'},
+ {'moreores:gold_ingot', 'technic:battery', 'group:dye,basecolor_blue'},
{'technic:battery', 'technic:green_energy_crystal', 'technic:battery'},
- {'dye:blue', 'technic:battery', 'moreores:gold_ingot'},
+ {'group:dye,basecolor_green', 'technic:battery', 'moreores:gold_ingot'},
}
})
--- /dev/null
+minetest.register_craft({
+ output = 'technic:mithril_chest 1',
+ recipe = {
+ {'moreores:mithril_ingot','moreores:mithril_ingot','moreores:mithril_ingot'},
+ {'moreores:mithril_ingot','technic:gold_chest','moreores:mithril_ingot'},
+ {'moreores:mithril_ingot','moreores:mithril_ingot','moreores:mithril_ingot'},
+ }
+})
+
+minetest.register_craft({
+ output = 'technic:mithril_locked_chest 1',
+ recipe = {
+ {'moreores:mithril_ingot','moreores:mithril_ingot','moreores:mithril_ingot'},
+ {'moreores:mithril_ingot','technic:gold_locked_chest','moreores:mithril_ingot'},
+ {'moreores:mithril_ingot','moreores:mithril_ingot','moreores:mithril_ingot'},
+ }
+})
+
+minetest.register_craft({
+ output = 'technic:mithril_locked_chest 1',
+ recipe = {
+ {'default:steel_ingot'},
+ {'technic:mithril_chest'},
+ }
+})
+
+minetest.register_node("technic:mithril_chest", {
+ description = "Mithril Chest",
+ tiles = {"technic_mithril_chest_top.png", "technic_mithril_chest_top.png", "technic_mithril_chest_side.png",
+ "technic_mithril_chest_side.png", "technic_mithril_chest_side.png", "technic_mithril_chest_front.png"},
+ paramtype2 = "facedir",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_wood_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec",
+ "invsize[13,9;]"..
+ "list[current_name;main;0,0;13,4;]"..
+ "list[current_player;main;0,5;8,4;]")
+ meta:set_string("infotext", "Mithril Chest")
+ local inv = meta:get_inventory()
+ inv:set_size("main", 13*4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("main")
+ end,
+
+ on_metadata_inventory_move = function(pos, from_list, from_index,
+ to_list, to_index, count, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff in chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_move_allow_all(
+ pos, from_list, from_index, to_list, to_index, count, player)
+ end,
+ on_metadata_inventory_offer = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff to chest at "..minetest.pos_to_string(pos))
+ return minetest.node_metadata_inventory_offer_allow_all(
+ pos, listname, index, stack, player)
+ end,
+ on_metadata_inventory_take = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " takes stuff from chest at "..minetest.pos_to_string(pos))
+ end,
+})
+
+minetest.register_node("technic:mithril_locked_chest", {
+ description = "Mithril Locked Chest",
+ tiles = {"technic_mithril_chest_top.png", "technic_mithril_chest_top.png", "technic_mithril_chest_side.png",
+ "technic_mithril_chest_side.png", "technic_mithril_chest_side.png", "technic_mithril_chest_locked.png"},
+ paramtype2 = "facedir",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_wood_defaults(),
+ after_place_node = function(pos, placer)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("owner", placer:get_player_name() or "")
+ meta:set_string("infotext", "Mithril Locked Chest (owned by "..
+ meta:get_string("owner")..")")
+ end,
+on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec",
+ "invsize[13,9;]"..
+ "list[current_name;main;0,0;13,4;]"..
+ "list[current_player;main;0,5;8,4;]")
+ meta:set_string("infotext", "Mithril Locked Chest")
+ meta:set_string("owner", "")
+ local inv = meta:get_inventory()
+ inv:set_size("main", 13*4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("main")
+ end,
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ local meta = minetest.env:get_meta(pos)
+ if not has_locked_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return 0
+ end
+ return count
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ local meta = minetest.env:get_meta(pos)
+ if not has_locked_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return 0
+ end
+ return stack:get_count()
+ end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ local meta = minetest.env:get_meta(pos)
+ if not has_locked_chest_privilege(meta, player) then
+ minetest.log("action", player:get_player_name()..
+ " tried to access a locked chest belonging to "..
+ meta:get_string("owner").." at "..
