node.param1=0
node.param2=dir
minetest.env:set_node(pos,node)
- meta=minetest.env:get_meta(pos)
meta:from_table(meta0)
end
meta:set_string("gateNodes",minetest.serialize(gateNodes))
meta:set_int("gateActive",0)
meta:set_string("owner",player_name)
+ meta:set_string("dont_destroy","false")
stargate.registerGate(player_name,gateNodes[1].pos)
return true
end
function removeGate (pos)
local meta = minetest.env:get_meta(pos)
+ if meta:get_string("dont_destroy") == "true" then return end
local player_name=meta:get_string("owner")
local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
for i=2,9,1 do
local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
meta:set_int("gateActive",1)
meta:set_string("infotext", "Stargate active")
- minetest.sound_play("gate_activate", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
+ meta:set_string("dont_destroy","true")
+ minetest.sound_play("gateOpen", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
swap_gate_node(gateNodes[1].pos,"stargate:gatenode8",dir)
swap_gate_node(gateNodes[2].pos,"stargate:gatenode7",dir)
swap_gate_node(gateNodes[3].pos,"stargate:gatenode9",dir)
swap_gate_node(gateNodes[7].pos,"stargate:gatenode2",dir)
swap_gate_node(gateNodes[8].pos,"stargate:gatenode1",dir)
swap_gate_node(gateNodes[9].pos,"stargate:gatenode3",dir)
+ meta:set_string("dont_destroy","false")
end
function deactivateGate (player,pos)
local meta = minetest.env:get_meta(pos)
local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
meta:set_int("gateActive",0)
+ meta:set_string("dont_destroy","true")
meta:set_string("infotext", "Stargate inactive")
+ minetest.sound_play("gateClose", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
swap_gate_node(gateNodes[1].pos,"stargate:gatenode8_off",dir)
swap_gate_node(gateNodes[2].pos,"stargate:gatenode7_off",dir)
swap_gate_node(gateNodes[3].pos,"stargate:gatenode9_off",dir)
swap_gate_node(gateNodes[7].pos,"stargate:gatenode2_off",dir)
swap_gate_node(gateNodes[8].pos,"stargate:gatenode1_off",dir)
swap_gate_node(gateNodes[9].pos,"stargate:gatenode3_off",dir)
+ meta:set_string("dont_destroy","false")
end
gateCanDig = function(pos,player)
local player_name = player:get_player_name()
local meta = minetest.env:get_meta(pos)
+ if meta:get_string("dont_destroy") == "true" then return end
local owner=meta:get_string("owner")
if player_name==owner then return true
else return false end
on_destruct = function (pos)
removeGate(pos)
end,
+ on_rightclick=stargate.gateFormspecHandler,
})
minetest.register_node("stargate:gatenode9",{
stargate_network["players"][player_name]["public_gates"]={}
stargate_network["players"][player_name]["public_gates_count"]=0
stargate_network["players"][player_name]["current_index"]=0
+ stargate_network["players"][player_name]["temp_gate"]={}
end)
stargate.registerGate = function(player_name,pos)
stargate_network["players"][player_name]["own_gates"]={}
stargate_network["players"][player_name]["public_gates"]={}
local own_gates_count=0
+ print(dump(stargate_network[player_name]))
for __,gates in ipairs(stargate_network[player_name]) do
if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
current_gate=gates
return nil
end
stargate_network["players"][player_name]["current_index"]=0
+ stargate_network["players"][player_name]["temp_gate"]["type"]=current_gate["type"]
+ stargate_network["players"][player_name]["temp_gate"]["description"]=current_gate["description"]
+ stargate_network["players"][player_name]["temp_gate"]["pos"]={}
+ stargate_network["players"][player_name]["temp_gate"]["pos"].x=current_gate["pos"].x
+ stargate_network["players"][player_name]["temp_gate"]["pos"].y=current_gate["pos"].y
+ stargate_network["players"][player_name]["temp_gate"]["pos"].z=current_gate["pos"].z
+ if current_gate["destination"] then
+ stargate_network["players"][player_name]["temp_gate"]["destination_description"]=current_gate["destination_description"]
+ stargate_network["players"][player_name]["temp_gate"]["destination"]={}
