^ On success returns a table, a string, a number, a boolean or nullvalue
^ On failure outputs an error message and returns nil
^ Example: parse_json("[10, {\"a\":false}]") -> {10, {a = false}}
-minetest.write_json(data[, styled]) -> string
+minetest.write_json(data[, styled]) -> string or nil and error message
^ Convert a Lua table into a JSON string
^ styled: Outputs in a human-readable format if this is set, defaults to false
^ Un-serializable things like functions and userdata are saved as null.
if (keytype == LUA_TNUMBER) {
lua_Number key = lua_tonumber(L, -1);
if (roottype != Json::nullValue && roottype != Json::arrayValue) {
- throw LuaError(NULL, "Can't mix array and object values in JSON");
+ throw SerializationError("Can't mix array and object values in JSON");
} else if (key < 1) {
- throw LuaError(NULL, "Can't use zero-based or negative indexes in JSON");
+ throw SerializationError("Can't use zero-based or negative indexes in JSON");
} else if (floor(key) != key) {
- throw LuaError(NULL, "Can't use indexes with a fractional part in JSON");
+ throw SerializationError("Can't use indexes with a fractional part in JSON");
}
root[(Json::ArrayIndex) key - 1] = value;
} else if (keytype == LUA_TSTRING) {
if (roottype != Json::nullValue && roottype != Json::objectValue) {
- throw LuaError(NULL, "Can't mix array and object values in JSON");
+ throw SerializationError("Can't mix array and object values in JSON");
}
root[lua_tostring(L, -1)] = value;
} else {
- throw LuaError(NULL, "Lua key to convert to JSON is not a string or number");
+ throw SerializationError("Lua key to convert to JSON is not a string or number");
}
}
} else if (type == LUA_TNIL) {
root = Json::nullValue;
} else {
- throw LuaError(NULL, "Can only store booleans, numbers, strings, objects, arrays, and null in JSON");
+ throw SerializationError("Can only store booleans, numbers, strings, objects, arrays, and null in JSON");
}
lua_pop(L, 1); // Pop value
}
return 1;
}
-// write_json(data[, styled]) -> string
+// write_json(data[, styled]) -> string or nil and error message
int ModApiUtil::l_write_json(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
}
Json::Value root;
- get_json_value(L, root, 1);
+ try {
+ get_json_value(L, root, 1);
+ } catch (SerializationError &e) {
+ lua_pushnil(L);
+ lua_pushstring(L, e.what());
+ return 2;
+ }
std::string out;
if (styled) {