+ minetest.pos_to_string(pos))
+ return 0
+ end
+ return stack:get_count()
+ end,
+ on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff in locked chest at "..minetest.pos_to_string(pos))
+ end,
+ on_metadata_inventory_put = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff to locked chest at "..minetest.pos_to_string(pos))
+ end,
+ on_metadata_inventory_take = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " takes stuff from locked chest at "..minetest.pos_to_string(pos))
+ end,
+})
if charge>play_cost then
if meta:get_float("music_playing")==1 then charge=charge-play_cost end
- meta:set_float("internal_EU_buffer",charge)
+ meta:set_float("internal_EU_buffer",charge)
meta:set_float("music_player_on",1)
else
meta:set_float("music_playing",0)
recipe = "technic:chromium_lump"
})
-minetest.register_craftitem( "technic:stainless_steel_ingot", {
- description = "Stainless Steel Ingot",
- inventory_image = "technic_stainless_steel_ingot.png",
-})
minetest.register_node( "technic:mineral_zinc", {
description = "Zinc Ore",
inventory_image = "technic_zinc_ingot.png",
})
+minetest.register_craftitem( "technic:stainless_steel_ingot", {
+ description = "Stainless Steel Ingot",
+ inventory_image = "technic_stainless_steel_ingot.png",
+})
+
+minetest.register_craftitem( "technic:brass_ingot", {
+ description = "Brass Ingot",
+ inventory_image = "technic_brass_ingot.png",
+})
+
minetest.register_craft({
type = 'cooking',
output = "technic:zinc_ingot",
--- /dev/null
+minetest.register_craft({
+ output = 'technic:project_table 1',
+ recipe = {
+ {'default:wood','default:wood','default:wood'},
+ {'default:wood','default:chest','default:wood'},
+ {'default:stone','default:stone','default:stone'},
+ }
+})
+
+
+minetest.register_craftitem("technic:project_table", {
+ description = "Project Table",
+ stack_max = 99,
+})
+
+minetest.register_node("technic:project_table", {
+ description = "Project Table",
+ tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
+ "technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_front.png"},
+ paramtype2 = "facedir",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_wood_defaults(),
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("formspec",
+ "invsize[9,9;]"..
+ "list[current_name;main;0,2;8,2;]"..
+ "list[current_player;main;0,5;8,4;]")
+ meta:set_string("infotext", "Iron Chest")
+ local inv = meta:get_inventory()
+ inv:set_size("main", 8*4)
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("main")
+ end,
+})
\ No newline at end of file
local pos=minetest.get_pointed_thing_position(pointed_thing,above)
local node=minetest.env:get_node(pos)
local node_name=node.name
- if node_name == "technic:rubber_tree_full" then
+ if node_name == "farming:rubber_tree_full" then
user:get_inventory():add_item("main",ItemStack("technic:caouthouc"))
minetest.env:set_node(pos,node)
local item=itemstack:to_table()
--- /dev/null
+minetest.register_alias("battery", "technic:battery")
+minetest.register_alias("battery_box", "technic:battery_box")
+minetest.register_alias("electric_furnace", "technic:electric_furnace")
+
+
+minetest.register_craft({
+ output = 'technic:battery 1',
+ recipe = {
+ {'default:wood', 'moreores:copper_ingot', 'default:wood'},
+ {'default:wood', 'moreores:tin_ingot', 'default:wood'},
+ {'default:wood', 'moreores:copper_ingot', 'default:wood'},
+ }
+})
+
+minetest.register_craft({
+ output = 'technic:battery_box 1',
+ recipe = {
+ {'technic:battery', 'default:wood', 'technic:battery'},
+ {'technic:battery', 'moreores:copper_ingot', 'technic:battery'},
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ }
+})
+
+minetest.register_craft({
+ output = 'technic:electric_furnace',
+ recipe = {
+ {'default:brick', 'default:brick', 'default:brick'},
+ {'default:brick', '', 'default:brick'},
+ {'default:steel_ingot', 'moreores:copper_ingot', 'default:steel_ingot'},
+ }
+})
+
+
+--minetest.register_craftitem("technic:battery", {
+-- description = "Recharcheable battery",
+-- inventory_image = "technic_battery.png",
+-- stack_max = 1,
+--})
+
+minetest.register_tool("technic:battery",
+{description = "RE Battery",
+inventory_image = "technic_battery.png",
+energy_charge = 0,
+tool_capabilities = {max_drop_level=0, groupcaps={fleshy={times={}, uses=10000, maxlevel=0}}}})
+
+minetest.register_craftitem("technic:battery_box", {
+ description = "Battery box",
+ stack_max = 99,
+})
+
+
+
+battery_box_formspec =
+ "invsize[8,9;]"..