+ stargate_network["players"][player_name]["temp_gate"]["destination"].x=current_gate["destination"].x
+ stargate_network["players"][player_name]["temp_gate"]["destination"].y=current_gate["destination"].y
+ stargate_network["players"][player_name]["temp_gate"]["destination"].z=current_gate["destination"].z
+ else
+ stargate_network["players"][player_name]["temp_gate"]["destination"]=nil
+ end
stargate_network["players"][player_name]["current_gate"]=current_gate
stargate_network["players"][player_name]["dest_type"]="own"
local formspec=stargate.get_formspec(player_name,"main")
stargate.get_formspec = function(player_name,page)
if player_name==nil then return nil end
stargate_network["players"][player_name]["current_page"]=page
- local current_gate=stargate_network["players"][player_name]["current_gate"]
+ local temp_gate=stargate_network["players"][player_name]["temp_gate"]
local formspec = "size[14,10]"
--background
formspec = formspec .."background[-0.19,-0.2,;14.38,10.55;ui_form_bg.png]"
- formspec = formspec.."label[0,0.0;Stargate]"
- formspec = formspec.."label[0,.5;Position: ("..current_gate["pos"].x..","..current_gate["pos"].y..","..current_gate["pos"].z..")]"
+ formspec = formspec.."label[0,0.0;Stargate DHD]"
+ formspec = formspec.."label[0,.5;Position: ("..temp_gate["pos"].x..","..temp_gate["pos"].y..","..temp_gate["pos"].z..")]"
formspec = formspec.."image_button[3.5,.6;.6,.6;toggle_icon.png;toggle_type;]"
- formspec = formspec.."label[4,.5;Type: "..current_gate["type"].."]"
+ formspec = formspec.."label[4,.5;Type: "..temp_gate["type"].."]"
formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]"
formspec = formspec.."label[0,1.1;Destination: ]"
+ if temp_gate["destination"] then
+ formspec = formspec.."label[2.5,1.1;("..temp_gate["destination"].x..","
+ ..temp_gate["destination"].y..","
+ ..temp_gate["destination"].z..") "
+ ..temp_gate["destination_description"].."]"
+ formspec = formspec.."image_button[2,1.2;.6,.6;cancel_icon.png;remove_dest;]"
+ else
+ formspec = formspec.."label[2,1.1;Not connected]"
+ end
formspec = formspec.."label[0,1.7;Aviable destinations:]"
formspec = formspec.."image_button[3.5,1.8;.6,.6;toggle_icon.png;toggle_dest_type;]"
formspec = formspec.."label[4,1.7;Filter: "..stargate_network["players"][player_name]["dest_type"].."]"
if page=="main" then
formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]"
- formspec = formspec.."label[7,.5;Description: "..current_gate["description"].."]"
+ formspec = formspec.."label[7,.5;Description: "..temp_gate["description"].."]"
end
if page=="edit_desc" then
formspec = formspec.."image_button[6.5,.6;.6,.6;ok_icon.png;save_desc;]"
- formspec = formspec.."field[7.3,.7;5,1;desc_box;Edit gate description:;"..current_gate["description"].."]"
+ formspec = formspec.."field[7.3,.7;5,1;desc_box;Edit gate description:;"..temp_gate["description"].."]"
end
local list_index=stargate_network["players"][player_name]["current_index"]
for x=0,2,1 do
local gate_temp=stargate_network["players"][player_name]["own_gates"][list_index+1]
if gate_temp then
- formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.9)..";.6,.6;stargate_icon.png;list_button"..list_index..";]"
- formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.9)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["type"].."]"
- formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.9)..";"..gate_temp["description"].."]"
+ formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.87)..";.6,.6;stargate_icon.png;list_button"..list_index..";]"
+ formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.87)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["type"].."]"
+ formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.87)..";"..gate_temp["description"].."]"
end
print(dump(list_index))
list_index=list_index+1
formspec = formspec.."image_button[6.5,1.8;.6,.6;left_icon.png;page_left;]"
formspec = formspec.."image_button[6.9,1.8;.6,.6;right_icon.png;page_right;]"
formspec=formspec.."label[7.5,1.7;Page: "..page.." of "..pagemax.."]"