+ "image[1,1;1,2;technic_power_meter_bg.png]"..
+ "list[current_name;src;3,1;1,1;]"..
+ "image[4,1;1,1;technic_battery_reload.png]"..
+ "list[current_name;dst;5,1;1,1;]"..
+ "label[0,0;Battery box]"..
+ "label[3,0;Charge]"..
+ "label[5,0;Discharge]"..
+ "label[1,3;Power level]"..
+ "list[current_player;main;0,5;8,4;]"
+
+minetest.register_node("technic:battery_box", {
+ description = "Battery box",
+ tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side.png",
+ "technic_battery_box_side.png", "technic_battery_box_side.png", "technic_battery_box_side.png"},
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ sounds = default.node_sound_wood_defaults(),
+ technic_power_machine=1,
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_string("infotext", "Battery box")
+ meta:set_float("technic_power_machine", 1)
+ meta:set_string("formspec", battery_box_formspec)
+ local inv = meta:get_inventory()
+ inv:set_size("src", 1)
+ inv:set_size("dst", 1)
+ battery_charge = 0
+ max_charge = 60000
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("dst") then
+ return false
+ elseif not inv:is_empty("src") then
+ return false
+ end
+ return true
+ end,
+})
+
+electric_furnace_formspec =
+ "invsize[8,9;]"..
+ "image[1,1;1,2;technic_power_meter_bg.png]"..
+ "list[current_name;src;3,1;1,1;]"..
+ "list[current_name;dst;5,1;2,2;]"..
+ "list[current_player;main;0,5;8,4;]"..
+ "label[0,0;Electric Furnace]"..
+ "label[1,3;Power level]"
+
+minetest.register_node("technic:electric_furnace", {
+ description = "Electric furnace",
+ tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",
+ "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front.png"},
+ paramtype2 = "facedir",
+ groups = {cracky=2},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_stone_defaults(),
+ technic_power_machine=1,
+ internal_EU_buffer=0;
+ interal_EU_buffer_size=2000;
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_float("technic_power_machine", 1)
+ meta:set_string("formspec", electric_furnace_formspec)
+ meta:set_string("infotext", "Electric furnace")
+ local inv = meta:get_inventory()
+ inv:set_size("src", 1)
+ inv:set_size("dst", 4)
+ local EU_used = 0
+ local furnace_is_cookin = 0
+ local cooked = nil
+ meta:set_float("internal_EU_buffer",0)
+ meta:set_float("internal_EU_buffer_size",2000)
+
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("dst") then
+ return false
+ elseif not inv:is_empty("src") then
+ return false
+ end
+ return true
+ end,
+})
+
+minetest.register_node("technic:electric_furnace_active", {
+ description = "Electric Furnace",
+ tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png",
+ "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front_active.png"},
+ paramtype2 = "facedir",
+ light_source = 8,
+ drop = "technic:electric_furnace",
+ groups = {cracky=2, not_in_creative_inventory=1},
+ legacy_facedir_simple = true,
+ sounds = default.node_sound_stone_defaults(),
+ internal_EU_buffer=0;
+ interal_EU_buffer_size=2000;
+ technic_power_machine=1,
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_float("technic_power_machine", 1)
+ meta:set_string("formspec", electric_furnace_formspec)
+ meta:set_string("infotext", "Electric furnace");
+ local inv = meta:get_inventory()
+ inv:set_size("src", 1)
+ inv:set_size("dst", 4)
+ local EU_used = 0
+ local furnace_is_cookin = 0
+ local cooked = nil
+ end,
+ can_dig = function(pos,player)
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ if not inv:is_empty("dst") then
+ return false
+ elseif not inv:is_empty("src") then
+ return false
+ end
+ return true
+ end,
+})
+
+minetest.register_abm({
+ nodenames = {"technic:electric_furnace","technic:electric_furnace_active"},
+ interval = 1,
+ chance = 1,
+
+ action = function(pos, node, active_object_count, active_object_count_wider)
+
+ local meta = minetest.env:get_meta(pos)
+ internal_EU_buffer=meta:get_float("internal_EU_buffer")
+ internal_EU_buffer_size=meta:get_float("internal_EU_buffer")
+ local load = math.floor(internal_EU_buffer/2000 * 100)
+ meta:set_string("formspec",
+ "invsize[8,9;]"..
+ "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
+ (load)..":technic_power_meter_fg.png]"..
+ "list[current_name;src;3,1;1,1;]"..
+ "list[current_name;dst;5,1;2,2;]"..
+ "list[current_player;main;0,5;8,4;]"..
+ "label[0,0;Electric Furnace]"..
+ "label[1,3;Power level]")
+
+ local inv = meta:get_inventory()
+
+ local furnace_is_cookin = meta:get_float("furnace_is_cookin")
+
+
+ local srclist = inv:get_list("src")
+ local cooked=nil
+
+ if srclist then
+ cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
+ end
+
+
+ if (furnace_is_cookin == 1) then
+ if internal_EU_buffer>=150 then
+ internal_EU_buffer=internal_EU_buffer-150;
+ meta:set_float("internal_EU_buffer",internal_EU_buffer)
+ meta:set_float("src_time", meta:get_float("src_time") + 3)
+ if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
+ -- check if there's room for output in "dst" list
+ if inv:room_for_item("dst",cooked.item) then
+ -- Put result in "dst" list
+ inv:add_item("dst", cooked.item)
+ -- take stuff from "src" list
+ srcstack = inv:get_stack("src", 1)
+ srcstack:take_item()
+ inv:set_stack("src", 1, srcstack)
+ else
+ print("Furnace inventory full!")
+ end
+ meta:set_string("src_time", 0)
+ end
+ end
+ end
+
+
+
+
+ if srclist then
+ cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
+ if cooked.time>0 then
+ hacky_swap_node(pos,"technic:electric_furnace_active")
+ meta:set_string("infotext","Furnace active")
+ meta:set_string("furnace_is_cookin",1)
+ -- meta:set_string("formspec", electric_furnace_formspec)
+ meta:set_string("src_time", 0)
+ return
+ end
+
+ end
+
+ hacky_swap_node(pos,"technic:electric_furnace")
+ meta:set_string("infotext","Furnace inactive")
+ meta:set_string("furnace_is_cookin",0)
+ -- meta:set_string("formspec", electric_furnace_formspec)
+ meta:set_string("src_time", 0)
+
+
+end,
+})
+
+
+
+
+function take_EU_from_net(pos, EU_to_take)
+ local meta = minetest.env:get_meta(pos)
+ local pos1=pos
+ pos1.z=pos1.z +1
+ local meta1 = minetest.env:get_meta(pos1)
+ charge=meta1:get_float("battery_charge")
+ charge=charge - EU_to_take
+ meta1:set_float("battery_charge",charge)
+end
+
+ LV_nodes_visited = {}
+
+function get_RE_item_load (load1,max_load)
+if load1==0 then load1=65535 end
+local temp = 65536-load1
+temp= temp/65535*max_load
+return math.floor(temp + 0.5)
+end
+
+function set_RE_item_load (load1,max_load)
+if load1 == 0 then return 65535 end
+local temp=load1/max_load*65535
+temp=65536-temp
+return math.floor(temp)
+end
+
+minetest.register_abm({
+ nodenames = {"technic:battery_box"},
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local meta = minetest.env:get_meta(pos)
+ charge= meta:get_float("battery_charge")
+ max_charge= 60000
+
+ local inv = meta:get_inventory()
+ if inv:is_empty("src")==false then
+ srcstack = inv:get_stack("src", 1)
+ src_item=srcstack:to_table()
+ if src_item["name"]== "technic:battery" then
+ local load1=tonumber((src_item["wear"]))
+ load1=get_RE_item_load(load1,10000)
+ load_step=1000
+ if load1<10000 and charge>0 then
+ if charge-load_step<0 then load_step=charge end
+ if load1+load_step>10000 then load_step=10000-load1 end
+ load1=load1+load_step
+ charge=charge-load_step
+
+ load1=set_RE_item_load(load1,10000)
+ src_item["wear"]=tostring(load1)
+ inv:set_stack("src", 1, src_item)
+ end
+ end
+ end
+ meta:set_float("battery_charge",charge)
+
+
+ if inv:is_empty("src")==false then
+ srcstack = inv:get_stack("src", 1)
+ src_item=srcstack:to_table()
+ if src_item["name"]== "technic:laser_mk1" then
+ local load1=tonumber((src_item["wear"]))
+ load1=get_RE_item_load(load1,40000)
+ load_step=1000
+ if load1<40000 and charge>0 then
+ if charge-load_step<0 then load_step=charge end