+ formspec = formspec.."image_button_exit[6.1,9.3;.8,.8;ok_icon.png;save_changes;]"
+ formspec = formspec.."image_button_exit[7.1,9.3;.8,.8;cancel_icon.png;discard_changes;]"
return formspec
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if not formname == "stargate_main" then return "" end
local player_name = player:get_player_name()
+ local temp_gate=stargate_network["players"][player_name]["temp_gate"]
local current_gate=stargate_network["players"][player_name]["current_gate"]
local formspec
if fields.toggle_type then
- if current_gate["type"] == "private" then
- current_gate["type"] = "public"
- else current_gate["type"] = "private" end
+ if temp_gate["type"] == "private" then
+ temp_gate["type"] = "public"
+ else temp_gate["type"] = "private" end
formspec= stargate.get_formspec(player_name,"main")
stargate_network["players"][player_name]["formspec"] = formspec
minetest.show_formspec(player_name, "stargate_main", formspec)
end
if fields.save_desc then
- current_gate["description"]=fields.desc_box
+ temp_gate["description"]=fields.desc_box
formspec= stargate.get_formspec(player_name,"main")
stargate_network["players"][player_name]["formspec"]=formspec
minetest.show_formspec(player_name, "stargate_main", formspec)
minetest.show_formspec(player_name, "stargate_main", formspec)
end
end
+
+ if fields.remove_dest then
+ minetest.sound_play("click", {to_player=player_name, gain = 0.5})
+ temp_gate["destination"]=nil
+ temp_gate["destination_description"]=nil
+ formspec = stargate.get_formspec(player_name,"main")
+ stargate_network["players"][player_name]["formspec"] = formspec
+ minetest.show_formspec(player_name, "stargate_main", formspec)
+ end
+
+ if fields.save_changes then
+ minetest.sound_play("click", {to_player=player_name, gain = 0.5})
+ current_gate["type"]=temp_gate["type"]
+ current_gate["description"]=temp_gate["description"]
+ current_gate["pos"]={}
+ current_gate["pos"].x=temp_gate["pos"].x
+ current_gate["pos"].y=temp_gate["pos"].y
+ current_gate["pos"].z=temp_gate["pos"].z
+ if temp_gate["destination"] then
+ current_gate["destination_description"]=temp_gate["destination_description"]
+ current_gate["destination"]={}
+ current_gate["destination"].x=temp_gate["destination"].x
+ current_gate["destination"].y=temp_gate["destination"].y
+ current_gate["destination"].z=temp_gate["destination"].z
+ else
+ current_gate["destination"]=nil
+ end
+ if current_gate["destination"] then
+ activateGate (player,current_gate["pos"])
+ else
+ deactivateGate (player,current_gate["pos"])
+ end
+ if stargate.save_data(player_name)==nil then
+ print ("[stargate] Couldnt update network file!")
+ end
+ end
+
+ if fields.discard_changes then
+ minetest.sound_play("click", {to_player=player_name, gain = 0.5})
+ end
+
local list_index=stargate_network["players"][player_name]["current_index"]
local i
for i=0,23,1 do
local button="list_button"..i+list_index
if fields[button] then
- local gate=stargate_network["players"][player_name]["current_gate"]
+ minetest.sound_play("gateSpin", {to_player=player_name, gain = 1.0})
+ local gate=stargate_network["players"][player_name]["temp_gate"]
local dest_gate=stargate_network["players"][player_name]["own_gates"][list_index+i+1]
gate["destination"]={}
gate["destination"].x=dest_gate["pos"].x
gate["destination"].y=dest_gate["pos"].y
gate["destination"].z=dest_gate["pos"].z
- activateGate (player,gate["pos"])
+ gate["destination_description"]=dest_gate["description"]
+ formspec = stargate.get_formspec(player_name,"main")
+ stargate_network["players"][player_name]["formspec"] = formspec
+ minetest.show_formspec(player_name, "stargate_main", formspec)
end
end
end)