+ if load1+load_step>40000 then load_step=40000-load1 end
+ load1=load1+load_step
+ charge=charge-load_step
+ load1=set_RE_item_load(load1,40000)
+ src_item["wear"]=tostring(load1)
+ inv:set_stack("src", 1, src_item)
+ end
+ end
+ end
+ meta:set_float("battery_charge",charge)
+
+
+ if inv:is_empty("dst") == false then
+ srcstack = inv:get_stack("dst", 1)
+ src_item=srcstack:to_table()
+ if src_item["name"]== "technic:battery" then
+ local load1=tonumber((src_item["wear"]))
+ load1=get_RE_item_load(load1,10000)
+ load_step=1000
+ if load1>0 and charge<max_charge then
+ if charge+load_step>max_charge then load_step=max_charge-charge end
+ if load1-load_step<0 then load_step=load1 end
+ load1=load1-load_step
+ charge=charge+load_step
+
+ load1=set_RE_item_load(load1,10000)
+ src_item["wear"]=tostring(load1)
+ inv:set_stack("dst", 1, src_item)
+ end
+ end
+ end
+
+
+ meta:set_float("battery_charge",charge)
+ meta:set_string("infotext", "Battery box: "..charge.."/"..max_charge);
+
+ local load = math.floor(charge/60000 * 100)
+ meta:set_string("formspec",
+ "invsize[8,9;]"..
+ "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
+ (load)..":technic_power_meter_fg.png]"..
+ "list[current_name;src;3,1;1,1;]"..
+ "image[4,1;1,1;technic_battery_reload.png]"..
+ "list[current_name;dst;5,1;1,1;]"..
+ "label[0,0;Battery box]"..
+ "label[3,0;Charge]"..
+ "label[5,0;Discharge]"..
+ "label[1,3;Power level]"..
+ "list[current_player;main;0,5;8,4;]")
+
+ local pos1={}
+
+ pos1.y=pos.y-1
+ pos1.x=pos.x
+ pos1.z=pos.z
+
+
+ meta1 = minetest.env:get_meta(pos1)
+ if meta1:get_float("cablelike")~=1 then return end
+
+ local LV_nodes = {}
+ local PR_nodes = {}
+ local RE_nodes = {}
+
+ LV_nodes[1]={}
+ LV_nodes[1].x=pos1.x
+ LV_nodes[1].y=pos1.y
+ LV_nodes[1].z=pos1.z
+ LV_nodes[1].visited=false
+
+
+table_index=1
+ repeat
+ check_LV_node (PR_nodes,RE_nodes,LV_nodes,table_index)
+ table_index=table_index+1
+ if LV_nodes[table_index]==nil then break end
+ until false
+
+
+local pos1={}
+i=1
+ repeat
+ if PR_nodes[i]==nil then break end
+ pos1.x=PR_nodes[i].x
+ pos1.y=PR_nodes[i].y
+ pos1.z=PR_nodes[i].z
+ local meta1 = minetest.env:get_meta(pos1)
+ local active=meta1:get_float("active")
+ if active==1 then charge=charge+80 end
+ i=i+1
+ until false
+
+if charge>max_charge then charge=max_charge end
+
+i=1
+ repeat
+ if RE_nodes[i]==nil then break end
+ pos1.x=RE_nodes[i].x -- loading all conected machines buffers
+ pos1.y=RE_nodes[i].y
+ pos1.z=RE_nodes[i].z
+ local meta1 = minetest.env:get_meta(pos1)
+ local internal_EU_buffer=meta1:get_float("internal_EU_buffer")
+ local internal_EU_buffer_size=meta1:get_float("internal_EU_buffer_size")
+
+ local charge_to_give=200
+ if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then
+ charge_to_give=internal_EU_buffer_size-internal_EU_buffer
+ end
+ if charge-charge_to_give<0 then charge_to_give=charge end
+
+ internal_EU_buffer=internal_EU_buffer+charge_to_give
+ meta1:set_float("internal_EU_buffer",internal_EU_buffer)
+ charge=charge-charge_to_give;
+
+ i=i+1
+ until false
+
+ meta:set_float("battery_charge",charge)
+ meta:set_string("infotext", "Battery box: "..charge.."/"..max_charge);
+
+
+end
+})
+
+function add_new_cable_node (LV_nodes,pos1)
+local i=1
+ repeat
+ if LV_nodes[i]==nil then break end
+ if pos1.x==LV_nodes[i].x and pos1.y==LV_nodes[i].y and pos1.z==LV_nodes[i].z then return false end
+ i=i+1
+ until false
+LV_nodes[i]={}
+LV_nodes[i].x=pos1.x
+LV_nodes[i].y=pos1.y
+LV_nodes[i].z=pos1.z
+LV_nodes[i].visited=false
+return true
+end
+
+function check_LV_node (PR_nodes,RE_nodes,LV_nodes,i)
+ local pos1={}
+ pos1.x=LV_nodes[i].x
+ pos1.y=LV_nodes[i].y
+ pos1.z=LV_nodes[i].z
+ LV_nodes[i].visited=true
+ new_node_added=false
+
+ pos1.x=pos1.x+1
+ check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
+ pos1.x=pos1.x-2
+ check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
+ pos1.x=pos1.x+1
+
+ pos1.y=pos1.y+1
+ check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
+ pos1.y=pos1.y-2
+ check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
+ pos1.y=pos1.y+1
+
+ pos1.z=pos1.z+1
+ check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
+ pos1.z=pos1.z-2
+ check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
+ pos1.z=pos1.z+1
+return new_node_added
+end
+
+function check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1)
+meta = minetest.env:get_meta(pos1)
+if meta:get_float("cablelike")==1 then new_node_added=add_new_cable_node(LV_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:solar_panel" then new_node_added=add_new_cable_node(PR_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:electric_furnace" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:electric_furnace_active" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:tool_workshop" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:music_player" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
+if minetest.env:get_node(pos1).name == "technic:grinder" then new_node_added=add_new_cable_node(RE_nodes,pos1) end
+end
+
+
+function get_connected_charge (charge,pos1)
+ local charge1=0
+ local meta={}
+ if minetest.env:get_node(pos1).name == "technic:battery_box" then
+ print ("found batbox")
+ meta = minetest.env:get_meta(pos1)
+ return meta:get_float("cable_OUT")
+ end
+
+ if minetest.env:get_node(pos1).name == "technic:lv_cable" then
+ meta = minetest.env:get_meta(pos1)
+ charge1=meta:get_float("cable_OUT")
+ if charge1>charge then
+ charge=charge1
+ end
+ end
+return charge
+end
+
+minetest.register_node("technic:solar_panel", {
+ tiles = {"technic_solar_panel_top.png", "technic_solar_panel_side.png", "technic_solar_panel_side.png",
+ "technic_solar_panel_side.png", "technic_solar_panel_side.png", "technic_solar_panel_side.png"},
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ sounds = default.node_sound_wood_defaults(),
+ description="Solar Panel",
+ active = false,
+ technic_power_machine=1,
+ drawtype = "nodebox",
+ paramtype = "light",
+ is_ground_content = true,
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ },
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ },
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ meta:set_float("technic_power_machine", 1)
+ meta:set_string("infotext", "Solar Panel")
+ meta:set_float("active", false)
+ end,
+})
+
+minetest.register_craft({
+ output = 'technic:solar_panel 1',
+ recipe = {
+ {'default:sand', 'default:sand','default:sand'},
+ {'default:sand', 'moreores:copper_ingot','default:sand'},
+ {'default:sand', 'default:sand','default:sand'},
+
+ }
+})
+
+minetest.register_abm(
+ {nodenames = {"technic:solar_panel"},
+ interval = 1,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+
+ local pos1={}
+ pos1.y=pos.y+1
+ pos1.x=pos.x
+ pos1.z=pos.z
+
+ local light = minetest.env:get_node_light(pos1, nil)
+ local meta = minetest.env:get_meta(pos)
+ if light == nil then light = 0 end
+ if light >= 12 then
+ meta:set_string("infotext", "Solar Panel is active ")
+ meta:set_float("active",1)
+ else
+ meta:set_string("infotext", "Solar Panel is inactive");
+ meta:set_float("active",0)
+ end
+ end,
+})
\ No newline at end of file
description = "Low Voltage Copper Cable",
tiles = {"technic_lv_cable.png"},
inventory_image = "technic_lv_cable_wield.png",
+ wield_image = "technic_lv_cable_wield.png",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
drop = "technic:lv_cable",